Browse Source

Merge branch 'feature-ecs_object_base'

tags/v2.0.0
NorbiPeti 3 years ago
parent
commit
aa12b848d0
Signed by: NorbiPeti <szatmari.norbert.peter@gmail.com> GPG Key ID: DBA4C4549A927E56
27 changed files with 526 additions and 516 deletions
  1. +4
    -4
      Automation/gen_csproj.py
  2. +50
    -58
      TechbloxModdingAPI/Block.cs
  3. +5
    -4
      TechbloxModdingAPI/BlockGroup.cs
  4. +17
    -70
      TechbloxModdingAPI/Blocks/BlockEngine.cs
  5. +6
    -9
      TechbloxModdingAPI/Blocks/DampedSpring.cs
  6. +6
    -6
      TechbloxModdingAPI/Blocks/Motor.cs
  7. +16
    -28
      TechbloxModdingAPI/Blocks/MovementEngine.cs
  8. +41
    -51
      TechbloxModdingAPI/Blocks/MusicBlock.cs
  9. +4
    -7
      TechbloxModdingAPI/Blocks/ObjectIdentifier.cs
  10. +4
    -5
      TechbloxModdingAPI/Blocks/Piston.cs
  11. +22
    -39
      TechbloxModdingAPI/Blocks/RotationEngine.cs
  12. +8
    -8
      TechbloxModdingAPI/Blocks/Servo.cs
  13. +70
    -77
      TechbloxModdingAPI/Blocks/SfxBlock.cs
  14. +9
    -29
      TechbloxModdingAPI/Blocks/SignalEngine.cs
  15. +2
    -3
      TechbloxModdingAPI/Blocks/SignalingBlock.cs
  16. +8
    -8
      TechbloxModdingAPI/Blocks/SpawnPoint.cs
  17. +7
    -10
      TechbloxModdingAPI/Blocks/TextBlock.cs
  18. +8
    -12
      TechbloxModdingAPI/Blocks/Timer.cs
  19. +8
    -8
      TechbloxModdingAPI/Cluster.cs
  20. +20
    -10
      TechbloxModdingAPI/EcsObjectBase.cs
  21. +24
    -23
      TechbloxModdingAPI/FlyCam.cs
  22. +3
    -4
      TechbloxModdingAPI/Players/FlyCamEngine.cs
  23. +10
    -10
      TechbloxModdingAPI/SimBody.cs
  24. +6
    -6
      TechbloxModdingAPI/TechbloxModdingAPI.csproj
  25. +55
    -0
      TechbloxModdingAPI/Utility/ManagedApiExtensions.cs
  26. +53
    -0
      TechbloxModdingAPI/Utility/NativeApiExtensions.cs
  27. +60
    -27
      TechbloxModdingAPI/Utility/OptionalRef.cs

+ 4
- 4
Automation/gen_csproj.py View File

@@ -27,7 +27,7 @@ def buildReferencesXml(path):
return "<!--Start Dependencies-->\n <ItemGroup>\n" + "".join(result) + " </ItemGroup>\n<!--End Dependencies-->"

if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Generate GamecraftModdingAPI.csproj")
parser = argparse.ArgumentParser(description="Generate TechbloxModdingAPI.csproj")
# TODO (maybe?): add params for custom csproj read and write locations
args = parser.parse_args()
@@ -35,8 +35,8 @@ if __name__ == "__main__":
asmXml = buildReferencesXml("../ref/TechbloxPreview_Data/Managed")
# print(asmXml)
with open("../GamecraftModdingAPI/GamecraftModdingAPI.csproj", "r") as xmlFile:
print("Parsing GamecraftModdingAPI.csproj")
with open("../TechbloxModdingAPI/TechbloxModdingAPI.csproj", "r") as xmlFile:
print("Parsing TechbloxModdingAPI.csproj")
fileStr = xmlFile.read()
# print(fileStr)
depsStart = re.search(r"\<!--\s*Start\s+Dependencies\s*--\>", fileStr)
@@ -45,7 +45,7 @@ if __name__ == "__main__":
print("Unable to find dependency XML comments, aborting!")
exit(1)
newFileStr = fileStr[:depsStart.start()] + "\n" + asmXml + "\n" + fileStr[depsEnd.end() + 1:]
with open("../GamecraftModdingAPI/GamecraftModdingAPI.csproj", "w") as xmlFile:
with open("../TechbloxModdingAPI/TechbloxModdingAPI.csproj", "w") as xmlFile:
print("Writing Assembly references")
xmlFile.write(newFileStr)
# print(newFileStr)


+ 50
- 58
TechbloxModdingAPI/Block.cs View File

@@ -20,7 +20,7 @@ namespace TechbloxModdingAPI
/// A single (perhaps scaled) block. Properties may return default values if the block is removed and then setting them is ignored.
/// For specific block type operations, use the specialised block classes in the TechbloxModdingAPI.Blocks namespace.
/// </summary>
public class Block : IEquatable<Block>, IEquatable<EGID>
public class Block : EcsObjectBase, IEquatable<Block>, IEquatable<EGID>
{
protected static readonly PlacementEngine PlacementEngine = new PlacementEngine();
protected static readonly MovementEngine MovementEngine = new MovementEngine();
@@ -78,8 +78,7 @@ namespace TechbloxModdingAPI
var initializer = PlacementEngine.PlaceBlock(block, position, player, autoWire);
var egid = initializer.EGID;
var bl = New<T>(egid.entityID, egid.groupID);
bl.InitData.Group = BlockEngine.InitGroup(initializer);
bl.InitData.Reference = initializer.reference;
bl.InitData = initializer;
Placed += bl.OnPlacedInit;
return bl;
}
@@ -241,13 +240,12 @@ namespace TechbloxModdingAPI
throw new BlockException("Blocks can only be placed in build mode.");
var initializer = PlacementEngine.PlaceBlock(type, position, player, autoWire);
Id = initializer.EGID;
InitData.Group = BlockEngine.InitGroup(initializer);
InitData = initializer;
Placed += OnPlacedInit;
}

public EGID Id { get; }
public override EGID Id { get; }

internal BlockEngine.BlockInitData InitData;
private EGID copiedFrom;

/// <summary>
@@ -256,10 +254,10 @@ namespace TechbloxModdingAPI
/// </summary>
public float3 Position
{
get => MovementEngine.GetPosition(Id, InitData);
get => MovementEngine.GetPosition(this);
set
{
MovementEngine.MoveBlock(Id, InitData, value);
MovementEngine.MoveBlock(this, value);
if (blockGroup != null)
blockGroup.PosAndRotCalculated = false;
BlockEngine.UpdateDisplayedBlock(Id);
@@ -271,10 +269,10 @@ namespace TechbloxModdingAPI
/// </summary>
public float3 Rotation
{
get => RotationEngine.GetRotation(Id, InitData);
get => RotationEngine.GetRotation(this);
set
{
RotationEngine.RotateBlock(Id, InitData, value);
RotationEngine.RotateBlock(this, value);
if (blockGroup != null)
blockGroup.PosAndRotCalculated = false;
BlockEngine.UpdateDisplayedBlock(Id);
@@ -287,14 +285,14 @@ namespace TechbloxModdingAPI
/// </summary>
public float3 Scale
{
get => BlockEngine.GetBlockInfo(this, (ScalingEntityStruct st) => st.scale);
get => BlockEngine.GetBlockInfo<ScalingEntityStruct>(this).scale;
set
{
int uscale = UniformScale;
if (value.x < 4e-5) value.x = uscale;
if (value.y < 4e-5) value.y = uscale;
if (value.z < 4e-5) value.z = uscale;
BlockEngine.SetBlockInfo(this, (ref ScalingEntityStruct st, float3 val) => st.scale = val, value);
BlockEngine.GetBlockInfo<ScalingEntityStruct>(this).scale = value;
if (!Exists) return; //UpdateCollision needs the block to exist
ScalingEngine.UpdateCollision(Id);
BlockEngine.UpdateDisplayedBlock(Id);
@@ -307,12 +305,11 @@ namespace TechbloxModdingAPI
/// </summary>
public int UniformScale
{
get => BlockEngine.GetBlockInfo(this, (UniformBlockScaleEntityStruct st) => st.scaleFactor);
get => BlockEngine.GetBlockInfo<UniformBlockScaleEntityStruct>(this).scaleFactor;
set
{
if (value < 1) value = 1;
BlockEngine.SetBlockInfo(this, (ref UniformBlockScaleEntityStruct st, int val) => st.scaleFactor = val,
value);
BlockEngine.GetBlockInfo<UniformBlockScaleEntityStruct>(this).scaleFactor = value;
Scale = new float3(value, value, value);
}
}
@@ -322,16 +319,12 @@ namespace TechbloxModdingAPI
*/
public bool Flipped
{
get => BlockEngine.GetBlockInfo(this, (ScalingEntityStruct st) => st.scale.x < 0);
get => BlockEngine.GetBlockInfo<ScalingEntityStruct>(this).scale.x < 0;
set
{
BlockEngine.SetBlockInfo(this, (ref ScalingEntityStruct st, bool val) =>
st.scale.x = math.abs(st.scale.x) * (val ? -1 : 1), value);
BlockEngine.SetBlockInfo(this, (ref GFXPrefabEntityStructGPUI st, bool val) =>
{
uint prefabId = PrefabsID.GetOrCreatePrefabID((ushort) Type, (byte) Material, 0, value);
st.prefabID = prefabId;
}, value);
var st = BlockEngine.GetBlockInfo<ScalingEntityStruct>(this);
st.scale.x = math.abs(st.scale.x) * (value ? -1 : 1);
BlockEngine.UpdatePrefab(this, (ushort) Type, (byte) Material, value);
}
}

