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Start updating to 2021.12.14.17.00

A bunch of errors still
tags/v2.2.0
NorbiPeti 3 years ago
parent
commit
2a1782cd82
18 changed files with 779 additions and 677 deletions
  1. +1
    -1
      Automation/gen_csproj.py
  2. +9
    -5
      TechbloxModdingAPI/App/CurrentGameMode.cs
  3. +2
    -4
      TechbloxModdingAPI/App/Game.cs
  4. +1
    -1
      TechbloxModdingAPI/App/GameGameEngine.cs
  5. +2
    -5
      TechbloxModdingAPI/App/GameMenuEngine.cs
  6. +4
    -5
      TechbloxModdingAPI/Block.cs
  7. +1
    -1
      TechbloxModdingAPI/Blocks/Engines/BlockCloneEngine.cs
  8. +0
    -1
      TechbloxModdingAPI/Blocks/Engines/MovementEngine.cs
  9. +2
    -1
      TechbloxModdingAPI/Blocks/Engines/PlacementEngine.cs
  10. +17
    -17
      TechbloxModdingAPI/Blocks/Engines/SignalEngine.cs
  11. +1
    -1
      TechbloxModdingAPI/Input/FakeInput.cs
  12. +6
    -6
      TechbloxModdingAPI/Persistence/SaveGameEnginePatch.cs
  13. +1
    -1
      TechbloxModdingAPI/Persistence/SimpleEntitySerializer.cs
  14. +1
    -1
      TechbloxModdingAPI/Player.cs
  15. +2
    -2
      TechbloxModdingAPI/Tasks/Scheduler.cs
  16. +728
    -616
      TechbloxModdingAPI/TechbloxModdingAPI.csproj
  17. +1
    -1
      TechbloxModdingAPI/Tests/TestRoot.cs
  18. +0
    -8
      TechbloxModdingAPI/Utility/FullGameFields.cs

+ 1
- 1
Automation/gen_csproj.py View File

@@ -39,7 +39,7 @@ if __name__ == "__main__":
args = parser.parse_args()
print("Building Assembly references")
asmXml = buildReferencesXml("../ref/TechbloxPreview_Data/Managed")
asmXml = buildReferencesXml("../ref_preview/TechbloxPreview_Data/Managed")
# print(asmXml)
with open("../TechbloxModdingAPI/TechbloxModdingAPI.csproj", "r") as xmlFile:


+ 9
- 5
TechbloxModdingAPI/App/CurrentGameMode.cs View File

@@ -1,23 +1,27 @@
namespace TechbloxModdingAPI.App
using System;

namespace TechbloxModdingAPI.App
{
public enum CurrentGameMode
{
None,
/// <summary>
/// Building a game
/// Building a world
/// </summary>
Build,
/// <summary>
/// Playing a game
/// Playing on a map
/// </summary>
Play,
/// <summary>
/// Viewing a prefab
/// Viewing a prefab (doesn't exist anymore)
/// </summary>
[Obsolete]
View,
/// <summary>
/// Viewing a tutorial
/// Viewing a tutorial (doesn't exist anymore)
/// </summary>
[Obsolete]
Tutorial
}
}

+ 2
- 4
TechbloxModdingAPI/App/Game.cs View File

@@ -2,12 +2,10 @@
using System.Collections.Generic;
using System.Runtime.CompilerServices;

using RobocraftX.Common;
using RobocraftX.GUI.MyGamesScreen;
using RobocraftX.StateSync;
using Svelto.ECS;
using Techblox.GameSelection;

using TechbloxModdingAPI;
using TechbloxModdingAPI.Blocks;
using TechbloxModdingAPI.Tasks;
using TechbloxModdingAPI.Utility;
@@ -318,7 +316,7 @@ namespace TechbloxModdingAPI.App
get
{
if (menuMode || !VerifyMode()) return CurrentGameMode.None;
return (CurrentGameMode) GameMode.CurrentMode;
return gameEngine.GetGameData().gameMode == GameMode.CreateWorld ? CurrentGameMode.Build : CurrentGameMode.Play;
}
}



