Newly created blocks use the initializer to set properties, allowing the user to set per-block propertiestags/v2.2.0
@@ -55,13 +55,7 @@ namespace GamecraftModdingAPI | |||
float3 rotation = default, BlockColors color = BlockColors.Default, byte darkness = 0, | |||
int uscale = 1, float3 scale = default, Player player = null) | |||
{ | |||
if (PlacementEngine.IsInGame && GameState.IsBuildMode()) | |||
{ | |||
return new Block(PlacementEngine.PlaceBlock(block, color, darkness, | |||
position, uscale, scale, player, rotation)); | |||
} | |||
return null; | |||
return PlaceNew<Block>(block, position, rotation, color, darkness, uscale, scale, player); | |||
} | |||
/// <summary> | |||
@@ -85,8 +79,10 @@ namespace GamecraftModdingAPI | |||
if (PlacementEngine.IsInGame && GameState.IsBuildMode()) | |||
{ | |||
var egid = PlacementEngine.PlaceBlock(block, color, darkness, | |||
position, uscale, scale, player, rotation); | |||
return New<T>(egid.entityID, egid.groupID); | |||
position, uscale, scale, player, rotation, out var initializer); | |||
var bl = New<T>(egid.entityID, egid.groupID); | |||
bl.InitData.Group = BlockEngine.InitGroup(initializer); | |||
return bl; | |||
} | |||
return null; | |||
@@ -205,6 +201,8 @@ namespace GamecraftModdingAPI | |||
public EGID Id { get; } | |||
internal BlockEngine.BlockInitData InitData; | |||
/// <summary> | |||
/// The block's current position or zero if the block no longer exists. | |||
/// A block is 0.2 wide by default in terms of position. | |||
@@ -236,12 +234,11 @@ namespace GamecraftModdingAPI | |||
/// </summary> | |||
public float3 Scale | |||
{ | |||
get => BlockEngine.GetBlockInfo<ScalingEntityStruct>(Id).scale; | |||
get => BlockEngine.GetBlockInfo(this, (ScalingEntityStruct st) => st.scale); | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref ScalingEntityStruct st, float3 val) => st.scale = val, value); | |||
if (!Exists) return; //UpdateCollision needs the block to exist | |||
ref var scaling = ref BlockEngine.GetBlockInfo<ScalingEntityStruct>(Id); | |||
scaling.scale = value; | |||
ScalingEngine.UpdateCollision(Id); | |||
} | |||
} | |||
@@ -252,11 +249,11 @@ namespace GamecraftModdingAPI | |||
/// </summary> | |||
public int UniformScale | |||
{ | |||
get => BlockEngine.GetBlockInfo<UniformBlockScaleEntityStruct>(Id).scaleFactor; | |||
get => BlockEngine.GetBlockInfo(this, (UniformBlockScaleEntityStruct st) => st.scaleFactor); | |||
set | |||
{ | |||
ref var scaleStruct = ref BlockEngine.GetBlockInfo<UniformBlockScaleEntityStruct>(Id); | |||
scaleStruct.scaleFactor = value; | |||
BlockEngine.SetBlockInfo(this, (ref UniformBlockScaleEntityStruct st, int val) => st.scaleFactor = val, | |||
value); | |||
Scale = new float3(value, value, value); | |||
} | |||
} | |||
@@ -268,8 +265,7 @@ namespace GamecraftModdingAPI | |||
{ | |||
get | |||
{ | |||
var id = (BlockIDs) BlockEngine.GetBlockInfo<DBEntityStruct>(Id, out var exists).DBID; | |||
return exists ? id : BlockIDs.Invalid; | |||
return BlockEngine.GetBlockInfo(this, (DBEntityStruct st) => (BlockIDs) st.DBID, BlockIDs.Invalid); | |||
} | |||
} | |||
@@ -280,17 +276,19 @@ namespace GamecraftModdingAPI | |||
{ | |||
get | |||
{ | |||
byte index = BlockEngine.GetBlockInfo<ColourParameterEntityStruct>(Id, out var exists).indexInPalette; | |||
if (!exists) index = byte.MaxValue; | |||
byte index = BlockEngine.GetBlockInfo(this, (ColourParameterEntityStruct st) => st.indexInPalette, | |||
byte.MaxValue); | |||
return new BlockColor(index); | |||
} | |||
set | |||
{ | |||
ref var color = ref BlockEngine.GetBlockInfo<ColourParameterEntityStruct>(Id); | |||
color.indexInPalette = (byte)(value.Color + value.Darkness * 10); | |||
color.overridePaletteColour = false; | |||
color.needsUpdate = true; | |||
BlockEngine.SetBlockColorFromPalette(ref color); | |||
BlockEngine.SetBlockInfo(this, (ref ColourParameterEntityStruct color, BlockColor val) => | |||
{ | |||
color.indexInPalette = (byte) (val.Color + val.Darkness * 10); | |||
color.overridePaletteColour = false; | |||
color.needsUpdate = true; | |||
BlockEngine.SetBlockColorFromPalette(ref color); | |||
}, value); | |||
} | |||
} | |||
@@ -299,27 +297,31 @@ namespace GamecraftModdingAPI | |||
/// </summary> | |||
public float4 CustomColor | |||
{ | |||
get => BlockEngine.GetBlockInfo<ColourParameterEntityStruct>(Id).overriddenColour; | |||
get => BlockEngine.GetBlockInfo(this, (ColourParameterEntityStruct st) => st.overriddenColour); | |||
set | |||
{ | |||
ref var color = ref BlockEngine.GetBlockInfo<ColourParameterEntityStruct>(Id); | |||
color.overriddenColour = value; | |||
color.overridePaletteColour = true; | |||
color.needsUpdate = true; | |||
BlockEngine.SetBlockInfo(this, (ref ColourParameterEntityStruct color, float4 val) => | |||
{ | |||
color.overriddenColour = val; | |||
color.overridePaletteColour = true; | |||