@@ -342,7 +335,8 @@ namespace TechbloxModdingAPI
{
get
{
return BlockEngine.GetBlockInfo(this, (DBEntityStruct st) => (BlockIDs) st.DBID, BlockIDs.Invalid);
var opt = BlockEngine.GetBlockInfoOptional<DBEntityStruct>(this);
return opt ? (BlockIDs) opt.Get().DBID : BlockIDs.Invalid;
}
}

@@ -353,18 +347,16 @@ namespace TechbloxModdingAPI
{
get
{
byte index = BlockEngine.GetBlockInfo(this, (ColourParameterEntityStruct st) => st.indexInPalette,
byte.MaxValue);
return new BlockColor(index);
var opt = BlockEngine.GetBlockInfoOptional<ColourParameterEntityStruct>(this);
return new BlockColor(opt ? opt.Get().indexInPalette : byte.MaxValue);
}
set
{
BlockEngine.SetBlockInfo(this, (ref ColourParameterEntityStruct color, BlockColor val) =>
{ //TODO: Check if setting to 255 works
color.indexInPalette = val.Index;
color.hasNetworkChange = true;
color.paletteColour = BlockEngine.ConvertBlockColor(color.indexInPalette);
}, value);
//TODO: Check if setting to 255 works
var color = BlockEngine.GetBlockInfo<ColourParameterEntityStruct>(this);
color.indexInPalette = value.Index;
color.hasNetworkChange = true;
color.paletteColour = BlockEngine.ConvertBlockColor(color.indexInPalette);
}
}

@@ -373,14 +365,12 @@ namespace TechbloxModdingAPI
/// </summary>
public float4 CustomColor
{
get => BlockEngine.GetBlockInfo(this, (ColourParameterEntityStruct st) => st.paletteColour);
get => BlockEngine.GetBlockInfo<ColourParameterEntityStruct>(this).paletteColour;
set
{
BlockEngine.SetBlockInfo(this, (ref ColourParameterEntityStruct color, float4 val) =>
{
color.paletteColour = val;
color.hasNetworkChange = true;
}, value);
ref var color = ref BlockEngine.GetBlockInfo<ColourParameterEntityStruct>(this);
color.paletteColour = value;
color.hasNetworkChange = true;
}
}

@@ -389,9 +379,16 @@ namespace TechbloxModdingAPI
*/
public BlockMaterial Material
{
get => BlockEngine.GetBlockInfo(this, (CubeMaterialStruct cmst) => (BlockMaterial) cmst.materialId, BlockMaterial.Default);
set => BlockEngine.SetBlockInfo(this,
(ref CubeMaterialStruct cmst, BlockMaterial val) => cmst.materialId = (byte) val, value);
get
{
var opt = BlockEngine.GetBlockInfoOptional<CubeMaterialStruct>(this);
return opt ? (BlockMaterial) opt.Get().materialId : BlockMaterial.Default;
}
set
{
BlockEngine.GetBlockInfo<CubeMaterialStruct>(this).materialId = (byte) value;
BlockEngine.UpdatePrefab(this, (ushort) Type, (byte) value, Flipped); //TODO: Test default
}
}

/// <summary>
@@ -400,13 +397,11 @@ namespace TechbloxModdingAPI
/// </summary>
public string Label
{
get => BlockEngine.GetBlockInfoViewStruct(this, (TextLabelEntityViewStruct st) => st.textLabelComponent?.text);
get => BlockEngine.GetBlockInfoViewComponent<TextLabelEntityViewStruct>(this).textLabelComponent?.text;
set
{
BlockEngine.SetBlockInfoViewStruct(this, (ref TextLabelEntityViewStruct text, string val) =>
{
if (text.textLabelComponent != null) text.textLabelComponent.text = val;
}, value);
var comp = BlockEngine.GetBlockInfoViewComponent<TextLabelEntityViewStruct>(this).textLabelComponent;
if (comp != null) comp.text = value;
}
}

@@ -424,9 +419,8 @@ namespace TechbloxModdingAPI
get
{
if (blockGroup != null) return blockGroup;
return blockGroup = BlockEngine.GetBlockInfo(this,
(BlockGroupEntityComponent bgec) =>
bgec.currentBlockGroup == -1 ? null : new BlockGroup(bgec.currentBlockGroup, this));
var bgec = BlockEngine.GetBlockInfo<BlockGroupEntityComponent>(this);
return blockGroup = bgec.currentBlockGroup == -1 ? null : new BlockGroup(bgec.currentBlockGroup, this);
}
set
{
@@ -437,9 +431,7 @@ namespace TechbloxModdingAPI
return;
}
blockGroup?.RemoveInternal(this);
BlockEngine.SetBlockInfo(this,
(ref BlockGroupEntityComponent bgec, BlockGroup val) => bgec.currentBlockGroup = val?.Id ?? -1,
value);
BlockEngine.GetBlockInfo<BlockGroupEntityComponent>(this).currentBlockGroup = (int?) value?.Id.entityID ?? -1;
value?.AddInternal(this);
blockGroup = value;
}
@@ -469,10 +461,10 @@ namespace TechbloxModdingAPI
/// <returns>The SimBody of the chunk or null if the block doesn't exist or not in simulation mode.</returns>
public SimBody GetSimBody()
{
return BlockEngine.GetBlockInfo(this,
(GridConnectionsEntityStruct st) => st.machineRigidBodyId != uint.MaxValue
? new SimBody(st.machineRigidBodyId, st.clusterId)
: null);
var st = BlockEngine.GetBlockInfo<GridConnectionsEntityStruct>(this);
return st.machineRigidBodyId != uint.MaxValue
? new SimBody(st.machineRigidBodyId, st.clusterId)
: null;
}

/// <summary>
@@ -558,7 +550,7 @@ namespace TechbloxModdingAPI
//Lets improve that using delegates
var block = New<T>(Id.entityID, Id.groupID);
if (this.InitData.Group != null)
if (this.InitData.Valid)
{
block.InitData = this.InitData;
Placed += block.OnPlacedInit; //Reset InitData of new object


+ 5
- 4
TechbloxModdingAPI/BlockGroup.cs View File

@@ -3,6 +3,7 @@ using System.Collections;
using System.Collections.Generic;

using Gamecraft.Blocks.BlockGroups;
using Svelto.ECS;
using Unity.Mathematics;
using UnityEngine;
using TechbloxModdingAPI.Blocks;
@@ -13,10 +14,10 @@ namespace TechbloxModdingAPI
/// <summary>
/// A group of blocks that can be selected together. The placed version of blueprints. Dispose after usage.
/// </summary>
public class BlockGroup : ICollection<Block>, IDisposable
public class BlockGroup : EcsObjectBase, ICollection<Block>, IDisposable
{
internal static BlueprintEngine _engine = new BlueprintEngine();
public int Id { get; }
public override EGID Id { get; }
private readonly Block sourceBlock;
private readonly List<Block> blocks;
private float3 position, rotation;
@@ -26,7 +27,7 @@ namespace TechbloxModdingAPI
{
if (id == BlockGroupUtility.GROUP_UNASSIGNED)
throw new BlockException("Cannot create a block group for blocks without a group!");
Id = id;
Id = new EGID((uint) id, BlockGroupExclusiveGroups.BlockGroupEntityGroup);
sourceBlock = block;
blocks = new List<Block>(GetBlocks());
Block.Removed += OnBlockRemoved;
@@ -168,7 +169,7 @@ namespace TechbloxModdingAPI
internal void AddInternal(Block item)
{
blocks.Add(item);
_engine.AddBlockToGroup(item.Id, Id);
_engine.AddBlockToGroup(item.Id, (int) Id.entityID);
}

/// <summary>


+ 17
- 70
TechbloxModdingAPI/Blocks/BlockEngine.cs View File

@@ -9,6 +9,7 @@ using RobocraftX.Blocks;
using RobocraftX.Common;
using RobocraftX.Physics;
using RobocraftX.Rendering;
using RobocraftX.Rendering.GPUI;
using Svelto.ECS.EntityStructs;

using Svelto.DataStructures;
@@ -16,6 +17,7 @@ using Svelto.ECS;
using Svelto.ECS.Hybrid;
using Unity.Mathematics;
using TechbloxModdingAPI.Engines;
using TechbloxModdingAPI.Utility;

namespace TechbloxModdingAPI.Blocks
{
@@ -68,76 +70,24 @@ namespace TechbloxModdingAPI.Blocks
: entitiesDB.QueryEntity<PaletteEntryEntityStruct>(index,
CommonExclusiveGroups.COLOUR_PALETTE_GROUP).Colour;

public ref T GetBlockInfo<T>(EGID blockID) where T : unmanaged, IEntityComponent
public OptionalRef<T> GetBlockInfoOptional<T>(Block block) where T : unmanaged, IEntityComponent
{
if (entitiesDB.Exists<T>(blockID))
return ref entitiesDB.QueryEntity<T>(blockID);
T[] structHolder = new T[1]; //Create something that can be referenced
return ref structHolder[0]; //Gets a default value automatically
}
public ref T GetBlockInfoViewStruct<T>(EGID blockID) where T : struct, INeedEGID, IEntityViewComponent
{
if (entitiesDB.Exists<T>(blockID))
return ref entitiesDB.QueryEntity<T>(blockID);
T[] structHolder = new T[1]; //Create something that can be referenced
return ref structHolder[0]; //Gets a default value automatically
}