+ 1
- 1
TechbloxModdingAPI/App/GameGameEngine.cs View File

@@ -54,7 +54,7 @@ namespace TechbloxModdingAPI.App
{
if (async)
{
ExitCurrentGameAsync().RunOn(Lean.EveryFrameStepRunner_TimeRunningAndStopped);
ExitCurrentGameAsync().RunOn(ClientLean.EveryFrameStepRunner_TimeRunningAndStopped);
}
else
{


+ 2
- 5
TechbloxModdingAPI/App/GameMenuEngine.cs View File

@@ -3,16 +3,14 @@ using System.Reflection;
using HarmonyLib;

using RobocraftX;
using RobocraftX.Common;
using RobocraftX.FrontEnd;
using RobocraftX.GUI;
using RobocraftX.GUI.MyGamesScreen;
using Svelto.ECS;
using Svelto.ECS.Experimental;
using Techblox.GameSelection;

using TechbloxModdingAPI.Engines;
using TechbloxModdingAPI.Utility;
using GameMode = RobocraftX.Common.GameMode;

namespace TechbloxModdingAPI.App
{
@@ -107,11 +105,10 @@ namespace TechbloxModdingAPI.App

public bool EnterGame(string gameName, string fileId, bool autoEnterSim = false)
{
GameMode.CurrentMode = autoEnterSim ? RCXMode.Play : RCXMode.Build;
var data = new GameSelectionData
{
gameMode = Techblox.GameSelection.GameMode.PlayGame,
gameType = GameType.MachineEditor,
isOnline = false,
saveName = gameName,
saveType = SaveType.ExistingSave,
gameID = "GAMEID_Road_Track", //TODO: Expose to the API


+ 4
- 5
TechbloxModdingAPI/Block.cs View File

@@ -8,9 +8,10 @@ using Svelto.ECS.EntityStructs;
using RobocraftX.Common;
using RobocraftX.Blocks;
using Unity.Mathematics;
using Gamecraft.Blocks.GUI;
using HarmonyLib;
using RobocraftX.PilotSeat;
using RobocraftX.Rendering;
using Techblox.BlockLabels;

using TechbloxModdingAPI.Blocks;
using TechbloxModdingAPI.Blocks.Engines;
@@ -342,11 +343,9 @@ namespace TechbloxModdingAPI
[TestValue(null)]
public string Label
{
get => BlockEngine.GetBlockInfoViewComponent<TextLabelEntityViewStruct>(this).textLabelComponent?.text;
get => BlockEngine.GetBlockInfo<LabelResourceIDComponent>(this).ToString(); //TODO: Block labels
set
{
var comp = BlockEngine.GetBlockInfoViewComponent<TextLabelEntityViewStruct>(this).textLabelComponent;
if (comp != null) comp.text = value;
{ //TODO
}
}



+ 1
- 1
TechbloxModdingAPI/Blocks/Engines/BlockCloneEngine.cs View File

@@ -60,7 +60,7 @@ namespace TechbloxModdingAPI.Blocks.Engines
copyToBlock.Invoke(Patch.copyEngine, new object[] {pickedBlock.ID, pickedBlock});

ExclusiveGroupStruct group = WiresExclusiveGroups.WIRES_COPY_GROUP + playerID;
ExclusiveGroupStruct group = BuildModeWiresGroups.WIRES_COPY_GROUP + playerID;
copyWireToBlock.Invoke(Patch.createWireEngine, new object[] {group, pickedBlock.ID});
pickedBlock.placedBlockTweaksMustCopy = false;


+ 0
- 1
TechbloxModdingAPI/Blocks/Engines/MovementEngine.cs View File

@@ -1,5 +1,4 @@
using RobocraftX.Common;
using RobocraftX.UECS;
using Svelto.ECS;
using Svelto.ECS.EntityStructs;
using Unity.Mathematics;