color.needsUpdate = true; | |||
}, value); | |||
} | |||
} | |||
/// <summary> | |||
/// The short text displayed on the block if applicable, or null. | |||
/// The text displayed on the block if applicable, or null. | |||
/// Setting it is temporary to the session, it won't be saved. | |||
/// </summary> | |||
public string Label | |||
{ | |||
get => BlockEngine.GetBlockInfo<TextLabelEntityViewStruct>(Id).textLabelComponent?.text; | |||
get => BlockEngine.GetBlockInfo(this, (TextLabelEntityViewStruct st) => st.textLabelComponent?.text); | |||
set | |||
{ | |||
ref var text = ref BlockEngine.GetBlockInfo<TextLabelEntityViewStruct>(Id); | |||
if (text.textLabelComponent != null) text.textLabelComponent.text = value; | |||
BlockEngine.SetBlockInfo(this, (ref TextLabelEntityViewStruct text, string val) => | |||
{ | |||
if (text.textLabelComponent != null) text.textLabelComponent.text = val; | |||
}, value); | |||
} | |||
} | |||
@@ -346,8 +348,8 @@ namespace GamecraftModdingAPI | |||
/// <returns>The SimBody of the cluster or null if the block doesn't exist.</returns> | |||
public SimBody GetSimBody() | |||
{ | |||
uint id = BlockEngine.GetBlockInfo<GridConnectionsEntityStruct>(Id, out var exists).machineRigidBodyId; | |||
return exists ? new SimBody(id) : null; | |||
return BlockEngine.GetBlockInfo(this, | |||
(GridConnectionsEntityStruct st) => new SimBody(st.machineRigidBodyId)); | |||
} | |||
public override string ToString() | |||
@@ -404,7 +406,9 @@ namespace GamecraftModdingAPI | |||
// So thanks to Microsoft, we've got this horrible implementation using reflection | |||
//Lets improve that using delegates | |||
return New<T>(Id.entityID, Id.groupID); | |||
var block = New<T>(Id.entityID, Id.groupID); | |||
block.InitData = this.InitData; | |||
return block; | |||
} | |||
#if DEBUG | |||
@@ -1,3 +1,4 @@ | |||
using System; | |||
using System.Collections.Generic; | |||
using Gamecraft.Wires; | |||
@@ -10,14 +11,13 @@ using Svelto.DataStructures; | |||
using Svelto.ECS; | |||
using GamecraftModdingAPI.Engines; | |||
using GamecraftModdingAPI.Utility; | |||
namespace GamecraftModdingAPI.Blocks | |||
{ | |||
/// <summary> | |||
/// Engine for executing general block actions | |||
/// </summary> | |||
public class BlockEngine : IApiEngine | |||
public partial class BlockEngine : IApiEngine | |||
{ | |||
public string Name { get; } = "GamecraftModdingAPIBlockGameEngine"; | |||
@@ -61,66 +61,54 @@ namespace GamecraftModdingAPI.Blocks | |||
color.paletteColour = paletteEntry.Colour; | |||
} | |||
/// <summary> | |||
/// Get a struct of a block. Can be used to set properties. | |||
/// Returns a default value if not found. | |||
/// </summary> | |||
/// <param name="blockID">The block's ID</param> | |||
/// <typeparam name="T">The struct to query</typeparam> | |||
/// <returns>An editable reference to the struct</returns> | |||
public ref T GetBlockInfo<T>(EGID blockID) where T : struct, IEntityComponent | |||
{ | |||
if (!Synced) | |||
{ | |||
Sync(); | |||
Synced = true; | |||
} | |||
if (entitiesDB.Exists<T>(blockID)) | |||
return ref entitiesDB.QueryEntity<T>(blockID); | |||
T[] structHolder = new T[1]; //Create something that can be referenced | |||
return ref structHolder[0]; //Gets a default value automatically | |||
} | |||
/// <summary> | |||
/// Get a struct of a block. Can be used to set properties. | |||
/// Returns a default value if not found. | |||
/// </summary> | |||
/// <param name="blockID">The block's ID</param> | |||
/// <param name="exists">Whether the specified struct exists for the block</param> | |||
/// <typeparam name="T">The struct to query</typeparam> | |||
/// <returns>An editable reference to the struct</returns> | |||
public ref T GetBlockInfo<T>(EGID blockID, out bool exists) where T : struct, IEntityComponent | |||
public U GetBlockInfo<T, U>(Block block, Func<T, U> getter, | |||
U def = default) where T : struct, IEntityComponent | |||
{ | |||
if (entitiesDB.Exists<T>(block.Id)) | |||
return getter(entitiesDB.QueryEntity<T>(block.Id)); | |||
if (block.InitData.Group == null) return def; | |||
var initializer = new EntityComponentInitializer(block.Id, block.InitData.Group); | |||
if (initializer.Has<T>()) | |||
return getter(initializer.Get<T>()); | |||
return def; | |||
} | |||
public delegate void Setter<T, U>(ref T component, U value) where T : struct, IEntityComponent; | |||
public void SetBlockInfo<T, U>(Block block, Setter<T, U> setter, U value) where T : struct, IEntityComponent | |||
{ | |||
if (!Synced) | |||
if (entitiesDB.Exists<T>(block.Id)) | |||
setter(ref entitiesDB.QueryEntity<T>(block.Id), value); | |||
if (block.InitData.Group != null) | |||
{ | |||
Sync(); | |||
Synced = true; | |||
var initializer = new EntityComponentInitializer(block.Id, block.InitData.Group); | |||
ref T structRef = ref (new T[1])[0]; //A reference for a default value for struct | |||