public U GetBlockInfo<T, U>(Block block, Func<T, U> getter,
U def = default) where T : unmanaged, IEntityComponent
{
if (entitiesDB.Exists<T>(block.Id))
return getter(entitiesDB.QueryEntity<T>(block.Id));
return GetBlockInitInfo(block, getter, def);
}
public U GetBlockInfoViewStruct<T, U>(Block block, Func<T, U> getter,
U def = default) where T : struct, IEntityViewComponent
{
if (entitiesDB.Exists<T>(block.Id))
return getter(entitiesDB.QueryEntity<T>(block.Id));
return GetBlockInitInfo(block, getter, def);
return entitiesDB.QueryEntityOptional<T>(block);
}

private U GetBlockInitInfo<T, U>(Block block, Func<T, U> getter, U def) where T : struct, IEntityComponent
public ref T GetBlockInfo<T>(Block block) where T : unmanaged, IEntityComponent
{
if (block.InitData.Group == null) return def;
var initializer = new EntityInitializer(block.Id, block.InitData.Group, block.InitData.Reference);
if (initializer.Has<T>())
return getter(initializer.Get<T>());
return def;
return ref entitiesDB.QueryEntityOrDefault<T>(block);
}

public delegate void Setter<T, U>(ref T component, U value) where T : struct, IEntityComponent;

public void SetBlockInfoViewStruct<T, U>(Block block, Setter<T, U> setter, U value) where T : struct, IEntityViewComponent
internal ref T GetBlockInfo<T>(EcsObjectBase obj) where T : unmanaged, IEntityComponent
{
if (entitiesDB.Exists<T>(block.Id))
setter(ref entitiesDB.QueryEntity<T>(block.Id), value);
else
SetBlockInitInfo(block, setter, value);
}
public void SetBlockInfo<T, U>(Block block, Setter<T, U> setter, U value) where T : unmanaged, IEntityComponent
{
if (entitiesDB.Exists<T>(block.Id))
setter(ref entitiesDB.QueryEntity<T>(block.Id), value);
else
SetBlockInitInfo(block, setter, value);
return ref entitiesDB.QueryEntityOrDefault<T>(obj);
}

private void SetBlockInitInfo<T, U>(Block block, Setter<T, U> setter, U value)
where T : struct, IEntityComponent
public ref T GetBlockInfoViewComponent<T>(Block block) where T : struct, IEntityViewComponent
{
if (block.InitData.Group != null)
{
var initializer = new EntityInitializer(block.Id, block.InitData.Group, block.InitData.Reference);
T component = initializer.Has<T>() ? initializer.Get<T>() : default;
ref T structRef = ref component;
setter(ref structRef, value);
initializer.Init(structRef);
}
return ref entitiesDB.QueryEntityOrDefault<T>(block);
}

public void UpdateDisplayedBlock(EGID id)
@@ -149,21 +99,18 @@ namespace TechbloxModdingAPI.Blocks
entitiesDB.QueryEntity<RenderingDataStruct>(id).matrix = float4x4.TRS(pos.position, rot.rotation, scale.scale);
}

internal void UpdatePrefab(Block block, ushort type, byte material, bool flipped)
{
uint pid = PrefabsID.GetOrCreatePrefabID(type, material, 0, flipped);
entitiesDB.QueryEntityOrDefault<GFXPrefabEntityStructGPUI>(block).prefabID = pid;
entitiesDB.QueryEntityOrDefault<PhysicsPrefabEntityStruct>(block) = new PhysicsPrefabEntityStruct(pid);
}

public bool BlockExists(EGID blockID)
{
return entitiesDB.Exists<DBEntityStruct>(blockID);
}

public bool GetBlockInfoExists<T>(Block block) where T : struct, IEntityComponent
{
if (entitiesDB.Exists<T>(block.Id))
return true;
if (block.InitData.Group == null)
return false;
var init = new EntityInitializer(block.Id, block.InitData.Group, block.InitData.Reference);
return init.Has<T>();
}

public SimBody[] GetSimBodiesFromID(byte id)
{
var ret = new FasterList<SimBody>(4);


+ 6
- 9
TechbloxModdingAPI/Blocks/DampedSpring.cs View File

@@ -19,10 +19,9 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public float MaxForce
{
get => BlockEngine.GetBlockInfo(this, (DampedSpringReadOnlyStruct dsrs) => dsrs.springFrequency);
get => BlockEngine.GetBlockInfo<DampedSpringReadOnlyStruct>(this).springFrequency;

set => BlockEngine.SetBlockInfo(this,
(ref DampedSpringReadOnlyStruct dsrs, float val) => dsrs.springFrequency = val, value);
set => BlockEngine.GetBlockInfo<DampedSpringReadOnlyStruct>(this).springFrequency = value;
}

/// <summary>
@@ -39,10 +38,9 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public float Damping
{
get => BlockEngine.GetBlockInfo(this, (DampedSpringReadOnlyStruct ljf) => ljf.springDamping);
get => BlockEngine.GetBlockInfo<DampedSpringReadOnlyStruct>(this).springDamping;

set => BlockEngine.SetBlockInfo(this,
(ref DampedSpringReadOnlyStruct ljf, float val) => ljf.springDamping = val, value);
set => BlockEngine.GetBlockInfo<DampedSpringReadOnlyStruct>(this).springDamping = value;
}

/// <summary>
@@ -50,10 +48,9 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public float MaxExtension
{
get => BlockEngine.GetBlockInfo(this, (DampedSpringReadOnlyStruct ljf) => ljf.maxExtent);
get => BlockEngine.GetBlockInfo<DampedSpringReadOnlyStruct>(this).maxExtent;

set => BlockEngine.SetBlockInfo(this,
(ref DampedSpringReadOnlyStruct ljf, float val) => ljf.maxExtent = val, value);
set => BlockEngine.GetBlockInfo<DampedSpringReadOnlyStruct>(this).maxExtent = value;
}
}
}

+ 6
- 6
TechbloxModdingAPI/Blocks/Motor.cs View File

@@ -28,12 +28,12 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this, (MotorReadOnlyStruct st) => st.maxVelocity);
return BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(this).maxVelocity;
}

set
{
BlockEngine.SetBlockInfo(this, (ref MotorReadOnlyStruct st, float val) => st.maxVelocity = val, value);
BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(this).maxVelocity = value;
}
}

@@ -44,12 +44,12 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this, (MotorReadOnlyStruct st) => st.maxForce);
return BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(this).maxForce;
}

set
{
BlockEngine.SetBlockInfo(this, (ref MotorReadOnlyStruct st, float val) => st.maxForce = val, value);
BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(this).maxForce = value;
}
}

@@ -60,12 +60,12 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this, (MotorReadOnlyStruct st) => st.reverse);
return BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(this).reverse;
}

set
{
BlockEngine.SetBlockInfo(this, (ref MotorReadOnlyStruct st, bool val) => st.reverse = val, value);
BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(this).reverse = value;
}
}
}


+ 16
- 28
TechbloxModdingAPI/Blocks/MovementEngine.cs View File

@@ -34,21 +34,12 @@ namespace TechbloxModdingAPI.Blocks

// implementations for Movement static class

internal float3 MoveBlock(EGID blockID, BlockEngine.BlockInitData data, float3 vector)
internal float3 MoveBlock(Block block, float3 vector)
{
if (!entitiesDB.Exists<PositionEntityStruct>(blockID))
{
if (data.Group == null) return float3.zero;
var init = new EntityInitializer(blockID, data.Group, data.Reference);
init.GetOrCreate<PositionEntityStruct>().position = vector;
init.GetOrCreate<GridRotationStruct>().position = vector;
init.GetOrCreate<LocalTransformEntityStruct>().position = vector;
return vector;
}
ref PositionEntityStruct posStruct = ref this.entitiesDB.QueryEntity<PositionEntityStruct>(blockID);
ref GridRotationStruct gridStruct = ref this.entitiesDB.QueryEntity<GridRotationStruct>(blockID);
ref LocalTransformEntityStruct transStruct = ref this.entitiesDB.QueryEntity<LocalTransformEntityStruct>(blockID);
ref UECSPhysicsEntityStruct phyStruct = ref this.entitiesDB.QueryEntity<UECSPhysicsEntityStruct>(blockID);
ref PositionEntityStruct posStruct = ref this.entitiesDB.QueryEntityOrDefault<PositionEntityStruct>(block);
ref GridRotationStruct gridStruct = ref this.entitiesDB.QueryEntityOrDefault<GridRotationStruct>(block);
ref LocalTransformEntityStruct transStruct = ref this.entitiesDB.QueryEntityOrDefault<LocalTransformEntityStruct>(block);
ref UECSPhysicsEntityStruct phyStruct = ref this.entitiesDB.QueryEntityOrDefault<UECSPhysicsEntityStruct>(block);
// main (persistent) position
posStruct.position = vector;
// placement grid position
@@ -56,24 +47,21 @@ namespace TechbloxModdingAPI.Blocks
// rendered position
transStruct.position = vector;
// collision position
FullGameFields._physicsWorld.EntityManager.SetComponentData(phyStruct.uecsEntity, new Translation
{
Value = posStruct.position
});
entitiesDB.QueryEntity<GridConnectionsEntityStruct>(blockID).isProcessed = false;
if (phyStruct.ID != EGID.Empty)
{ //It exists
FullGameFields._physicsWorld.EntityManager.SetComponentData(phyStruct.uecsEntity, new Translation
{
Value = posStruct.position
});
}

entitiesDB.QueryEntityOrDefault<GridConnectionsEntityStruct>(block).isProcessed = false;
return posStruct.position;
}

internal float3 GetPosition(EGID blockID, BlockEngine.BlockInitData data)
internal float3 GetPosition(Block block)
{
if (!entitiesDB.Exists<PositionEntityStruct>(blockID))
{
if (data.Group == null) return float3.zero;
var init = new EntityInitializer(blockID, data.Group, data.Reference);
return init.Has<PositionEntityStruct>() ? init.Get<PositionEntityStruct>().position : float3.zero;
}
ref PositionEntityStruct posStruct = ref this.entitiesDB.QueryEntity<PositionEntityStruct>(blockID);
return posStruct.position;
return entitiesDB.QueryEntityOrDefault<PositionEntityStruct>(block).position;
}
}
}

