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@@ -2,7 +2,7 @@ |
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<PropertyGroup> |
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<TargetFramework>net472</TargetFramework> |
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> |
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<Version>1.7.0</Version> |
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<Version>1.8.0</Version> |
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<Authors>Exmods</Authors> |
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<PackageLicenseExpression>GNU General Public Licence 3+</PackageLicenseExpression> |
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<PackageProjectUrl>https://git.exmods.org/modtainers/GamecraftModdingAPI</PackageProjectUrl> |
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@@ -17,7 +17,7 @@ |
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<DefineConstants>DEBUG;TEST;TRACE</DefineConstants> |
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</PropertyGroup> |
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<ItemGroup> |
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<PackageReference Include="Lib.Harmony" Version="2.0.0.10" /> |
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<PackageReference Include="Lib.Harmony" Version="2.0.4" /> |
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</ItemGroup> |
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<ItemGroup> |
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<Reference Include="Microsoft.CSharp" /> |
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@@ -26,294 +26,10 @@ |
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<!--Start Dependencies--> |
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<ItemGroup> |
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<Reference Include="IllusionInjector"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath> |
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</Reference> |
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<Reference Include="IllusionPlugin"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath> |
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</Reference> |
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<Reference Include="Accessibility"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath> |
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</Reference> |
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<Reference Include="Facepunch.Steamworks.Win64"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath> |
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</Reference> |
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<Reference Include="JWT"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath> |
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</Reference> |
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<Reference Include="mscorlib"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath> |
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</Reference> |
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<Reference Include="netstandard"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath> |
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</Reference> |
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<Reference Include="Newtonsoft.Json"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath> |
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</Reference> |
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<Reference Include="Novell.Directory.Ldap"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath> |
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</Reference> |
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<Reference Include="Rewired_Core"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath> |
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</Reference> |
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<Reference Include="Rewired_Windows"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Burst.Unsafe"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.AccessibilityModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.AIModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AIModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AIModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.AndroidJNIModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AndroidJNIModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AndroidJNIModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.AnimationModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AnimationModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AnimationModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ARModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ARModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ARModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.AssetBundleModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.AudioModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AudioModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AudioModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ClothModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ClothModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ClothModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ClusterInputModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ClusterInputModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ClusterInputModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ClusterRendererModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.CoreModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.CoreModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.CoreModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.CrashReportingModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.DirectorModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.DirectorModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.DirectorModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.DSPGraphModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.GameCenterModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.GridModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.GridModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.GridModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.HotReloadModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ImageConversionModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.IMGUIModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.InputLegacyModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.InputModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.InputModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.InputModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.JSONSerializeModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.LocalizationModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ParticleSystemModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.PerformanceReportingModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.Physics2DModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.PhysicsModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ProfilerModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ScreenCaptureModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.SharedInternalsModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.SpriteMaskModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.SpriteShapeModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.StreamingModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.StreamingModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.StreamingModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.SubstanceModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.SubsystemsModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SubsystemsModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.SubsystemsModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.TerrainModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TerrainModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TerrainModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.TerrainPhysicsModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.TextCoreModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.TextRenderingModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.TilemapModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TilemapModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TilemapModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.TLSModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UIElementsModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UIModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UmbraModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UmbraModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UmbraModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UNETModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UNETModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UNETModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityAnalyticsModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityConnectModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityTestProtocolModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityWebRequestAudioModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityWebRequestModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityWebRequestTextureModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityWebRequestWWWModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.VehiclesModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.VFXModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VFXModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VFXModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.VideoModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VideoModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VideoModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.VRModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VRModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VRModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.WindModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.WindModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.WindModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.XRModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath> |
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</Reference> |
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<Reference Include="Analytics"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath> |
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@@ -358,6 +74,10 @@ |
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<HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath> |
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</Reference> |
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<Reference Include="Facepunch.Steamworks.Win64"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath> |
