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LogicGate.cs 328B

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  1. using RobocraftX.Common;
  2. using Svelto.ECS;
  3. namespace GamecraftModdingAPI.Blocks
  4. {
  5. public class LogicGate : SignalingBlock
  6. {
  7. public LogicGate(EGID id) : base(id)
  8. {
  9. }
  10. public LogicGate(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_LOGIC_BLOCK_GROUP))
  11. {
  12. }
  13. }
  14. }