+ 2
- 1
TechbloxModdingAPI/Blocks/Engines/PlacementEngine.cs View File

@@ -54,7 +54,8 @@ namespace TechbloxModdingAPI.Blocks.Engines
//RobocraftX.CR.MachineEditing.PlaceSingleBlockEngine
DBEntityStruct dbEntity = new DBEntityStruct {DBID = block};

EntityInitializer structInitializer = _blockEntityFactory.Build(CommonExclusiveGroups.nextBlockEntityID, block); //The ghost block index is only used for triggers
//TODO: Test
EntityInitializer structInitializer = _blockEntityFactory.Build(CommonExclusiveGroups.blockIDGeneratorClient.Next(), block); //The ghost block index is only used for triggers
uint prefabAssetID = structInitializer.Has<PrefabAssetIDComponent>()
? structInitializer.Get<PrefabAssetIDComponent>().prefabAssetID
: throw new BlockException("Prefab asset ID not found!"); //Set by the game


+ 17
- 17
TechbloxModdingAPI/Blocks/Engines/SignalEngine.cs View File

@@ -43,7 +43,7 @@ namespace TechbloxModdingAPI.Blocks.Engines

public WireEntityStruct CreateNewWire(EGID startBlock, byte startPort, EGID endBlock, byte endPort)
{
EGID wireEGID = new EGID(WiresExclusiveGroups.NewWireEntityId, NamedExclusiveGroup<WiresGroup>.Group);
EGID wireEGID = new EGID(BuildModeWiresGroups.NewWireEntityId, BuildModeWiresGroups.WiresGroup.Group);
EntityInitializer wireInitializer = Factory.BuildEntity<WireEntityDescriptor>(wireEGID);
wireInitializer.Init(new WireEntityStruct
{
@@ -77,8 +77,8 @@ namespace TechbloxModdingAPI.Blocks.Engines
public ref PortEntityStruct GetPortByOffset(BlockPortsStruct bps, byte portNumber, bool input)
{
ExclusiveGroup group = input
? NamedExclusiveGroup<InputPortsGroup>.Group
: NamedExclusiveGroup<OutputPortsGroup>.Group;
? NamedExclusiveGroup<BuildModeWiresGroups.InputPortsGroup>.Group
: NamedExclusiveGroup<BuildModeWiresGroups.OutputPortsGroup>.Group;
uint id = (input ? bps.firstInputID : bps.firstOutputID) + portNumber;
EGID egid = new EGID(id, group);
if (!entitiesDB.Exists<PortEntityStruct>(egid))
@@ -193,7 +193,7 @@ namespace TechbloxModdingAPI.Blocks.Engines
EGID[] inputs = new EGID[ports.inputCount];
for (uint i = 0; i < ports.inputCount; i++)
{
inputs[i] = new EGID(i + ports.firstInputID, NamedExclusiveGroup<InputPortsGroup>.Group);
inputs[i] = new EGID(i + ports.firstInputID, NamedExclusiveGroup<BuildModeWiresGroups.InputPortsGroup>.Group);
}
return inputs;
}
@@ -204,7 +204,7 @@ namespace TechbloxModdingAPI.Blocks.Engines
EGID[] outputs = new EGID[ports.outputCount];
for (uint i = 0; i < ports.outputCount; i++)
{
outputs[i] = new EGID(i + ports.firstOutputID, NamedExclusiveGroup<OutputPortsGroup>.Group);
outputs[i] = new EGID(i + ports.firstOutputID, NamedExclusiveGroup<BuildModeWiresGroups.OutputPortsGroup>.Group);
}
return outputs;
}
@@ -219,8 +219,8 @@ namespace TechbloxModdingAPI.Blocks.Engines
if (!entitiesDB.Exists<BlockPortsStruct>(block))
return default;
var group = output
? NamedExclusiveGroup<OutputPortsGroup>.Group
: NamedExclusiveGroup<InputPortsGroup>.Group;
? NamedExclusiveGroup<BuildModeWiresGroups.OutputPortsGroup>.Group
: NamedExclusiveGroup<BuildModeWiresGroups.InputPortsGroup>.Group;
BlockPortsStruct ports = entitiesDB.QueryEntity<BlockPortsStruct>(block);
if (!entitiesDB.TryQueryMappedEntities<PortEntityStruct>(group, out var mapper))
return default;
@@ -237,7 +237,7 @@ namespace TechbloxModdingAPI.Blocks.Engines