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</Reference> |
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<Reference Include="FMOD"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath> |
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@@ -370,14 +90,14 @@ |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.BlockCompositionRoot"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlockCompositionRoot.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockCompositionRoot.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.BlockEntityFactory"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.BlockGroups"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlockGroups.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockGroups.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.Blocks.ConsoleBlock"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath> |
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@@ -426,6 +146,10 @@ |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.ColourPalette"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.ColourPalette.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.ColourPalette.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.Damage"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Damage.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Damage.dll</HintPath> |
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@@ -442,18 +166,74 @@ |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.BlueprintInventory"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintInventory.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintInventory.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.BlueprintInventoryMock"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintInventoryMock.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintInventoryMock.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.Blueprints"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Blueprints.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Blueprints.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.BlueprintSets"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintSets.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintSets.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.ConsoleBlock"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.GameOptionsScreen"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GameOptionsScreen.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GameOptionsScreen.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.GraphicsScreen"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.Hotbar.Blocks"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Hotbar.Blocks.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Hotbar.Blocks.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.Hotbar.Colours"> |
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|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Hotbar.Colours.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Hotbar.Colours.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.HUDFeedbackBlocks"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.ModeBar"> |
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|
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ModeBar.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ModeBar.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.OptionsScreen"> |
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|
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.OptionsScreen.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.OptionsScreen.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.TabsBar.Blocks"> |
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|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Blocks.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Blocks.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.TabsBar.Blueprints"> |
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|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Blueprints.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Blueprints.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.TabsBar.Colours"> |
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|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Colours.dll</HintPath> |
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|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Colours.dll</HintPath> |
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</Reference> |
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<Reference Include="Gamecraft.GUI.TabsBar.Common"> |
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|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Common.dll</HintPath> |
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|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Common.dll</HintPath> |
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</Reference> |
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|
<Reference Include="Gamecraft.GUI.TimeModeClock"> |
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|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TimeModeClock.dll</HintPath> |
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|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TimeModeClock.dll</HintPath> |
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</Reference> |
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|
<Reference Include="Gamecraft.GUI.Tweaks"> |
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|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath> |
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|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath> |
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|
@@ -470,6 +250,10 @@ |
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath> |
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|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath> |
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|
</Reference> |
|
|
|
<Reference Include="Gamecraft.GUIs.Hotbar.BlueprintsHotbar"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUIs.Hotbar.BlueprintsHotbar.dll</HintPath> |
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|
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUIs.Hotbar.BlueprintsHotbar.dll</HintPath> |
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</Reference> |
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|
<Reference Include="Gamecraft.InventoryTimeRunning"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath> |
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|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath> |
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|
@@ -530,6 +314,10 @@ |
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|
<HintPath>..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath> |
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|
<HintPath>..\..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath> |
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|
|
</Reference> |
|
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|
<Reference Include="GhostShark.Outline"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\GhostShark.Outline.dll</HintPath> |
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|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\GhostShark.Outline.dll</HintPath> |
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|
|
</Reference> |
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|
|
<Reference Include="GPUInstancer"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\GPUInstancer.dll</HintPath> |
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|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\GPUInstancer.dll</HintPath> |
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|
@@ -542,14 +330,26 @@ |
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|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath> |
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|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath> |
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|
</Reference> |
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|
|
<Reference Include="IL3DN_FOG"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\IL3DN_FOG.dll</HintPath> |
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|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\IL3DN_FOG.dll</HintPath> |
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<Reference Include="IllusionInjector"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath> |
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|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath> |
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|
|
</Reference> |
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|
|
<Reference Include="IllusionPlugin"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath> |
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|
|
</Reference> |
|
|
|
<Reference Include="JWT"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath> |
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|
|
</Reference> |
|
|
|
<Reference Include="LZ4"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath> |
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|
|
</Reference> |
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|
|
<Reference Include="mscorlib"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath> |
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|
|
</Reference> |
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|
|
<Reference Include="MultiplayerNetworking"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath> |
|
|
@@ -558,10 +358,30 @@ |
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|
|
<HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath> |
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|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="netstandard"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath> |
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|
|
</Reference> |
|
|
|
<Reference Include="Newtonsoft.Json"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="Novell.Directory.Ldap"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath> |
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|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="RCX.ScreenshotTaker"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="Rewired_Core"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="Rewired_Windows"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath> |
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|
|
</Reference> |
|
|
|
<Reference Include="RobocraftECS"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath> |
|
|
@@ -626,6 +446,22 @@ |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.dll</HintPath> |