setter(ref structRef, value); | |||
initializer.Init(structRef); | |||
} | |||
exists = entitiesDB.Exists<T>(blockID); | |||
if (exists) | |||
return ref entitiesDB.QueryEntity<T>(blockID); | |||
T[] structHolder = new T[1]; | |||
return ref structHolder[0]; | |||
} | |||
public bool BlockExists(EGID id) | |||
public bool BlockExists(EGID blockID) | |||
{ | |||
if (!Synced) | |||
{ | |||
Sync(); | |||
Synced = true; | |||
} | |||
return entitiesDB.Exists<DBEntityStruct>(id); | |||
return entitiesDB.Exists<DBEntityStruct>(blockID); | |||
} | |||
public bool GetBlockInfoExists<T>(EGID blockID) where T : struct, IEntityComponent | |||
public bool GetBlockInfoExists<T>(Block block) where T : struct, IEntityComponent | |||
{ | |||
if (!Synced) | |||
{ | |||
Sync(); | |||
Synced = true; | |||
} | |||
return entitiesDB.Exists<T>(blockID); | |||
if (entitiesDB.Exists<T>(block.Id)) | |||
return true; | |||
if (block.InitData.Group == null) | |||
return false; | |||
var init = new EntityComponentInitializer(block.Id, block.InitData.Group); | |||
return init.Has<T>(); | |||
} | |||
public SimBody[] GetSimBodiesFromID(byte id) | |||
@@ -183,17 +171,6 @@ namespace GamecraftModdingAPI.Blocks | |||
return null; | |||
} | |||
/// <summary> | |||
/// Synchronize newly created entity components with entities DB. | |||
/// This forces a partial game tick, so it may be slow. | |||
/// This also has the potential to make Gamecraft unstable. | |||
/// Use this sparingly. | |||
/// </summary> | |||
private static void Sync() | |||
{ | |||
DeterministicStepCompositionRootPatch.SubmitEntitiesNow(); | |||
} | |||
#if DEBUG | |||
public EntitiesDB GetEntitiesDB() | |||
{ | |||
@@ -0,0 +1,46 @@ | |||
using System; | |||
using System.Linq.Expressions; | |||
using Svelto.DataStructures; | |||
using Svelto.ECS; | |||
using Svelto.ECS.Internal; | |||
namespace GamecraftModdingAPI.Blocks | |||
{ | |||
public partial class BlockEngine | |||
{ | |||
internal struct BlockInitData | |||
{ | |||
public FasterDictionary<RefWrapper<Type>, ITypeSafeDictionary> Group; | |||
} | |||
internal delegate FasterDictionary<RefWrapper<Type>, ITypeSafeDictionary> GetInitGroup( | |||
EntityComponentInitializer initializer); | |||
internal GetInitGroup InitGroup = CreateAccessor<GetInitGroup>("_group"); | |||
//https://stackoverflow.com/questions/55878525/unit-testing-ref-structs-with-private-fields-via-reflection | |||
internal static TDelegate CreateAccessor<TDelegate>(string memberName) where TDelegate : Delegate | |||
{ | |||
var invokeMethod = typeof(TDelegate).GetMethod("Invoke"); | |||
if (invokeMethod == null) | |||
throw new InvalidOperationException($"{typeof(TDelegate)} signature could not be determined."); | |||
var delegateParameters = invokeMethod.GetParameters(); | |||
if (delegateParameters.Length != 1) | |||
throw new InvalidOperationException("Delegate must have a single parameter."); | |||
var paramType = delegateParameters[0].ParameterType; | |||
var objParam = Expression.Parameter(paramType, "obj"); | |||
var memberExpr = Expression.PropertyOrField(objParam, memberName); | |||
Expression returnExpr = memberExpr; | |||
if (invokeMethod.ReturnType != memberExpr.Type) | |||
returnExpr = Expression.ConvertChecked(memberExpr, invokeMethod.ReturnType); | |||
var lambda = | |||
Expression.Lambda<TDelegate>(returnExpr, $"Access{paramType.Name}_{memberName}", new[] {objParam}); | |||
return lambda.Compile(); | |||
} | |||
} | |||
} |
@@ -1,9 +1,11 @@ | |||
using System; | |||
using GamecraftModdingAPI.Engines; | |||
using GamecraftModdingAPI.Utility; | |||
using RobocraftX.Common; | |||
using Svelto.ECS; | |||
using GamecraftModdingAPI.Engines; | |||
using GamecraftModdingAPI.Utility; | |||
namespace GamecraftModdingAPI.Blocks | |||
{ | |||
public class BlockEventsEngine : IReactionaryEngine<DBEntityStruct> | |||
@@ -11,11 +13,18 @@ namespace GamecraftModdingAPI.Blocks | |||
public event EventHandler<BlockPlacedRemovedEventArgs> Placed; | |||
public event EventHandler<BlockPlacedRemovedEventArgs> Removed; | |||
public BlockEventsEngine() | |||
{ | |||
//Console.WriteLine("Creating BlockEventsEngine\n" + Environment.StackTrace); | |||
} | |||
public void Ready() | |||
{ | |||
//Console.WriteLine("BlockEventsEngine registered"); | |||
} | |||
public EntitiesDB entitiesDB { get; set; } | |||
public void Dispose() | |||
{ | |||
} | |||
@@ -23,17 +32,52 @@ namespace GamecraftModdingAPI.Blocks | |||
public string Name { get; } = "GamecraftModdingAPIBlockEventsEngine"; | |||
public bool isRemovable { get; } = false; | |||
private bool shouldAddRemove; | |||
public void Add(ref DBEntityStruct entityComponent, EGID egid) | |||
{ | |||
ExceptionUtil.InvokeEvent(Placed, this, new BlockPlacedRemovedEventArgs {ID = egid, Type = (BlockIDs) entityComponent.DBID}); | |||
if (!(shouldAddRemove = !shouldAddRemove)) | |||