public ref WireEntityStruct MatchPortToWire(PortEntityStruct port, EGID blockID, out bool exists)
{
var wires = entitiesDB.QueryEntities<WireEntityStruct>(NamedExclusiveGroup<WiresGroup>.Group);
var wires = entitiesDB.QueryEntities<WireEntityStruct>(NamedExclusiveGroup<BuildModeWiresGroups.WiresGroup>.Group);
var wiresB = wires.ToBuffer().buffer;
for (uint i = 0; i < wires.count; i++)
{
@@ -264,7 +264,7 @@ namespace TechbloxModdingAPI.Blocks.Engines
else
{
BlockPortsStruct ports = entitiesDB.QueryEntity<BlockPortsStruct>(startBlock);
startPorts = new EGID[] {new EGID(ports.firstOutputID + startPort, NamedExclusiveGroup<OutputPortsGroup>.Group) };
startPorts = new EGID[] {new EGID(ports.firstOutputID + startPort, NamedExclusiveGroup<BuildModeWiresGroups.OutputPortsGroup>.Group) };
}

EGID[] endPorts;
@@ -276,10 +276,10 @@ namespace TechbloxModdingAPI.Blocks.Engines
else
{
BlockPortsStruct ports = entitiesDB.QueryEntity<BlockPortsStruct>(endBlock);
endPorts = new EGID[] {new EGID(ports.firstInputID + endPort, NamedExclusiveGroup<InputPortsGroup>.Group) };
endPorts = new EGID[] {new EGID(ports.firstInputID + endPort, NamedExclusiveGroup<BuildModeWiresGroups.InputPortsGroup>.Group) };
}
EntityCollection<WireEntityStruct> wires = entitiesDB.QueryEntities<WireEntityStruct>(NamedExclusiveGroup<WiresGroup>.Group);
EntityCollection<WireEntityStruct> wires = entitiesDB.QueryEntities<WireEntityStruct>(NamedExclusiveGroup<BuildModeWiresGroups.WiresGroup>.Group);
var wiresB = wires.ToBuffer().buffer;
for (int endIndex = 0; endIndex < endPorts.Length; endIndex++)
{
@@ -304,7 +304,7 @@ namespace TechbloxModdingAPI.Blocks.Engines
public OptionalRef<ChannelDataStruct> GetChannelDataStruct(EGID portID)
{
var port = GetPort(portID);
var channels = entitiesDB.QueryEntities<ChannelDataStruct>(NamedExclusiveGroup<ChannelDataGroup>.Group);
var channels = entitiesDB.QueryEntities<ChannelDataStruct>(NamedExclusiveGroup<BuildModeWiresGroups.ChannelDataGroup>.Group);
var channelsB = channels.ToBuffer();
return port.firstChannelIndexCachedInSim < channels.count
? new OptionalRef<ChannelDataStruct>(channelsB.buffer, port.firstChannelIndexCachedInSim)
@@ -329,7 +329,7 @@ namespace TechbloxModdingAPI.Blocks.Engines