+ 41
- 51
TechbloxModdingAPI/Blocks/MusicBlock.cs View File

@@ -28,13 +28,12 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this, (MusicBlockDataEntityStruct st) => st.trackIndx);
return BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).trackIndx;
}

set
{
BlockEngine.SetBlockInfo(this,
(ref MusicBlockDataEntityStruct msdes, byte val) => msdes.trackIndx = val, value);
BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).trackIndx = value;
}
}

@@ -42,24 +41,22 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this,
(MusicBlockDataEntityStruct msdes) => msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx));
var msdes = BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this);
return msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx);
}

set
{
BlockEngine.SetBlockInfo(this, (ref MusicBlockDataEntityStruct msdes, Guid val) =>
ref var msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this);
for (byte i = 0; i < msdes.fmod2DEventPaths.Count<Guid>(); i++)
{
for (byte i = 0; i < msdes.fmod2DEventPaths.Count<Guid>(); i++)
Guid track = msdes.fmod2DEventPaths.Get<Guid>(i);
if (track == value)
{
Guid track = msdes.fmod2DEventPaths.Get<Guid>(i);
if (track == val)
{
msdes.trackIndx = i;
break;
}
msdes.trackIndx = i;
break;
}
}, value);
}
}
}

@@ -67,15 +64,13 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this, (MusicBlockDataEntityStruct msdes) =>
var msdes = BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this);
Guid[] tracks = new Guid[msdes.fmod2DEventPaths.Count<Guid>()];
for (byte i = 0; i < tracks.Length; i++)
{
Guid[] tracks = new Guid[msdes.fmod2DEventPaths.Count<Guid>()];
for (byte i = 0; i < tracks.Length; i++)
{
tracks[i] = msdes.fmod2DEventPaths.Get<Guid>(i);
}
return tracks;
});
tracks[i] = msdes.fmod2DEventPaths.Get<Guid>(i);
}
return tracks;
}
}

@@ -83,13 +78,12 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this, (MusicBlockDataEntityStruct msdes) => msdes.tweakableVolume);
return BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).tweakableVolume;
}

set
{
BlockEngine.SetBlockInfo(this,
(ref MusicBlockDataEntityStruct msdes, float val) => msdes.tweakableVolume = val, value);
BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).tweakableVolume = value;
}
}

@@ -98,14 +92,12 @@ namespace TechbloxModdingAPI.Blocks
get
{
//Assert.Log("Block exists: " + Exists);
return BlockEngine.GetBlockInfo(this,
(MusicBlockDataEntityStruct msdes) => (ChannelType) msdes.channelType);
return (ChannelType) BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).channelType;
}

set
{
BlockEngine.SetBlockInfo(this,
(ref MusicBlockDataEntityStruct msdes, ChannelType val) => msdes.channelType = (byte) val, value);
BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).channelType = (byte) value;
}
}

@@ -113,33 +105,31 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this,
(MusicBlockDataEntityStruct msdes) => msdes.isPlaying);
return BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).isPlaying;
}

set
{
BlockEngine.SetBlockInfo(this, (ref MusicBlockDataEntityStruct msdes, bool val) =>
ref var msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this);
if (msdes.isPlaying == value) return;
if (value)
{
if (msdes.isPlaying == val) return;
if (val)
{
// start playing
EventInstance inst = RuntimeManager.CreateInstance(msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx));
inst.setVolume(msdes.tweakableVolume / 100f);
inst.start();
msdes.eventHandle = inst.handle;
}
else
{
// stop playing
EventInstance inst = default(EventInstance);
inst.handle = msdes.eventHandle;
inst.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT);
inst.release();
}
msdes.isPlaying = val;
}, value);
// start playing
EventInstance inst = RuntimeManager.CreateInstance(msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx));
inst.setVolume(msdes.tweakableVolume / 100f);
inst.start();
msdes.eventHandle = inst.handle;
}
else
{
// stop playing
EventInstance inst = default(EventInstance);
inst.handle = msdes.eventHandle;
inst.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT);
inst.release();
}

msdes.isPlaying = value;
}
}
}

+ 4
- 7
TechbloxModdingAPI/Blocks/ObjectIdentifier.cs View File

@@ -16,14 +16,11 @@ namespace TechbloxModdingAPI.Blocks

public char Identifier
{
get => (char) BlockEngine.GetBlockInfo(this, (ObjectIdEntityStruct st) => st.objectId + 'A');
get => (char) (BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(this).objectId + 'A');
set
{
BlockEngine.SetBlockInfo(this, (ref ObjectIdEntityStruct st, char val) =>
{
st.objectId = (byte) (val - 'A');
Label = val + ""; //The label isn't updated automatically
}, value);
BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(this).objectId = (byte) (value - 'A');
Label = value + ""; //The label isn't updated automatically
}
}

@@ -32,7 +29,7 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public byte SimID
{
get => BlockEngine.GetBlockInfo(this, (ObjectIdEntityStruct st) => st.simObjectId);
get => BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(this).simObjectId;
}

/// <summary>


+ 4
- 5
TechbloxModdingAPI/Blocks/Piston.cs View File

@@ -26,12 +26,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public float MaximumExtension
{
get => BlockEngine.GetBlockInfo(this, (PistonReadOnlyStruct st) => st.maxDeviation);
get => BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(this).maxDeviation;

set
{
BlockEngine.SetBlockInfo(this, (ref PistonReadOnlyStruct st, float val) => st.maxDeviation = val,
value);
BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(this).maxDeviation = value;
}
}

@@ -40,11 +39,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public float MaximumForce
{
get => BlockEngine.GetBlockInfo(this, (PistonReadOnlyStruct st) => st.pistonVelocity);
get => BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(this).pistonVelocity;

set
{
BlockEngine.SetBlockInfo(this, (ref PistonReadOnlyStruct st, float val) => st.pistonVelocity = val, value);
BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(this).pistonVelocity = value;
}
}
}


+ 22
- 39
TechbloxModdingAPI/Blocks/RotationEngine.cs View File

@@ -34,55 +34,38 @@ namespace TechbloxModdingAPI.Blocks

// implementations for Rotation static class

internal float3 RotateBlock(EGID blockID, BlockEngine.BlockInitData data, Vector3 vector)
internal float3 RotateBlock(Block block, Vector3 vector)
{
if (!entitiesDB.Exists<RotationEntityStruct>(blockID))
{
if (data.Group == null) return float3.zero;
var init = new EntityInitializer(blockID, data.Group, data.Reference);
init.GetOrCreate<RotationEntityStruct>().rotation = Quaternion.Euler(vector);
init.GetOrCreate<GridRotationStruct>().rotation = Quaternion.Euler(vector);
init.GetOrCreate<LocalTransformEntityStruct>().rotation = Quaternion.Euler(vector);
return vector;
}
ref RotationEntityStruct rotStruct = ref this.entitiesDB.QueryEntity<RotationEntityStruct>(blockID);
ref GridRotationStruct gridStruct = ref this.entitiesDB.QueryEntity<GridRotationStruct>(blockID);
ref LocalTransformEntityStruct transStruct = ref this.entitiesDB.QueryEntity<LocalTransformEntityStruct>(blockID);
ref UECSPhysicsEntityStruct phyStruct = ref this.entitiesDB.QueryEntity<UECSPhysicsEntityStruct>(blockID);
// main (persistent) position
ref RotationEntityStruct rotStruct = ref this.entitiesDB.QueryEntityOrDefault<RotationEntityStruct>(block);
ref GridRotationStruct gridStruct = ref this.entitiesDB.QueryEntityOrDefault<GridRotationStruct>(block);
ref LocalTransformEntityStruct transStruct = ref this.entitiesDB.QueryEntityOrDefault<LocalTransformEntityStruct>(block);
ref UECSPhysicsEntityStruct phyStruct = ref this.entitiesDB.QueryEntityOrDefault<UECSPhysicsEntityStruct>(block);
// main (persistent) rotation
Quaternion newRotation = rotStruct.rotation;
newRotation.eulerAngles = vector;
rotStruct.rotation = newRotation;
// placement grid rotation
Quaternion newGridRotation = gridStruct.rotation;
newGridRotation.eulerAngles = vector;
gridStruct.rotation = newGridRotation;
// rendered position
Quaternion newTransRotation = rotStruct.rotation;
newTransRotation.eulerAngles = vector;
transStruct.rotation = newTransRotation;
// collision position
FullGameFields._physicsWorld.EntityManager.SetComponentData(phyStruct.uecsEntity, new Unity.Transforms.Rotation
{
Value = rotStruct.rotation
});
entitiesDB.QueryEntity<GridConnectionsEntityStruct>(blockID).isProcessed = false;
gridStruct.rotation = newRotation;
// rendered rotation
transStruct.rotation = newRotation;
// collision rotation
if (phyStruct.ID != EGID.Empty)
{ //It exists
FullGameFields._physicsWorld.EntityManager.SetComponentData(phyStruct.uecsEntity,
new Unity.Transforms.Rotation
{
Value = rotStruct.rotation
});
}

entitiesDB.QueryEntityOrDefault<GridConnectionsEntityStruct>(block).isProcessed = false;
return ((Quaternion)rotStruct.rotation).eulerAngles;