return; | |||
ExceptionUtil.InvokeEvent(Placed, this, | |||
new BlockPlacedRemovedEventArgs {ID = egid, Type = (BlockIDs) entityComponent.DBID}); | |||
} | |||
public void Remove(ref DBEntityStruct entityComponent, EGID egid) | |||
{ | |||
ExceptionUtil.InvokeEvent(Removed, this, new BlockPlacedRemovedEventArgs {ID = egid, Type = (BlockIDs) entityComponent.DBID}); | |||
if (!(shouldAddRemove = !shouldAddRemove)) | |||
return; | |||
ExceptionUtil.InvokeEvent(Removed, this, | |||
new BlockPlacedRemovedEventArgs {ID = egid, Type = (BlockIDs) entityComponent.DBID}); | |||
} | |||
} | |||
/*[HarmonyPatch] | |||
public static class TestPatch | |||
{ | |||
public static void Postfix(FasterDictionary<RefWrapper<Type>, FasterList<IEngine>> engines, | |||
ExclusiveGroupStruct? previousGroup, in PlatformProfiler profiler, EGID egid) | |||
{ | |||
if (!engines.TryGetValue(new RefWrapper<Type>(TypeSafeDictionary<TValue>._type), out result)) | |||
return; | |||
} | |||
public static MethodBase TargetMethod() | |||
{ | |||
return AccessTools.Method("Svelto.ECS.Internal.TypeSafeDictionary:AddEntityComponentToEngines"); | |||
} | |||
}*/ | |||
/*[HarmonyPatch] | |||
public static class TestPatch | |||
{ | |||
public static void Postfix(EGID basePartEGID) | |||
{ | |||
Console.WriteLine("Patched Add method: " + basePartEGID); | |||
} | |||
public static MethodBase TargetMethod() | |||
{ | |||
return AccessTools.Method("RobocraftX.CR.MachineEditing.BuildBlockAdditionalPartEngine:Add"); | |||
} | |||
}*/ | |||
public struct BlockPlacedRemovedEventArgs | |||
{ | |||
public EGID ID; | |||
@@ -6,7 +6,7 @@ namespace GamecraftModdingAPI.Blocks | |||
public enum BlockIDs : ushort | |||
{ | |||
/// <summary> | |||
/// A custom value for the API. Doesn't exist for Gamecraft. | |||
/// Called "nothing" in Gamecraft. (DBID.NOTHING) | |||
/// </summary> | |||
Invalid = ushort.MaxValue, | |||
AluminiumCube = 0, | |||
@@ -14,18 +14,10 @@ namespace GamecraftModdingAPI.Blocks | |||
{ | |||
public ConsoleBlock(EGID id): base(id) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<ConsoleBlockEntityStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
public ConsoleBlock(uint id): base(new EGID(id, CommonExclusiveGroups.BUILD_CONSOLE_BLOCK_GROUP)) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<ConsoleBlockEntityStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
// custom console block properties | |||
@@ -34,43 +26,47 @@ namespace GamecraftModdingAPI.Blocks | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).commandName; | |||
return BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.commandName); | |||
} | |||
set | |||
{ | |||
BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).commandName.Set(value); | |||
BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.commandName.Set(val), | |||
value); | |||
} | |||
} | |||
public string Arg1 | |||
{ | |||
get => BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg1; | |||
get => BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.arg1); | |||
set | |||
{ | |||
BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg1.Set(value); | |||
BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.arg1.Set(val), | |||
value); | |||
} | |||
} | |||
public string Arg2 | |||
{ | |||
get => BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg2; | |||
get => BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.arg2); | |||
set | |||
{ | |||
BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg2.Set(value); | |||
} | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.arg2.Set(val), | |||
value); | |||
} | |||
} | |||
public string Arg3 | |||
{ | |||
get => BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg3; | |||
get => BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.arg3); | |||
set | |||
{ | |||
BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg3.Set(value); | |||
} | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.arg3.Set(val), | |||
value); | |||
} | |||
} | |||
} | |||
} |
@@ -13,18 +13,10 @@ namespace GamecraftModdingAPI.Blocks | |||
{ | |||
public Motor(EGID id) : base(id) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<MotorReadOnlyStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
public Motor(uint id): base(new EGID(id, CommonExclusiveGroups.BUILD_MOTOR_BLOCK_GROUP)) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<MotorReadOnlyStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
// custom motor properties | |||
@@ -36,13 +28,12 @@ namespace GamecraftModdingAPI.Blocks | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(Id).maxVelocity; | |||
return BlockEngine.GetBlockInfo(this, (MotorReadOnlyStruct st) => st.maxVelocity); | |||
} | |||
set | |||
{ | |||
ref MotorReadOnlyStruct motor = ref BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(Id); | |||