public EGID[] WiredToInput(EGID block, byte port)
{
WireEntityStruct[] wireEntityStructs = Search(NamedExclusiveGroup<WiresGroup>.Group,
WireEntityStruct[] wireEntityStructs = Search(NamedExclusiveGroup<BuildModeWiresGroups.WiresGroup>.Group,
(WireEntityStruct wes) => wes.destinationPortUsage == port && wes.destinationBlockEGID == block);
EGID[] result = new EGID[wireEntityStructs.Length];
for (uint i = 0; i < wireEntityStructs.Length; i++)
@@ -342,7 +342,7 @@ namespace TechbloxModdingAPI.Blocks.Engines
public EGID[] WiredToOutput(EGID block, byte port)
{
WireEntityStruct[] wireEntityStructs = Search(NamedExclusiveGroup<WiresGroup>.Group,
WireEntityStruct[] wireEntityStructs = Search(NamedExclusiveGroup<BuildModeWiresGroups.WiresGroup>.Group,
(WireEntityStruct wes) => wes.sourcePortUsage == port && wes.sourceBlockEGID == block);
EGID[] result = new EGID[wireEntityStructs.Length];
for (uint i = 0; i < wireEntityStructs.Length; i++)
@@ -371,13 +371,13 @@ namespace TechbloxModdingAPI.Blocks.Engines
private EntityCollection<ChannelDataStruct> GetSignalStruct(uint signalID, out uint index, bool input = true)
{
ExclusiveGroup group = input
? NamedExclusiveGroup<InputPortsGroup>.Group
: NamedExclusiveGroup<OutputPortsGroup>.Group;
? NamedExclusiveGroup<BuildModeWiresGroups.InputPortsGroup>.Group
: NamedExclusiveGroup<BuildModeWiresGroups.OutputPortsGroup>.Group;
if (entitiesDB.Exists<PortEntityStruct>(signalID, group))
{
index = entitiesDB.QueryEntity<PortEntityStruct>(signalID, group).anyChannelIndex;
var channelData =
entitiesDB.QueryEntities<ChannelDataStruct>(NamedExclusiveGroup<ChannelDataGroup>.Group);
entitiesDB.QueryEntities<ChannelDataStruct>(NamedExclusiveGroup<BuildModeWiresGroups.ChannelDataGroup>.Group);
return channelData;
}



+ 1
- 1
TechbloxModdingAPI/Input/FakeInput.cs View File

@@ -111,7 +111,7 @@ namespace TechbloxModdingAPI.Input
ref LocalPlayerInputEntityStruct currentInput = ref inputEngine.GetPlayerInputRef(playerID);
//Utility.Logging.CommandLog($"Current sim frame {currentInput.frame}");
// set inputs
if (toggleMode) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.ToggleTimeRunningMode;
if (toggleMode) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.ToggleTimeRunningModeTest; //TODO: Test, play
if (forward) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.Forward;
if (backward) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.Backward;
if (up) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.Up;


+ 6
- 6
TechbloxModdingAPI/Persistence/SaveGameEnginePatch.cs View File

@@ -25,7 +25,7 @@ namespace TechbloxModdingAPI.Persistence
Logging.MetaDebugLog("Skipping component serialization: no serializers registered!");
return;
}
serializationData.data.ExpandBy((uint)frameStart.Length);
serializationData.data.IncreaseCapacityBy((uint)frameStart.Length);
BinaryBufferWriter bbw = new BinaryBufferWriter(serializationData.data.ToArrayFast(out int buffLen), serializationData.dataPos);
uint originalPos = serializationData.dataPos;
Logging.MetaDebugLog($"dataPos: {originalPos}");
@@ -35,14 +35,14 @@ namespace TechbloxModdingAPI.Persistence
bbw.Write(frameStart[i]);
}
Logging.MetaDebugLog($"dataPos (after frame start): {bbw.Position}");
serializationData.data.ExpandBy(4u);
serializationData.data.IncreaseCapacityBy(4u);
bbw.Write((uint)SerializerManager.GetSerializersCount());
string[] serializerKeys = SerializerManager.GetSerializerNames();
for (uint c = 0; c < serializerKeys.Length; c++)
{
Logging.MetaDebugLog($"dataPos (loop start): {bbw.Position}");
// write component info
serializationData.data.ExpandBy(4u + (uint)serializerKeys[c].Length);
serializationData.data.IncreaseCapacityBy(4u + (uint)serializerKeys[c].Length);
bbw.Write((uint)serializerKeys[c].Length);
Logging.MetaDebugLog($"dataPos (now): {bbw.Position}");
byte[] nameBytes = Encoding.UTF8.GetBytes(serializerKeys[c]);
@@ -51,7 +51,7 @@ namespace TechbloxModdingAPI.Persistence
bbw.Write(nameBytes[i]);
}
Logging.MetaDebugLog($"dataPos (now): {bbw.Position}");
serializationData.data.ExpandBy(4u);
serializationData.data.IncreaseCapacityBy(4u);
serializationData.dataPos = bbw.Position + 4u;
Logging.MetaDebugLog($"dataPos (now): {bbw.Position}");
Logging.MetaDebugLog($"dataPos (appears to be): {serializationData.dataPos}");
@@ -73,8 +73,8 @@ namespace TechbloxModdingAPI.Persistence
}

