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@@ -1,4 +1,6 @@ |
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using System; |
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using System.Collections.Generic; |
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using System.Reflection; |
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using System.Runtime.CompilerServices; |
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using RobocraftX.Character; |
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@@ -12,12 +14,16 @@ using RobocraftX.Character.Camera; |
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using RobocraftX.Character.Factories; |
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using Gamecraft.CharacterVulnerability; |
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using Gamecraft.CharacterVulnerability.Entities; |
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using Gamecraft.GUI.HUDFeedbackBlocks; |
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using Svelto.ECS; |
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using Unity.Mathematics; |
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using Unity.Physics; |
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using UnityEngine; |
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using GamecraftModdingAPI.Engines; |
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using HarmonyLib; |
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using RobocraftX.Common; |
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using Svelto.ECS.DataStructures; |
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namespace GamecraftModdingAPI.Players |
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{ |
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@@ -365,15 +371,12 @@ namespace GamecraftModdingAPI.Players |
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public bool GetGameOverScreen(uint playerId) |
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{ |
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if (entitiesDB == null) return false; |
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ref var c = ref GetCharacterStruct<CharacterLivesEntityComponent>(playerId, out bool exists); |
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if (exists) |
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{ |
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return c.gameOverScreen; |
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} |
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return false; |
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ref HudActivatedBlocksEntityStruct habes = ref entitiesDB.QueryEntity<HudActivatedBlocksEntityStruct>(HUDFeedbackBlocksGUIExclusiveGroups.GameOverHudEgid); |
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NativeDynamicArrayCast<EGID> nativeDynamicArrayCast = new NativeDynamicArrayCast<EGID>(habes.activatedBlocksOrdered); |
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return nativeDynamicArrayCast.count > 0; |
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} |
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public bool IsDead(uint playerId) |
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public bool IsDead(uint playerId) |
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{ |
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if (entitiesDB == null) return true; |
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return entitiesDB.Exists<RigidBodyEntityStruct>(playerId, CharacterExclusiveGroups.DeadCharacters); |
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