motor.maxVelocity = value; | |||
BlockEngine.SetBlockInfo(this, (ref MotorReadOnlyStruct st, float val) => st.maxVelocity = val, value); | |||
} | |||
} | |||
@@ -53,13 +44,12 @@ namespace GamecraftModdingAPI.Blocks | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(Id).maxForce; | |||
return BlockEngine.GetBlockInfo(this, (MotorReadOnlyStruct st) => st.maxForce); | |||
} | |||
set | |||
{ | |||
ref MotorReadOnlyStruct motor = ref BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(Id); | |||
motor.maxForce = value; | |||
BlockEngine.SetBlockInfo(this, (ref MotorReadOnlyStruct st, float val) => st.maxForce = val, value); | |||
} | |||
} | |||
@@ -70,13 +60,12 @@ namespace GamecraftModdingAPI.Blocks | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(Id).reverse; | |||
return BlockEngine.GetBlockInfo(this, (MotorReadOnlyStruct st) => st.reverse); | |||
} | |||
set | |||
{ | |||
ref MotorReadOnlyStruct motor = ref BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(Id); | |||
motor.reverse = value; | |||
BlockEngine.SetBlockInfo(this, (ref MotorReadOnlyStruct st, bool val) => st.reverse = val, value); | |||
} | |||
} | |||
} | |||
@@ -8,27 +8,22 @@ namespace GamecraftModdingAPI.Blocks | |||
{ | |||
public ObjectIdentifier(EGID id) : base(id) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<ObjectIdEntityStruct>(Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {GetType().Name} block"); | |||
} | |||
} | |||
public ObjectIdentifier(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_OBJID_BLOCK_GROUP)) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<ObjectIdEntityStruct>(Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {GetType().Name} block"); | |||
} | |||
} | |||
public char Identifier | |||
{ | |||
get => (char) (BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(Id).objectId + 'A'); | |||
get => (char) BlockEngine.GetBlockInfo(this, (ObjectIdEntityStruct st) => st.objectId + 'A'); | |||
set | |||
{ | |||
BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(Id).objectId = (byte) (value - 'A'); | |||
Label = value + ""; //The label isn't updated automatically | |||
BlockEngine.SetBlockInfo(this, (ref ObjectIdEntityStruct st, char val) => | |||
{ | |||
st.objectId = (byte) (val - 'A'); | |||
Label = val + ""; //The label isn't updated automatically | |||
}, value); | |||
} | |||
} | |||
@@ -37,7 +32,7 @@ namespace GamecraftModdingAPI.Blocks | |||
/// </summary> | |||
public byte SimID | |||
{ | |||
get => BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(Id).simObjectId; | |||
get => BlockEngine.GetBlockInfo(this, (ObjectIdEntityStruct st) => st.simObjectId); | |||
} | |||
/// <summary> | |||
@@ -13,18 +13,10 @@ namespace GamecraftModdingAPI.Blocks | |||
{ | |||
public Piston(EGID id) : base(id) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<PistonReadOnlyStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
public Piston(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_PISTON_BLOCK_GROUP)) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<PistonReadOnlyStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
// custom piston properties | |||
@@ -33,13 +25,13 @@ namespace GamecraftModdingAPI.Blocks | |||
/// The piston's max extension distance. | |||
/// </summary> | |||
public float MaximumExtension | |||
{ | |||
get => BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(Id).maxDeviation; | |||
{ | |||
get => BlockEngine.GetBlockInfo(this, (PistonReadOnlyStruct st) => st.maxDeviation); | |||
set | |||
{ | |||
ref PistonReadOnlyStruct piston = ref BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(Id); | |||
piston.maxDeviation = value; | |||
BlockEngine.SetBlockInfo(this, (ref PistonReadOnlyStruct st, float val) => st.maxDeviation = val, | |||
value); | |||
} | |||
} | |||
@@ -47,13 +39,12 @@ namespace GamecraftModdingAPI.Blocks | |||
/// The piston's max extension force. | |||
/// </summary> | |||
public float MaximumForce | |||
{ | |||
get => BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(Id).maxForce; | |||
{ | |||
get => BlockEngine.GetBlockInfo(this, (PistonReadOnlyStruct st) => st.maxForce); | |||
set | |||
{ | |||
ref PistonReadOnlyStruct piston = ref BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(Id); | |||
piston.maxForce = value; | |||
BlockEngine.SetBlockInfo(this, (ref PistonReadOnlyStruct st, float val) => st.maxForce = val, value); | |||
} | |||
} | |||
} | |||
@@ -40,15 +40,16 @@ namespace GamecraftModdingAPI.Blocks | |||
private static BlockEntityFactory _blockEntityFactory; //Injected from PlaceBlockEngine | |||
public EGID PlaceBlock(BlockIDs block, BlockColors color, byte darkness, float3 position, int uscale, | |||
float3 scale, Player player, float3 rotation) | |||
float3 scale, Player player, float3 rotation, out EntityComponentInitializer initializer) | |||