}

internal float3 GetRotation(EGID blockID, BlockEngine.BlockInitData data)
internal float3 GetRotation(Block block)
{
if (!entitiesDB.Exists<RotationEntityStruct>(blockID))
{
if (data.Group == null) return float3.zero;
var init = new EntityInitializer(blockID, data.Group, data.Reference);
return init.Has<RotationEntityStruct>()
? (float3) ((Quaternion) init.Get<RotationEntityStruct>().rotation).eulerAngles
: float3.zero;
}

ref RotationEntityStruct rotStruct = ref entitiesDB.QueryEntity<RotationEntityStruct>(blockID);
ref RotationEntityStruct rotStruct = ref entitiesDB.QueryEntityOrDefault<RotationEntityStruct>(block);
return ((Quaternion) rotStruct.rotation).eulerAngles;
}
}


+ 8
- 8
TechbloxModdingAPI/Blocks/Servo.cs View File

@@ -26,11 +26,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public float MinimumAngle
{
get => BlockEngine.GetBlockInfo(this, (ServoReadOnlyStruct st) => st.minDeviation);
get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).minDeviation;

set
{
BlockEngine.SetBlockInfo(this, (ref ServoReadOnlyStruct st, float val) => st.minDeviation = val, value);
BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).minDeviation = value;
}
}

@@ -39,11 +39,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public float MaximumAngle
{
get => BlockEngine.GetBlockInfo(this, (ServoReadOnlyStruct st) => st.maxDeviation);
get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).maxDeviation;

set
{
BlockEngine.SetBlockInfo(this, (ref ServoReadOnlyStruct st, float val) => st.maxDeviation = val, value);
BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).maxDeviation = value;
}
}

@@ -52,11 +52,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public float MaximumForce
{
get => BlockEngine.GetBlockInfo(this, (ServoReadOnlyStruct st) => st.servoVelocity);
get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).servoVelocity;

set
{
BlockEngine.SetBlockInfo(this, (ref ServoReadOnlyStruct st, float val) => st.servoVelocity = val, value);
BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).servoVelocity = value;
}
}

@@ -65,11 +65,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public bool Reverse
{
get => BlockEngine.GetBlockInfo(this, (ServoReadOnlyStruct st) => st.reverse);
get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).reverse;

set
{
BlockEngine.SetBlockInfo(this, (ref ServoReadOnlyStruct st, bool val) => st.reverse = val, value);
BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).reverse = value;
}
}
}


+ 70
- 77
TechbloxModdingAPI/Blocks/SfxBlock.cs View File

@@ -22,13 +22,12 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this, (SoundSfxBlockDataEntityStruct obj) => obj.tweakableVolume);
return BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).tweakableVolume;
}

set
{
BlockEngine.SetBlockInfo(this,
(ref SoundSfxBlockDataEntityStruct obj, float val) => obj.tweakableVolume = val, value);
BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).tweakableVolume = value;
}
}
@@ -36,13 +35,12 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this, (SoundSfxBlockDataEntityStruct obj) => obj.tweakablePitch);
return BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).tweakablePitch;
}

set
{
BlockEngine.SetBlockInfo(this,
(ref SoundSfxBlockDataEntityStruct obj, float val) => obj.tweakablePitch = val, value);
BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).tweakablePitch = value;
}
}
@@ -50,13 +48,12 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this, (SoundSfxBlockDataEntityStruct obj) => obj.is3D);
return BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).is3D;
}
set
{
BlockEngine.SetBlockInfo(this,
(ref SoundSfxBlockDataEntityStruct obj, bool val) => obj.is3D = val, value);
BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).is3D = value;
}
}
@@ -64,13 +61,12 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this, (SoundSfxBlockDataEntityStruct obj) => (ChannelType)obj.channelType);
return (ChannelType) BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).channelType;
}

set
{
BlockEngine.SetBlockInfo(this,
(ref SoundSfxBlockDataEntityStruct obj, ChannelType val) => obj.tweakableVolume = (byte) val, value);
BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).channelType = (byte) value;
}
}
@@ -78,13 +74,12 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this, (SoundSfxBlockDataEntityStruct obj) => obj.soundEffectIndex);
return BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).soundEffectIndex;
}
set
{
BlockEngine.SetBlockInfo(this,
(ref SoundSfxBlockDataEntityStruct obj, byte val) => obj.soundEffectIndex = val, value);
BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).soundEffectIndex = value;
}
}
@@ -93,35 +88,36 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this,
(SoundSfxBlockDataEntityStruct obj) => obj.is3D ? obj.fmod3DEventPaths.Get<Guid>(obj.soundEffectIndex) : obj.fmod2DEventPaths.Get<Guid>(obj.soundEffectIndex));
var obj = BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this);
return obj.is3D
? obj.fmod3DEventPaths.Get<Guid>(obj.soundEffectIndex)
: obj.fmod2DEventPaths.Get<Guid>(obj.soundEffectIndex);
}

set
{
BlockEngine.SetBlockInfo(this, (ref SoundSfxBlockDataEntityStruct obj, Guid val) =>
var obj = BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this);
for (byte i = 0; i < obj.fmod2DEventPaths.Count<Guid>(); i++)
{
for (byte i = 0; i < obj.fmod2DEventPaths.Count<Guid>(); i++)
Guid track = obj.fmod2DEventPaths.Get<Guid>(i);
if (track == value)
{
Guid track = obj.fmod2DEventPaths.Get<Guid>(i);
if (track == val)
{
obj.soundEffectIndex = i;
obj.is3D = false;
return;
}
obj.soundEffectIndex = i;
obj.is3D = false;
return;
}
for (byte i = 0; i < obj.fmod3DEventPaths.Count<Guid>(); i++)
}

for (byte i = 0; i < obj.fmod3DEventPaths.Count<Guid>(); i++)
{
Guid track = obj.fmod3DEventPaths.Get<Guid>(i);
if (track == value)
{
Guid track = obj.fmod3DEventPaths.Get<Guid>(i);
if (track == val)
{
obj.soundEffectIndex = i;
obj.is3D = true;
return;
}
obj.soundEffectIndex = i;
obj.is3D = true;
return;
}
}, value);
}
}
}
@@ -130,31 +126,29 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this, (SoundSfxBlockDataEntityStruct obj) =>
var obj = BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this);
Guid[] tracks = new Guid[obj.fmod2DEventPaths.Count<Guid>()];
for (byte i = 0; i < tracks.Length; i++)
{
Guid[] tracks = new Guid[obj.fmod2DEventPaths.Count<Guid>()];
for (byte i = 0; i < tracks.Length; i++)
{
tracks[i] = obj.fmod2DEventPaths.Get<Guid>(i);
}
return tracks;
});
tracks[i] = obj.fmod2DEventPaths.Get<Guid>(i);
}

return tracks;
}
}

public Guid[] Tracks3D
{
get
{
return BlockEngine.GetBlockInfo(this, (SoundSfxBlockDataEntityStruct obj) =>
var obj = BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this);
Guid[] tracks = new Guid[obj.fmod3DEventPaths.Count<Guid>()];
for (byte i = 0; i < tracks.Length; i++)
{
Guid[] tracks = new Guid[obj.fmod3DEventPaths.Count<Guid>()];
for (byte i = 0; i < tracks.Length; i++)
{
tracks[i] = obj.fmod2DEventPaths.Get<Guid>(i);
}
return tracks;
});
tracks[i] = obj.fmod2DEventPaths.Get<Guid>(i);
}

return tracks;
}
}

@@ -162,13 +156,12 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this, (SoundSfxBlockDataEntityStruct obj) => obj.isLoopedBlock);
return BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).isLoopedBlock;
}
set
{
BlockEngine.SetBlockInfo(this,
(ref SoundSfxBlockDataEntityStruct obj, bool val) => obj.isLoopedBlock = val, value);
BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).isLoopedBlock = value;
}
}
@@ -176,33 +169,33 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo(this,
(SoundSfxBlockDataEntityStruct obj) => obj.isPlaying);
return BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).isPlaying;
}

set
{
BlockEngine.SetBlockInfo(this, (ref SoundSfxBlockDataEntityStruct obj, bool val) =>
var obj = BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this);
if (obj.isPlaying == value) return;
if (value)
{
if (obj.isPlaying == val) return;
if (val)
{
// start playing
EventInstance inst = RuntimeManager.CreateInstance(obj.is3D ? obj.fmod3DEventPaths.Get<Guid>(obj.soundEffectIndex) : obj.fmod2DEventPaths.Get<Guid>(obj.soundEffectIndex));
inst.setVolume(obj.tweakableVolume / 100f);
inst.start();
obj.eventHandle = inst.handle;
}
else
{
// stop playing
EventInstance inst = default(EventInstance);
inst.handle = obj.eventHandle;
inst.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT);
inst.release();
}
obj.isPlaying = val;
}, value);
// start playing
EventInstance inst = RuntimeManager.CreateInstance(obj.is3D
? obj.fmod3DEventPaths.Get<Guid>(obj.soundEffectIndex)
: obj.fmod2DEventPaths.Get<Guid>(obj.soundEffectIndex));
inst.setVolume(obj.tweakableVolume / 100f);
inst.start();
obj.eventHandle = inst.handle;
}
else
{
// stop playing
EventInstance inst = default(EventInstance);
inst.handle = obj.eventHandle;
inst.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT);
inst.release();
}