public static MethodBase TargetMethod()
{
return typeof(SaveGameEngine).GetMethod("SerializeGameToBuffer");
{
return AccessTools.TypeByName("RobocraftX.SaveAndLoad.SaveGameEngine").GetMethod("SerializeGameToBuffer");
}
}
}

+ 1
- 1
TechbloxModdingAPI/Persistence/SimpleEntitySerializer.cs View File

@@ -46,7 +46,7 @@ namespace TechbloxModdingAPI.Persistence

public bool Serialize(ref ISerializationData serializationData, EntitiesDB entitiesDB, IEntitySerialization entitySerializer)
{
serializationData.data.ExpandBy(4u);
serializationData.data.IncreaseCapacityBy(4u);
BinaryBufferWriter bbw = new BinaryBufferWriter(serializationData.data.ToArrayFast(out int count), serializationData.dataPos);
EGID[] toSerialize = getEntitiesToSerialize(entitiesDB);
bbw.Write((uint)toSerialize.Length);


+ 1
- 1
TechbloxModdingAPI/Player.cs View File

@@ -481,7 +481,7 @@ namespace TechbloxModdingAPI
{
var egid = playerEngine.GetThingLookedAt(Id, maxDistance);
return egid != default && egid.groupID == WiresGUIExclusiveGroups.WireGroup
? EcsObjectBase.GetInstance(new EGID(egid.entityID, NamedExclusiveGroup<WiresGroup>.Group),
? EcsObjectBase.GetInstance(new EGID(egid.entityID, BuildModeWiresGroups.WiresGroup.Group),
e => new Wire(e))
: null;
}


+ 2
- 2
TechbloxModdingAPI/Tasks/Scheduler.cs View File

@@ -20,7 +20,7 @@ namespace TechbloxModdingAPI.Tasks
{
get
{
return RobocraftX.Schedulers.Lean.UIScheduler;
return RobocraftX.Schedulers.ClientLean.UIScheduler;
}
}

@@ -28,7 +28,7 @@ namespace TechbloxModdingAPI.Tasks
{
get
{
return RobocraftX.Schedulers.ExtraLean.UIScheduler;
return RobocraftX.Schedulers.ClientExtraLean.UIScheduler;
}
}



+ 728
- 616
TechbloxModdingAPI/TechbloxModdingAPI.csproj
File diff suppressed because it is too large
View File


+ 1
- 1
TechbloxModdingAPI/Tests/TestRoot.cs View File

@@ -64,7 +64,7 @@ namespace TechbloxModdingAPI.Tests
_testsCountPassed = 0;
_testsCountFailed = 0;
// flow control
Game.Enter += (sender, args) => { GameTests().RunOn(RobocraftX.Schedulers.Lean.EveryFrameStepRunner_TimeRunningAndStopped); };
Game.Enter += (sender, args) => { GameTests().RunOn(RobocraftX.Schedulers.ClientLean.EveryFrameStepRunner_TimeRunningAndStopped); };
Game.Exit += (s, a) => state = "ReturningFromGame";
Client.EnterMenu += (sender, args) =>
{


+ 0
- 8
TechbloxModdingAPI/Utility/FullGameFields.cs View File

@@ -104,14 +104,6 @@ namespace TechbloxModdingAPI.Utility
}
}

public static PhysicsUtility _physicsUtility
{
get
{
return (PhysicsUtility)fgcr?.Field("_physicsUtility").GetValue();
}
}

/*public static UnityEntitySubmissionScheduler _frontEndSubmissionScheduler
{
get


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