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|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="RobocraftX.GUI.Hotbar"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Hotbar.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Hotbar.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="RobocraftX.GUI.Inventory.BlocksInventory"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.BlocksInventory.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.BlocksInventory.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="RobocraftX.GUI.Inventory.ColourInventory"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.ColourInventory.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.ColourInventory.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="RobocraftX.GUI.Inventory"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="RobocraftX.GUI.RemoveBlock"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.RemoveBlock.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.RemoveBlock.dll</HintPath> |
|
|
@@ -634,6 +470,10 @@ |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.ScaleGhost.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.ScaleGhost.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="RobocraftX.GUI.TabsBar"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.TabsBar.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.TabsBar.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="RobocraftX.GUIs.WorkshopPrefabs"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUIs.WorkshopPrefabs.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUIs.WorkshopPrefabs.dll</HintPath> |
|
|
@@ -754,9 +594,9 @@ |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\StringFormatter.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\StringFormatter.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="Svelto.Common_3"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Svelto.Common_3.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.Common_3.dll</HintPath> |
|
|
|
<Reference Include="Svelto.Common"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Svelto.Common.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.Common.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="Svelto.ECS"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Svelto.ECS.dll</HintPath> |
|
|
@@ -814,10 +654,18 @@ |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.dll</HintPath> |
|
|
|
</Reference> |
|
|
|
<Reference Include="Unity.Burst.Unsafe"> |
|
|
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath> |
|
|
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath> |
|
|
|
</Reference> |
|
|
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<Reference Include="Unity.Collections"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Collections.LowLevel.ILSupport"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.DataFlowGraph"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath> |
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@@ -834,6 +682,10 @@ |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.InternalAPIEngineBridge.002"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.InternalAPIEngineBridge.002.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.InternalAPIEngineBridge.002.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Jobs"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Jobs.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Jobs.dll</HintPath> |
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@@ -910,9 +762,9 @@ |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.ResourceManager.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.ResourceManager.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Scenes.Hybrid"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Scenes.Hybrid.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Scenes.Hybrid.dll</HintPath> |
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<Reference Include="Unity.Scenes"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Scenes.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Scenes.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.ScriptableBuildPipeline"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.ScriptableBuildPipeline.dll</HintPath> |
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@@ -942,10 +794,258 @@ |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.AccessibilityModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.AIModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AIModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AIModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.AndroidJNIModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AndroidJNIModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AndroidJNIModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.AnimationModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AnimationModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AnimationModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ARModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ARModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ARModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.AssetBundleModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.AudioModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AudioModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AudioModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ClothModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ClothModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ClothModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ClusterInputModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ClusterInputModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ClusterInputModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ClusterRendererModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.CoreModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.CoreModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.CoreModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.CrashReportingModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.DirectorModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.DirectorModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.DirectorModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.DSPGraphModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.GameCenterModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.GridModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.GridModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.GridModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.HotReloadModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ImageConversionModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.IMGUIModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.InputLegacyModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.InputModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.InputModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.InputModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.JSONSerializeModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.LocalizationModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ParticleSystemModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.PerformanceReportingModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.Physics2DModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.PhysicsModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ProfilerModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.ScreenCaptureModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.SharedInternalsModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.SpriteMaskModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.SpriteShapeModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.StreamingModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.StreamingModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.StreamingModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.SubstanceModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.SubsystemsModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SubsystemsModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.SubsystemsModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.TerrainModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TerrainModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TerrainModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.TerrainPhysicsModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.TextCoreModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.TextRenderingModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.TilemapModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TilemapModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TilemapModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.TLSModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UI"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UIElementsModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UIElementsNativeModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsNativeModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsNativeModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UIModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UmbraModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UmbraModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UmbraModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UNETModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UNETModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UNETModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityAnalyticsModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityConnectModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityTestProtocolModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityWebRequestAudioModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityWebRequestModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityWebRequestTextureModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.UnityWebRequestWWWModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.VehiclesModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.VFXModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VFXModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VFXModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.VideoModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VideoModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VideoModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.VirtualTexturingModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VirtualTexturingModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VirtualTexturingModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.VRModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VRModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VRModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.WindModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.WindModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.WindModule.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.XRModule"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath> |
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</Reference> |
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<Reference Include="uREPL"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath> |
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