obj.isPlaying = value;
}
}
}

+ 9
- 29
TechbloxModdingAPI/Blocks/SignalEngine.cs View File

@@ -3,6 +3,7 @@ using Svelto.ECS;
using Svelto.DataStructures;
using Gamecraft.Wires;
using TechbloxModdingAPI.Engines;
using TechbloxModdingAPI.Utility;

namespace TechbloxModdingAPI.Blocks
{
@@ -87,8 +88,8 @@ namespace TechbloxModdingAPI.Blocks
public ref PortEntityStruct GetPortByOffset(Block block, byte portNumber, bool input)
{
BlockPortsStruct bps = GetFromDbOrInitData<BlockPortsStruct>(block, block.Id, out bool exists);
if (!exists)
var bps = entitiesDB.QueryEntityOptional<BlockPortsStruct>(block);
if (!bps)
{
throw new BlockException("Block does not exist");
}
@@ -208,8 +209,9 @@ namespace TechbloxModdingAPI.Blocks

public EGID MatchBlockInputToPort(Block block, byte portUsage, out bool exists)
{
BlockPortsStruct ports = GetFromDbOrInitData<BlockPortsStruct>(block, block.Id, out exists);
return new EGID(ports.firstInputID + portUsage, NamedExclusiveGroup<InputPortsGroup>.Group);
var ports = entitiesDB.QueryEntityOptional<BlockPortsStruct>(block);
exists = ports;
return new EGID(ports.Get().firstInputID + portUsage, NamedExclusiveGroup<InputPortsGroup>.Group);
}
public EGID MatchBlockInputToPort(EGID block, byte portUsage, out bool exists)
@@ -226,8 +228,9 @@ namespace TechbloxModdingAPI.Blocks
public EGID MatchBlockOutputToPort(Block block, byte portUsage, out bool exists)
{
BlockPortsStruct ports = GetFromDbOrInitData<BlockPortsStruct>(block, block.Id, out exists);
return new EGID(ports.firstOutputID + portUsage, NamedExclusiveGroup<OutputPortsGroup>.Group);
var ports = entitiesDB.QueryEntityOptional<BlockPortsStruct>(block);
exists = ports;
return new EGID(ports.Get().firstOutputID + portUsage, NamedExclusiveGroup<OutputPortsGroup>.Group);
}
public EGID MatchBlockOutputToPort(EGID block, byte portUsage, out bool exists)
@@ -385,29 +388,6 @@ namespace TechbloxModdingAPI.Blocks
return results.ToArray();
}

private ref T GetFromDbOrInitData<T>(Block block, EGID id, out bool exists) where T : unmanaged, IEntityComponent
{
T[] defRef = new T[1];
if (entitiesDB.Exists<T>(id))
{
exists = true;
return ref entitiesDB.QueryEntity<T>(id);
}
if (block == null || block.InitData.Group == null)
{
exists = false;
return ref defRef[0];
}
EntityInitializer initializer = new EntityInitializer(block.Id, block.InitData.Group, block.InitData.Reference);
if (initializer.Has<T>())
{
exists = true;
return ref initializer.Get<T>();
}
exists = false;
return ref defRef[0];
}

private EntityCollection<ChannelDataStruct> GetSignalStruct(uint signalID, out uint index, bool input = true)
{
ExclusiveGroup group = input


+ 2
- 3
TechbloxModdingAPI/Blocks/SignalingBlock.cs View File

@@ -67,7 +67,7 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public uint InputCount
{
get => BlockEngine.GetBlockInfo(this, (BlockPortsStruct st) => st.inputCount);
get => BlockEngine.GetBlockInfo<BlockPortsStruct>(this).inputCount;
}

/// <summary>
@@ -75,7 +75,7 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public uint OutputCount
{
get => BlockEngine.GetBlockInfo(this, (BlockPortsStruct st) => st.outputCount);
get => BlockEngine.GetBlockInfo<BlockPortsStruct>(this).outputCount;
}

/// <summary>
@@ -109,7 +109,6 @@ namespace TechbloxModdingAPI.Blocks
/// <returns>The localized port name.</returns>
public string PortName(byte port, bool input)
{
BlockPortsStruct bps = BlockEngine.GetBlockInfo(this, (BlockPortsStruct a) => a);
PortEntityStruct pes = SignalEngine.GetPortByOffset(this, port, input);
return pes.portNameLocalised;
}


+ 8
- 8
TechbloxModdingAPI/Blocks/SpawnPoint.cs View File

@@ -28,11 +28,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public uint Lives
{
get => BlockEngine.GetBlockInfo(this, (SpawnPointStatsEntityStruct st) => st.lives);
get => BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(this).lives;

set
{
BlockEngine.SetBlockInfo(this, (ref SpawnPointStatsEntityStruct st, uint val) => st.lives = val, value);
BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(this).lives = value;
}
}
@@ -41,11 +41,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public bool Damageable
{
get => BlockEngine.GetBlockInfo(this, (SpawnPointStatsEntityStruct st) => st.canTakeDamage);
get => BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(this).canTakeDamage;

set
{
BlockEngine.SetBlockInfo(this, (ref SpawnPointStatsEntityStruct st, bool val) => st.canTakeDamage = val, value);
BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(this).canTakeDamage = value;
}
}

@@ -54,11 +54,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public bool GameOverEnabled
{
get => BlockEngine.GetBlockInfo(this, (SpawnPointStatsEntityStruct st) => st.gameOverScreen);
get => BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(this).gameOverScreen;

set
{
BlockEngine.SetBlockInfo(this, (ref SpawnPointStatsEntityStruct st, bool val) => st.gameOverScreen = val, value);
BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(this).gameOverScreen = value;
}
}

@@ -67,11 +67,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public byte Team
{
get => BlockEngine.GetBlockInfo(this, (SpawnPointIdsEntityStruct st) => st.teamId);
get => BlockEngine.GetBlockInfo<SpawnPointIdsEntityStruct>(this).teamId;

set
{
BlockEngine.SetBlockInfo(this, (ref SpawnPointIdsEntityStruct st, byte val) => st.teamId = val, value);
BlockEngine.GetBlockInfo<SpawnPointIdsEntityStruct>(this).teamId = value;
}
}
}


+ 7
- 10
TechbloxModdingAPI/Blocks/TextBlock.cs View File

@@ -26,17 +26,15 @@ namespace TechbloxModdingAPI.Blocks
/// The text block's current text.
/// </summary>
public string Text
{
get => BlockEngine.GetBlockInfo(this, (TextBlockDataStruct st) => st.textCurrent);
{
get => BlockEngine.GetBlockInfo<TextBlockDataStruct>(this).textCurrent;

set
{
if (value == null) value = "";
BlockEngine.SetBlockInfo(this, (ref TextBlockDataStruct tbds, string val) =>
{
tbds.textCurrent.Set(val);
tbds.textStored.Set(val, true);
}, value);
var tbds = BlockEngine.GetBlockInfo<TextBlockDataStruct>(this);
tbds.textCurrent.Set(value);
tbds.textStored.Set(value, true);
}
}

@@ -45,13 +43,12 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public string TextBlockId
{
get => BlockEngine.GetBlockInfo(this, (TextBlockDataStruct st) => st.textBlockID);
get => BlockEngine.GetBlockInfo<TextBlockDataStruct>(this).textBlockID;

set
{
if (value == null) value = "";
BlockEngine.SetBlockInfo(this, (ref TextBlockDataStruct tbds, string val) =>
tbds.textBlockID.Set(val), value);
BlockEngine.GetBlockInfo<TextBlockDataStruct>(this).textBlockID.Set(value);
}
}
}


+ 8
- 12
TechbloxModdingAPI/Blocks/Timer.cs View File

@@ -28,12 +28,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public float Start
{
get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.startTime);
get => BlockEngine.GetBlockInfo<TimerBlockDataStruct>(this).startTime;

set
{
BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, float val) => tbds.startTime = val,
value);
BlockEngine.GetBlockInfo<TimerBlockDataStruct>(this).startTime = value;
}
}

@@ -42,12 +41,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public float End
{
get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.endTime);
get => BlockEngine.GetBlockInfo<TimerBlockDataStruct>(this).endTime;

set
{
BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, float val) => tbds.endTime = val,
value);
BlockEngine.GetBlockInfo<TimerBlockDataStruct>(this).endTime = value;
}
}

@@ -56,12 +54,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public bool DisplayMilliseconds
{
get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.outputFormatHasMS);
get => BlockEngine.GetBlockInfo<TimerBlockDataStruct>(this).outputFormatHasMS;

set
{
BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, bool val) => tbds.outputFormatHasMS = val,
value);
BlockEngine.GetBlockInfo<TimerBlockDataStruct>(this).outputFormatHasMS = value;
}
}

@@ -70,12 +67,11 @@ namespace TechbloxModdingAPI.Blocks
/// </summary>
public int CurrentTime
{
get => BlockEngine.GetBlockInfo(this, (TimerBlockLabelCacheEntityStruct st) => st.timeLastRenderFrameMS);
get => BlockEngine.GetBlockInfo<TimerBlockLabelCacheEntityStruct>(this).timeLastRenderFrameMS;

set
{
BlockEngine.SetBlockInfo(this, (ref TimerBlockLabelCacheEntityStruct tbds, int val) => tbds.timeLastRenderFrameMS = val,
value);
BlockEngine.GetBlockInfo<TimerBlockLabelCacheEntityStruct>(this).timeLastRenderFrameMS = value;
}
}
}