{ //It appears that only the non-uniform scale has any visible effect, but if that's not given here it will be set to the uniform one | |||
if (darkness > 9) | |||
throw new Exception("That is too dark. Make sure to use 0-9 as darkness. (0 is default.)"); | |||
return BuildBlock((ushort) block, (byte) (color + darkness * 10), position, uscale, scale, rotation, | |||
initializer = BuildBlock((ushort) block, (byte) (color + darkness * 10), position, uscale, scale, rotation, | |||
(player ?? new Player(PlayerType.Local)).Id); | |||
return initializer.EGID; | |||
} | |||
private EGID BuildBlock(ushort block, byte color, float3 position, int uscale, float3 scale, float3 rot, uint playerId) | |||
private EntityComponentInitializer BuildBlock(ushort block, byte color, float3 position, int uscale, float3 scale, float3 rot, uint playerId) | |||
{ | |||
if (_blockEntityFactory == null) | |||
throw new Exception("The factory is null."); | |||
@@ -107,7 +108,7 @@ namespace GamecraftModdingAPI.Blocks | |||
pickedBlock.placedBlockEntityID = structInitializer.EGID; | |||
pickedBlock.placedBlockWasAPickedBlock = false; | |||
Block.BlockEngine.Synced = false; // Block entities will need to be submitted before properties can be used | |||
return structInitializer.EGID; | |||
return structInitializer; | |||
} | |||
public string Name { get; } = "GamecraftModdingAPIPlacementGameEngine"; | |||
@@ -13,18 +13,10 @@ namespace GamecraftModdingAPI.Blocks | |||
{ | |||
public Servo(EGID id) : base(id) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<ServoReadOnlyStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
public Servo(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_SERVO_BLOCK_GROUP)) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<ServoReadOnlyStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
// custom servo properties | |||
@@ -33,13 +25,12 @@ namespace GamecraftModdingAPI.Blocks | |||
/// The servo's minimum angle. | |||
/// </summary> | |||
public float MinimumAngle | |||
{ | |||
get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id).minDeviation; | |||
{ | |||
get => BlockEngine.GetBlockInfo(this, (ServoReadOnlyStruct st) => st.minDeviation); | |||
set | |||
{ | |||
ref ServoReadOnlyStruct servo = ref BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id); | |||
servo.minDeviation = value; | |||
BlockEngine.SetBlockInfo(this, (ref ServoReadOnlyStruct st, float val) => st.minDeviation = val, value); | |||
} | |||
} | |||
@@ -48,13 +39,12 @@ namespace GamecraftModdingAPI.Blocks | |||
/// </summary> | |||
public float MaximumAngle | |||
{ | |||
get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id).maxDeviation; | |||
get => BlockEngine.GetBlockInfo(this, (ServoReadOnlyStruct st) => st.maxDeviation); | |||
set | |||
{ | |||
ref ServoReadOnlyStruct servo = ref BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id); | |||
servo.maxDeviation = value; | |||
} | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref ServoReadOnlyStruct st, float val) => st.maxDeviation = val, value); | |||
} | |||
} | |||
/// <summary> | |||
@@ -62,13 +52,12 @@ namespace GamecraftModdingAPI.Blocks | |||
/// </summary> | |||
public float MaximumForce | |||
{ | |||
get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id).maxForce; | |||
get => BlockEngine.GetBlockInfo(this, (ServoReadOnlyStruct st) => st.maxForce); | |||
set | |||
{ | |||
ref ServoReadOnlyStruct servo = ref BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id); | |||
servo.maxForce = value; | |||
} | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref ServoReadOnlyStruct st, float val) => st.maxForce = val, value); | |||
} | |||
} | |||
/// <summary> | |||
@@ -76,13 +65,12 @@ namespace GamecraftModdingAPI.Blocks | |||
/// </summary> | |||
public bool Reverse | |||
{ | |||
get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id).reverse; | |||
get => BlockEngine.GetBlockInfo(this, (ServoReadOnlyStruct st) => st.reverse); | |||
set | |||
{ | |||
ref ServoReadOnlyStruct servo = ref BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id); | |||
servo.reverse = value; | |||
} | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref ServoReadOnlyStruct st, bool val) => st.reverse = val, value); | |||
} | |||
} | |||
} | |||
} |
@@ -16,7 +16,7 @@ namespace GamecraftModdingAPI.Blocks | |||
{ | |||
public SignalingBlock(EGID id) : base(id) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<BlockPortsStruct>(this.Id)) | |||
if (!BlockEngine.GetBlockInfoExists<BlockPortsStruct>(this)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
@@ -24,17 +24,12 @@ namespace GamecraftModdingAPI.Blocks | |||
public SignalingBlock(uint id) : base(id) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<BlockPortsStruct>(this.Id)) | |||
if (!BlockEngine.GetBlockInfoExists<BlockPortsStruct>(this)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
