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using System; |
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using System.Reflection; |
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using DataLoader; |
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using GamecraftModdingAPI.Blocks; |
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using GamecraftModdingAPI.Utility; |
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using Harmony; |
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using JetBrains.Annotations; |
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using RobocraftX.Blocks; |
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using RobocraftX.Blocks.Ghost; |
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using RobocraftX.Blocks.Scaling; |
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using RobocraftX.Character; |
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using RobocraftX.CommandLine.Custom; |
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using RobocraftX.Common; |
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using RobocraftX.Common.Input; |
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using RobocraftX.Common.Utilities; |
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using RobocraftX.CR.MachineEditing; |
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using RobocraftX.StateSync; |
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using Svelto.ECS; |
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using Svelto.ECS.EntityStructs; |
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using Unity.Jobs; |
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using Unity.Mathematics; |
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using UnityEngine; |
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using uREPL; |
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namespace GCMC |
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{ |
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public class PlacementEngine : IApiEngine |
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{ |
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public bool IsInGame = false; |
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public void Dispose() |
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{ |
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IsInGame = false; |
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} |
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public void Ready() |
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{ |
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IsInGame = true; |
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} |
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public IEntitiesDB entitiesDB { get; set; } |
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internal static BlockEntityFactory _blockEntityFactory; //Injected from PlaceBlockEngine |
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/// <summary> |
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/// Places a block at the given position |
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/// </summary> |
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/// <param name="block">The block's type</param> |
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/// <param name="color">The block's color</param> |
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/// <param name="darkness">The block color's darkness - 0 is default color</param> |
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/// <param name="position">The block's position - default block size is 0.2</param> |
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/// <param name="uscale">The block's uniform scale - default scale is 1 (with 0.2 width)</param> |
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/// <param name="scale">The block's non-uniform scale - less than 1 means <paramref name="uscale"/> is used</param> |
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/// <param name="playerId">The player who placed the block</param> |
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/// <exception cref="Exception"></exception> |
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public void PlaceBlock(ushort block, BlockColors color, byte darkness, float3 position, int uscale, |
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float3 scale, uint playerId, quaternion rotation) |
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{ //It appears that only the non-uniform scale has any visible effect, but if that's not given here it will be set to the uniform one |
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try |
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{ |
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if (darkness > 9) |
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throw new Exception("That is too dark. Make sure to use 0-9 as darkness. (0 is default.)"); |
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BuildBlock(block, (byte) (color + darkness * 10), position, uscale, scale, rotation).Init( |
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new BlockPlacementInfoStruct() |
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{ |
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loadedFromDisk = false, |
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placedBy = playerId |
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}); |
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} |
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catch (Exception e) |
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{ |
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Console.WriteLine(e); |
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Log.Error(e.Message); |
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} |
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} |
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private EntityStructInitializer BuildBlock(ushort block, byte color, float3 position, int uscale, float3 scale, quaternion rot) |
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{ |
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if (_blockEntityFactory == null) |
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throw new Exception("The factory is null."); |
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if (uscale < 1) |
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throw new Exception("Scale needs to be at least 1"); |
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if (scale.x < 1) scale.x = uscale; |
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if (scale.y < 1) scale.y = uscale; |
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if (scale.z < 1) scale.z = uscale; |
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//RobocraftX.CR.MachineEditing.PlaceBlockEngine |
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ScalingEntityStruct scaling = new ScalingEntityStruct {scale = scale}; |
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RotationEntityStruct rotation = new RotationEntityStruct {rotation = rot}; |
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GridRotationStruct gridRotation = new GridRotationStruct |
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{position = float3.zero, rotation = quaternion.identity}; |
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CubeCategoryStruct category = new CubeCategoryStruct |
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{category = CubeCategory.General, type = CubeType.Block}; |
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uint dbid = block; |
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DBEntityStruct dbEntity = new DBEntityStruct {DBID = dbid}; |
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uint num = PrefabsID.DBIDMAP[dbid]; |
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GFXPrefabEntityStructGO gfx = new GFXPrefabEntityStructGO {prefabID = num}; |
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BlockPlacementScaleEntityStruct placementScale = new BlockPlacementScaleEntityStruct |
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{ |
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blockPlacementHeight = uscale, blockPlacementWidth = uscale, desiredScaleFactor = uscale, |
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snapGridScale = uscale, |
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unitSnapOffset = 0, isUsingUnitSize = true |
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}; |
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EquippedColourStruct colour = new EquippedColourStruct {indexInPalette = color}; |
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EGID egid2; |
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switch (category.category) |
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{ |
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case CubeCategory.SpawnPoint: |
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case CubeCategory.BuildingSpawnPoint: |
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egid2 = MachineEditingGroups.NewSpawnPointBlockID; |
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break; |
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default: |
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egid2 = MachineEditingGroups.NewBlockID; |
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break; |
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} |
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int cubeId = PrefabsID.GenerateDBID((ushort) category.category, block); |
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EntityStructInitializer |
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structInitializer = |
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_blockEntityFactory.Build(egid2, (uint) cubeId); //The ghost block index is only used for triggers |
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if (colour.indexInPalette != byte.MaxValue) |
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structInitializer.Init(new ColourParameterEntityStruct |
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{ |
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indexInPalette = colour.indexInPalette |
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}); |
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structInitializer.Init(new GFXPrefabEntityStructGPUI(gfx.prefabID)); |
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structInitializer.Init(new PhysicsPrefabEntityStruct(gfx.prefabID)); |
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structInitializer.Init(dbEntity); |
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structInitializer.Init(new PositionEntityStruct {position = position}); |
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structInitializer.Init(rotation); |
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structInitializer.Init(scaling); |
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structInitializer.Init(gridRotation); |
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structInitializer.Init(new UniformBlockScaleEntityStruct |
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{ |
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scaleFactor = placementScale.desiredScaleFactor |
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}); |
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return structInitializer; |
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} |
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public string Name { get; } = "Cube placer engine"; |
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[HarmonyPatch] |
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[UsedImplicitly] |
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public class FactoryObtainerPatch |
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{ |
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static void Postfix(BlockEntityFactory blockEntityFactory) |
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{ |
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_blockEntityFactory = blockEntityFactory; |
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Debug.Log("Block entity factory injected."); |
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} |
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static MethodBase TargetMethod(HarmonyInstance instance) |
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{ |
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return typeof(PlaceBlockEngine).GetConstructors()[0]; |
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} |
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} |
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} |
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} |