+ 8
- 8
TechbloxModdingAPI/Cluster.cs View File

@@ -8,9 +8,9 @@ namespace TechbloxModdingAPI
/// Represnts a cluster of blocks in time running mode, meaning blocks that are connected either directly or via joints.
/// Only exists if a cluster destruction manager is present. Static blocks like grass and dirt aren't part of a cluster.
/// </summary>
public class Cluster
public class Cluster : EcsObjectBase
{
public EGID Id { get; }
public override EGID Id { get; }

public Cluster(EGID id)
{
@@ -23,20 +23,20 @@ namespace TechbloxModdingAPI

public float InitialHealth
{
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(Id).initialHealth;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(Id).initialHealth = value;
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).initialHealth;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).initialHealth = value;
}

public float CurrentHealth
{
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(Id).currentHealth;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(Id).currentHealth = value;
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).currentHealth;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).currentHealth = value;
}

public float HealthMultiplier
{
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(Id).healthMultiplier;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(Id).healthMultiplier = value;
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).healthMultiplier;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).healthMultiplier = value;
}

/// <summary>


TechbloxModdingAPI/Blocks/BlockEngineInit.cs → TechbloxModdingAPI/EcsObjectBase.cs View File

@@ -1,33 +1,43 @@
using System;
using System;
using System.Linq.Expressions;

using Svelto.DataStructures;
using Svelto.ECS;
using Svelto.ECS.Internal;
using TechbloxModdingAPI.Blocks;

namespace TechbloxModdingAPI.Blocks
namespace TechbloxModdingAPI
{
public partial class BlockEngine
public abstract class EcsObjectBase
{
public abstract EGID Id { get; } //Abstract to support the 'place' Block constructor
protected internal EcsInitData InitData;
/// <summary>
/// Holds information needed to construct a component initializer
/// </summary>
internal struct BlockInitData
protected internal struct EcsInitData
{
public FasterDictionary<RefWrapperType, ITypeSafeDictionary> Group;
public EntityReference Reference;
private FasterDictionary<RefWrapperType, ITypeSafeDictionary> group;
private EntityReference reference;

public static implicit operator EcsInitData(EntityInitializer initializer) => new EcsInitData
{group = GetInitGroup(initializer), reference = initializer.reference};

public EntityInitializer Initializer(EGID id) => new EntityInitializer(id, group, reference);
public bool Valid => group != null;
}

internal delegate FasterDictionary<RefWrapperType, ITypeSafeDictionary> GetInitGroup(
private delegate FasterDictionary<RefWrapperType, ITypeSafeDictionary> GetInitGroupFunc(
EntityInitializer initializer);

/// <summary>
/// Accesses the group field of the initializer
/// </summary>
internal GetInitGroup InitGroup = CreateAccessor<GetInitGroup>("_group");
private static GetInitGroupFunc GetInitGroup = CreateAccessor<GetInitGroupFunc>("_group");

//https://stackoverflow.com/questions/55878525/unit-testing-ref-structs-with-private-fields-via-reflection
internal static TDelegate CreateAccessor<TDelegate>(string memberName) where TDelegate : Delegate
private static TDelegate CreateAccessor<TDelegate>(string memberName) where TDelegate : Delegate
{
var invokeMethod = typeof(TDelegate).GetMethod("Invoke");
if (invokeMethod == null)

+ 24
- 23
TechbloxModdingAPI/FlyCam.cs View File

@@ -1,4 +1,5 @@
using RobocraftX.Physics;
using Svelto.ECS;
using Svelto.ECS.EntityStructs;
using Techblox.FlyCam;
using TechbloxModdingAPI.Players;
@@ -8,13 +9,13 @@ using UnityEngine;

namespace TechbloxModdingAPI
{
public class FlyCam
public class FlyCam : EcsObjectBase
{
private static FlyCamEngine Engine = new FlyCamEngine();
public uint Id { get; }
public override EGID Id { get; }

public FlyCam(uint id) => Id = id;
public FlyCam(uint id) => Id = new EGID(id, Techblox.FlyCam.FlyCam.Group);

/// <summary>
/// The local player's camera.
@@ -26,11 +27,11 @@ namespace TechbloxModdingAPI
/// </summary>
public float3 Position
{
get => Engine.GetComponent<PositionEntityStruct>(Id).Get().position;
get => Engine.GetComponent<PositionEntityStruct>(this).position;
set
{
Engine.GetComponent<PositionEntityStruct>(Id).Get().position = value;
Engine.GetComponent<RigidBodyEntityStruct>(Id).Get().position = value;
Engine.GetComponent<PositionEntityStruct>(this).position = value;
Engine.GetComponent<RigidBodyEntityStruct>(this).position = value;
}
}

@@ -39,11 +40,11 @@ namespace TechbloxModdingAPI
/// </summary>
public float3 Rotation
{
get => ((Quaternion) Engine.GetComponent<RotationEntityStruct>(Id).Get().rotation).eulerAngles;
get => ((Quaternion) Engine.GetComponent<RotationEntityStruct>(this).rotation).eulerAngles;
set
{
Engine.GetComponent<RotationEntityStruct>(Id).Get().rotation = Quaternion.Euler(value);
Engine.GetComponent<RigidBodyEntityStruct>(Id).Get().rotation = Quaternion.Euler(value);
Engine.GetComponent<RotationEntityStruct>(this).rotation = Quaternion.Euler(value);
Engine.GetComponent<RigidBodyEntityStruct>(this).rotation = Quaternion.Euler(value);
}
}

@@ -52,8 +53,8 @@ namespace TechbloxModdingAPI
/// </summary>
public float3 MovementDirection
{
get => Engine.GetComponent<FlyCamMovementComponent>(Id).Get().movementDirection;
set => Engine.GetComponent<FlyCamMovementComponent>(Id).Get().movementDirection = value;
get => Engine.GetComponent<FlyCamMovementComponent>(this).movementDirection;
set => Engine.GetComponent<FlyCamMovementComponent>(this).movementDirection = value;
}

/// <summary>
@@ -61,8 +62,8 @@ namespace TechbloxModdingAPI
/// </summary>
public bool Sprinting
{
get => Engine.GetComponent<FlyCamMovementComponent>(Id).Get().sprinting;
set => Engine.GetComponent<FlyCamMovementComponent>(Id).Get().sprinting = value;
get => Engine.GetComponent<FlyCamMovementComponent>(this).sprinting;
set => Engine.GetComponent<FlyCamMovementComponent>(this).sprinting = value;
}
/// <summary>
@@ -70,8 +71,8 @@ namespace TechbloxModdingAPI
/// </summary>
public float Speed
{
get => Engine.GetComponent<FlyCamMovementSettingsComponent>(Id).Get().speed;
set => Engine.GetComponent<FlyCamMovementSettingsComponent>(Id).Get().speed = value;
get => Engine.GetComponent<FlyCamMovementSettingsComponent>(this).speed;
set => Engine.GetComponent<FlyCamMovementSettingsComponent>(this).speed = value;
}
/// <summary>
@@ -79,8 +80,8 @@ namespace TechbloxModdingAPI
/// </summary>
public float SpeedSprintMultiplier
{
get => Engine.GetComponent<FlyCamMovementSettingsComponent>(Id).Get().speedSprintMultiplier;
set => Engine.GetComponent<FlyCamMovementSettingsComponent>(Id).Get().speedSprintMultiplier = value;
get => Engine.GetComponent<FlyCamMovementSettingsComponent>(this).speedSprintMultiplier;
set => Engine.GetComponent<FlyCamMovementSettingsComponent>(this).speedSprintMultiplier = value;
}
/// <summary>
@@ -88,8 +89,8 @@ namespace TechbloxModdingAPI
/// </summary>
public float Acceleration
{
get => Engine.GetComponent<FlyCamMovementSettingsComponent>(Id).Get().acceleration;
set => Engine.GetComponent<FlyCamMovementSettingsComponent>(Id).Get().acceleration = value;
get => Engine.GetComponent<FlyCamMovementSettingsComponent>(this).acceleration;
set => Engine.GetComponent<FlyCamMovementSettingsComponent>(this).acceleration = value;
}
/// <summary>
@@ -97,8 +98,8 @@ namespace TechbloxModdingAPI
/// </summary>
public float3 Velocity
{
get => Engine.GetComponent<RigidBodyEntityStruct>(Id).Get().velocity;
set => Engine.GetComponent<RigidBodyEntityStruct>(Id).Get().velocity = value;
get => Engine.GetComponent<RigidBodyEntityStruct>(this).velocity;
set => Engine.GetComponent<RigidBodyEntityStruct>(this).velocity = value;
}
/// <summary>
@@ -106,8 +107,8 @@ namespace TechbloxModdingAPI
/// </summary>
public float3 AngularVelocity
{
get => Engine.GetComponent<RigidBodyEntityStruct>(Id).Get().angularVelocity;
set => Engine.GetComponent<RigidBodyEntityStruct>(Id).Get().angularVelocity = value;
get => Engine.GetComponent<RigidBodyEntityStruct>(this).angularVelocity;
set => Engine.GetComponent<RigidBodyEntityStruct>(this).angularVelocity = value;
}

public static void Init()