protected ref BlockPortsStruct GetBlockPortsStruct() | |||
{ | |||
return ref BlockEngine.GetBlockInfo<BlockPortsStruct>(Id); | |||
} | |||
/// <summary> | |||
/// Generates the input port identifiers. | |||
/// </summary> | |||
@@ -53,16 +48,6 @@ namespace GamecraftModdingAPI.Blocks | |||
return SignalEngine.GetSignalOutputs(Id); | |||
} | |||
/// <summary> | |||
/// Gets the port struct. | |||
/// </summary> | |||
/// <returns>The port struct.</returns> | |||
/// <param name="portId">Port identifier.</param> | |||
protected ref PortEntityStruct GetPortStruct(EGID portId) | |||
{ | |||
return ref BlockEngine.GetBlockInfo<PortEntityStruct>(portId); | |||
} | |||
/// <summary> | |||
/// Gets the connected wire. | |||
/// </summary> | |||
@@ -89,16 +74,16 @@ namespace GamecraftModdingAPI.Blocks | |||
/// The input port count. | |||
/// </summary> | |||
public uint InputCount | |||
{ | |||
get => GetBlockPortsStruct().inputCount; | |||
} | |||
{ | |||
get => BlockEngine.GetBlockInfo(this, (BlockPortsStruct st) => st.inputCount); | |||
} | |||
/// <summary> | |||
/// The output port count. | |||
/// </summary> | |||
public uint OutputCount | |||
{ | |||
get => GetBlockPortsStruct().outputCount; | |||
get => BlockEngine.GetBlockInfo(this, (BlockPortsStruct st) => st.outputCount); | |||
} | |||
} | |||
} |
@@ -15,18 +15,10 @@ namespace GamecraftModdingAPI.Blocks | |||
{ | |||
public SpawnPoint(EGID id) : base(id) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<SpawnPointStatsEntityStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
public SpawnPoint(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_SPAWNPOINT_BLOCK_GROUP)) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<SpawnPointStatsEntityStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
// custom spawn point properties | |||
@@ -36,16 +28,12 @@ namespace GamecraftModdingAPI.Blocks | |||
/// </summary> | |||
public uint Lives | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(Id).lives; | |||
} | |||
get => BlockEngine.GetBlockInfo(this, (SpawnPointStatsEntityStruct st) => st.lives); | |||
set | |||
{ | |||
ref SpawnPointStatsEntityStruct spses = ref BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(Id); | |||
spses.lives = value; | |||
} | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref SpawnPointStatsEntityStruct st, uint val) => st.lives = val, value); | |||
} | |||
} | |||
/// <summary> | |||
@@ -53,16 +41,12 @@ namespace GamecraftModdingAPI.Blocks | |||
/// </summary> | |||
public bool Damageable | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(Id).canTakeDamage; | |||
} | |||
get => BlockEngine.GetBlockInfo(this, (SpawnPointStatsEntityStruct st) => st.canTakeDamage); | |||
set | |||
{ | |||
ref SpawnPointStatsEntityStruct spses = ref BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(Id); | |||
spses.canTakeDamage = value; | |||
} | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref SpawnPointStatsEntityStruct st, bool val) => st.canTakeDamage = val, value); | |||
} | |||
} | |||
/// <summary> | |||
@@ -70,16 +54,12 @@ namespace GamecraftModdingAPI.Blocks | |||
/// </summary> | |||
public bool GameOverEnabled | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(Id).gameOverScreen; | |||
} | |||
get => BlockEngine.GetBlockInfo(this, (SpawnPointStatsEntityStruct st) => st.gameOverScreen); | |||
set | |||
{ | |||
ref SpawnPointStatsEntityStruct spses = ref BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(Id); | |||
spses.gameOverScreen = value; | |||
} | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref SpawnPointStatsEntityStruct st, bool val) => st.gameOverScreen = val, value); | |||
} | |||
} | |||
/// <summary> | |||
@@ -87,16 +67,12 @@ namespace GamecraftModdingAPI.Blocks | |||
/// </summary> | |||
public byte Team | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<SpawnPointIdsEntityStruct>(Id).teamId; | |||
} | |||
get => BlockEngine.GetBlockInfo(this, (SpawnPointIdsEntityStruct st) => st.teamId); | |||
set | |||
{ | |||
ref SpawnPointIdsEntityStruct spses = ref BlockEngine.GetBlockInfo<SpawnPointIdsEntityStruct>(Id); | |||
spses.teamId = value; | |||
} | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref SpawnPointIdsEntityStruct st, byte val) => st.teamId = val, value); | |||
} | |||
} | |||
} | |||
} |
@@ -14,18 +14,10 @@ namespace GamecraftModdingAPI.Blocks | |||
{ | |||
public TextBlock(EGID id) : base(id) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<TextBlockDataStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
public TextBlock(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_TEXT_BLOCK_GROUP)) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<TextBlockDataStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
// custom text block properties | |||
@@ -35,35 +27,34 @@ namespace GamecraftModdingAPI.Blocks | |||
