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Version 0.1.3.0

tags/v0.1.3.0
NGnius před 4 roky
rodič
revize
907b52de44
3 změnil soubory, kde provedl 21 přidání a 7 odebrání
  1. +1
    -1
      GamecraftModdingAPI/Events/GameActivatedComposePatch.cs
  2. +19
    -5
      GamecraftModdingAPI/GamecraftModdingAPI.csproj
  3. +1
    -1
      doxygen.conf

+ 1
- 1
GamecraftModdingAPI/Events/GameActivatedComposePatch.cs Zobrazit soubor

@@ -24,7 +24,7 @@ namespace GamecraftModdingAPI.Events

public static bool IsGameReloading = false;

public static void Postfix(ref EnginesRoot enginesRoot)
public static void Postfix(ref object contextHolder, ref EnginesRoot enginesRoot)
{
// register custom game engines
GameEngineManager.RegisterEngines(enginesRoot);


+ 19
- 5
GamecraftModdingAPI/GamecraftModdingAPI.csproj Zobrazit soubor

@@ -1,15 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<TargetFramework>net472</TargetFramework>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Version>0.1.2.0</Version>
<Version>0.1.3.0</Version>
<Authors>Exmods</Authors>
<PackageLicenseExpression>GNU General Public Licence 3+</PackageLicenseExpression>
<PackageProjectUrl>https://git.exmods.org/modtainers/GamecraftModdingAPI</PackageProjectUrl>
<NeutralLanguage>en-CA</NeutralLanguage>
</PropertyGroup>

<ItemGroup>
<PackageReference Include="Lib.Harmony" Version="1.2.0.1" />
</ItemGroup>
@@ -55,8 +54,23 @@
<Reference Include="Gamecraft.Effects">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.ConsoleBlock">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath>
<Reference Include="Gamecraft.GUI.GraphicsScreen">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.Tweaks">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.Wires">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.Tweaks">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.Wires">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.Wires.Input">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
</Reference>
<Reference Include="GameState">
<HintPath>..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath>


+ 1
- 1
doxygen.conf Zobrazit soubor

@@ -38,7 +38,7 @@ PROJECT_NAME = "GamecraftModdingAPI"
# could be handy for archiving the generated documentation or if some version
# control system is used.

PROJECT_NUMBER = "v0.1.2.0"
PROJECT_NUMBER = "v0.1.3.0"

# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a


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