/// </summary> | |||
public string Text | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<TextBlockDataStruct>(Id).textCurrent; | |||
} | |||
set | |||
{ | |||
ref TextBlockDataStruct tbds = ref BlockEngine.GetBlockInfo<TextBlockDataStruct>(Id); | |||
tbds.textCurrent.Set(value); | |||
tbds.textStored.Set(value); | |||
BlockEngine.GetBlockInfo<TextBlockNetworkDataStruct>(Id).newTextBlockStringContent.Set(value); | |||
} | |||
} | |||
get => BlockEngine.GetBlockInfo(this, (TextBlockDataStruct st) => st.textCurrent); | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref TextBlockDataStruct tbds, string val) => | |||
{ | |||
tbds.textCurrent.Set(val); | |||
tbds.textStored.Set(val); | |||
}, value); | |||
BlockEngine.SetBlockInfo(this, | |||
(ref TextBlockNetworkDataStruct st, string val) => st.newTextBlockStringContent.Set(val), value); | |||
} | |||
} | |||
/// <summary> | |||
/// The text block's current text block ID (used in ChangeTextBlockCommand). | |||
/// The text block's current text block ID (used in ChangeTextBlockCommand). | |||
/// </summary> | |||
public string TextBlockId | |||
public string TextBlockId | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<TextBlockDataStruct>(Id).textBlockID; | |||
} | |||
set | |||
{ | |||
BlockEngine.GetBlockInfo<TextBlockDataStruct>(Id).textBlockID.Set(value); | |||
BlockEngine.GetBlockInfo<TextBlockNetworkDataStruct>(Id).newTextBlockID.Set(value); | |||
} | |||
get => BlockEngine.GetBlockInfo(this, (TextBlockDataStruct st) => st.textBlockID); | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref TextBlockDataStruct tbds, string val) => | |||
tbds.textBlockID.Set(val), value); | |||
BlockEngine.SetBlockInfo(this, | |||
(ref TextBlockNetworkDataStruct st, string val) => st.newTextBlockID.Set(val), value); | |||
} | |||
} | |||
} | |||
} |
@@ -15,18 +15,10 @@ namespace GamecraftModdingAPI.Blocks | |||
{ | |||
public Timer(EGID id) : base(id) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<TimerBlockDataStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
public Timer(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_TIMER_BLOCK_GROUP)) | |||
{ | |||
if (!BlockEngine.GetBlockInfoExists<TimerBlockDataStruct>(this.Id)) | |||
{ | |||
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); | |||
} | |||
} | |||
// custom timer properties | |||
@@ -36,16 +28,13 @@ namespace GamecraftModdingAPI.Blocks | |||
/// </summary> | |||
public float Start | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<TimerBlockDataStruct>(Id).startTime; | |||
} | |||
get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.startTime); | |||
set | |||
{ | |||
ref TimerBlockDataStruct tbds = ref BlockEngine.GetBlockInfo<TimerBlockDataStruct>(Id); | |||
tbds.startTime = value; | |||
} | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, float val) => tbds.startTime = val, | |||
value); | |||
} | |||
} | |||
/// <summary> | |||
@@ -53,16 +42,13 @@ namespace GamecraftModdingAPI.Blocks | |||
/// </summary> | |||
public float End | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<TimerBlockDataStruct>(Id).endTime; | |||
} | |||
get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.endTime); | |||
set | |||
{ | |||
ref TimerBlockDataStruct tbds = ref BlockEngine.GetBlockInfo<TimerBlockDataStruct>(Id); | |||
tbds.endTime = value; | |||
} | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, float val) => tbds.endTime = val, | |||
value); | |||
} | |||
} | |||
/// <summary> | |||
@@ -70,16 +56,13 @@ namespace GamecraftModdingAPI.Blocks | |||
/// </summary> | |||
public bool DisplayMilliseconds | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<TimerBlockDataStruct>(Id).outputFormatHasMS; | |||
} | |||
get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.outputFormatHasMS); | |||
set | |||
{ | |||
ref TimerBlockDataStruct tbds = ref BlockEngine.GetBlockInfo<TimerBlockDataStruct>(Id); | |||
tbds.outputFormatHasMS = value; | |||
} | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, bool val) => tbds.outputFormatHasMS = val, | |||
value); | |||
} | |||
} | |||
/// <summary> | |||
@@ -87,16 +70,13 @@ namespace GamecraftModdingAPI.Blocks | |||
/// </summary> | |||
public int CurrentTime | |||
{ | |||
get | |||
{ | |||
return BlockEngine.GetBlockInfo<TimerBlockLabelCacheEntityStruct>(Id).timeLastRenderFrameMS; | |||
} | |||
get => BlockEngine.GetBlockInfo(this, (TimerBlockLabelCacheEntityStruct st) => st.timeLastRenderFrameMS); | |||
set | |||
{ | |||
ref TimerBlockLabelCacheEntityStruct tblces = ref BlockEngine.GetBlockInfo<TimerBlockLabelCacheEntityStruct>(Id); | |||
tblces.timeLastRenderFrameMS = value; | |||
} | |||
set | |||
{ | |||
BlockEngine.SetBlockInfo(this, (ref TimerBlockLabelCacheEntityStruct tbds, int val) => tbds.timeLastRenderFrameMS = val, | |||
value); | |||
} | |||
} | |||
} | |||
} |