+ 3
- 4
TechbloxModdingAPI/Players/FlyCamEngine.cs View File

@@ -1,6 +1,7 @@
using Svelto.ECS;
using Techblox.FlyCam;
using TechbloxModdingAPI.Engines;
using TechbloxModdingAPI.Utility;

namespace TechbloxModdingAPI.Players
{
@@ -18,11 +19,9 @@ namespace TechbloxModdingAPI.Players
public string Name => "TechbloxModdingAPIFlyCamEngine";
public bool isRemovable => false;

public OptionalRef<T> GetComponent<T>(uint id) where T : unmanaged, IEntityComponent
public ref T GetComponent<T>(FlyCam cam) where T : unmanaged, IEntityComponent
{
if (entitiesDB.TryQueryEntitiesAndIndex<T>(id, Techblox.FlyCam.FlyCam.Group, out uint index, out var array))
return new OptionalRef<T>(array, index);
return new OptionalRef<T>();
return ref entitiesDB.QueryEntityOrDefault<T>(cam);
}
}
}

+ 10
- 10
TechbloxModdingAPI/SimBody.cs View File

@@ -12,9 +12,9 @@ namespace TechbloxModdingAPI
/// <summary>
/// A rigid body (like a chunk of connected blocks) during simulation.
/// </summary>
public class SimBody : IEquatable<SimBody>, IEquatable<EGID>
public class SimBody : EcsObjectBase, IEquatable<SimBody>, IEquatable<EGID>
{
public EGID Id { get; }
public override EGID Id { get; }

/// <summary>
/// The cluster this chunk belongs to, or null if no cluster destruction manager present or the chunk doesn't exist.
@@ -92,26 +92,26 @@ namespace TechbloxModdingAPI

public float InitialHealth
{
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(Id).initialHealth;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(Id).initialHealth = value;
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).initialHealth;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).initialHealth = value;
}

public float CurrentHealth
{
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(Id).currentHealth;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(Id).currentHealth = value;
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).currentHealth;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).currentHealth = value;
}

public float HealthMultiplier
{
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(Id).healthMultiplier;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(Id).healthMultiplier = value;
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).healthMultiplier;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).healthMultiplier = value;
}

/// <summary>
/// Whether the body can be moved or static.
/// </summary>
public bool Static => Block.BlockEngine.GetBlockInfo<MassEntityStruct>(Id).isStatic; //Setting it doesn't have any effect
public bool Static => Block.BlockEngine.GetBlockInfo<MassEntityStruct>(this).isStatic; //Setting it doesn't have any effect

/// <summary>
/// The rigid bodies connected to this one via functional joints (broken ones don't count).
@@ -132,7 +132,7 @@ namespace TechbloxModdingAPI

private ref RigidBodyEntityStruct GetStruct()
{
return ref Block.BlockEngine.GetBlockInfo<RigidBodyEntityStruct>(Id);
return ref Block.BlockEngine.GetBlockInfo<RigidBodyEntityStruct>(this);
}

public override string ToString()


+ 6
- 6
TechbloxModdingAPI/TechbloxModdingAPI.csproj View File

@@ -487,9 +487,9 @@
<HintPath>..\ref\TechbloxPreview_Data\Managed\RobocraftX.GUI.Inventory.dll</HintPath>
<HintPath>..\..\ref\TechbloxPreview_Data\Managed\RobocraftX.GUI.Inventory.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.GUI.RemoveBlock">
<HintPath>..\ref\TechbloxPreview_Data\Managed\RobocraftX.GUI.RemoveBlock.dll</HintPath>
<HintPath>..\..\ref\TechbloxPreview_Data\Managed\RobocraftX.GUI.RemoveBlock.dll</HintPath>
<Reference Include="RobocraftX.GUI.PauseMenu">
<HintPath>..\ref\TechbloxPreview_Data\Managed\RobocraftX.GUI.PauseMenu.dll</HintPath>
<HintPath>..\..\ref\TechbloxPreview_Data\Managed\RobocraftX.GUI.PauseMenu.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.GUI.ScaleGhost">
<HintPath>..\ref\TechbloxPreview_Data\Managed\RobocraftX.GUI.ScaleGhost.dll</HintPath>
@@ -655,9 +655,9 @@
<HintPath>..\ref\TechbloxPreview_Data\Managed\Techblox.InputCapture.dll</HintPath>
<HintPath>..\..\ref\TechbloxPreview_Data\Managed\Techblox.InputCapture.dll</HintPath>
</Reference>
<Reference Include="Techblox.MouseCursor">
<HintPath>..\ref\TechbloxPreview_Data\Managed\Techblox.MouseCursor.dll</HintPath>
<HintPath>..\..\ref\TechbloxPreview_Data\Managed\Techblox.MouseCursor.dll</HintPath>
<Reference Include="Techblox.Pointer">
<HintPath>..\ref\TechbloxPreview_Data\Managed\Techblox.Pointer.dll</HintPath>
<HintPath>..\..\ref\TechbloxPreview_Data\Managed\Techblox.Pointer.dll</HintPath>
</Reference>
<Reference Include="Techblox.SwitchAnimation">
<HintPath>..\ref\TechbloxPreview_Data\Managed\Techblox.SwitchAnimation.dll</HintPath>


+ 55
- 0
TechbloxModdingAPI/Utility/ManagedApiExtensions.cs View File

@@ -0,0 +1,55 @@
using Svelto.ECS;
using Svelto.ECS.Hybrid;
using TechbloxModdingAPI.Blocks;

namespace TechbloxModdingAPI.Utility
{
public static class ManagedApiExtensions
{
/// <summary>
/// Attempts to query an entity and returns an optional that contains the result if succeeded.
/// <b>This overload does not take initializer data into account.</b>
/// </summary>
/// <param name="entitiesDB">The entities DB</param>
/// <param name="egid">The EGID to query</param>
/// <typeparam name="T">The component type to query</typeparam>
/// <returns>An optional that contains the result on success or is empty if not found</returns>
public static OptionalRef<T> QueryEntityOptional<T>(this EntitiesDB entitiesDB, EGID egid)
where T : struct, IEntityViewComponent
{
return entitiesDB.TryQueryEntitiesAndIndex<T>(egid, out uint index, out var array)
? new OptionalRef<T>(array, index)
: new OptionalRef<T>();
}

/// <summary>
/// Attempts to query an entity and returns the result or a dummy value that can be modified.
/// </summary>
/// <param name="entitiesDB"></param>
/// <param name="obj"></param>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
public static OptionalRef<T> QueryEntityOptional<T>(this EntitiesDB entitiesDB, EcsObjectBase obj)
where T : struct, IEntityViewComponent
{
var opt = QueryEntityOptional<T>(entitiesDB, obj.Id);
return opt ? opt : new OptionalRef<T>(obj, true);
}

/// <summary>
/// Attempts to query an entity and returns the result or a dummy value that can be modified.
/// </summary>
/// <param name="entitiesDB"></param>
/// <param name="obj"></param>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
public static ref T QueryEntityOrDefault<T>(this EntitiesDB entitiesDB, EcsObjectBase obj)
where T : struct, IEntityViewComponent
{
var opt = QueryEntityOptional<T>(entitiesDB, obj.Id);
if (opt) return ref opt.Get();
if (obj.InitData.Valid) return ref obj.InitData.Initializer(obj.Id).GetOrCreate<T>();
return ref opt.Get(); //Default value
}
}
}

+ 53
- 0
TechbloxModdingAPI/Utility/NativeApiExtensions.cs View File

@@ -0,0 +1,53 @@
using Svelto.ECS;

namespace TechbloxModdingAPI.Utility
{
public static class NativeApiExtensions
{
/// <summary>
/// Attempts to query an entity and returns an optional that contains the result if succeeded.
/// <b>This overload does not take initializer data into account.</b>
/// </summary>
/// <param name="entitiesDB">The entities DB</param>
/// <param name="egid">The EGID to query</param>
/// <typeparam name="T">The component type to query</typeparam>
/// <returns>An optional that contains the result on success or is empty if not found</returns>
public static OptionalRef<T> QueryEntityOptional<T>(this EntitiesDB entitiesDB, EGID egid)
where T : unmanaged, IEntityComponent
{
return entitiesDB.TryQueryEntitiesAndIndex<T>(egid, out uint index, out var array)
? new OptionalRef<T>(array, index)
: new OptionalRef<T>();
}

/// <summary>
/// Attempts to query an entity and returns the result or a dummy value that can be modified.
/// </summary>
/// <param name="entitiesDB"></param>
/// <param name="obj"></param>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
public static OptionalRef<T> QueryEntityOptional<T>(this EntitiesDB entitiesDB, EcsObjectBase obj)
where T : unmanaged, IEntityComponent
{
var opt = QueryEntityOptional<T>(entitiesDB, obj.Id);
return opt ? opt : new OptionalRef<T>(obj, true);
}

/// <summary>
/// Attempts to query an entity and returns the result or a dummy value that can be modified.
/// </summary>
/// <param name="entitiesDB"></param>
/// <param name="obj"></param>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
public static ref T QueryEntityOrDefault<T>(this EntitiesDB entitiesDB, EcsObjectBase obj)
where T : unmanaged, IEntityComponent
{
var opt = QueryEntityOptional<T>(entitiesDB, obj.Id);
if (opt) return ref opt.Get();
if (obj.InitData.Valid) return ref obj.InitData.Initializer(obj.Id).GetOrCreate<T>();
return ref opt.Get(); //Default value
}
}
}

+ 60
- 27
TechbloxModdingAPI/Utility/OptionalRef.cs View File

@@ -1,60 +1,93 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using TechbloxModdingAPI.Blocks;
using System.Runtime.InteropServices;
using Svelto.DataStructures;
using Svelto.ECS;

namespace TechbloxModdingAPI
namespace TechbloxModdingAPI.Utility
{
public struct OptionalRef<T> where T : unmanaged
public ref struct OptionalRef<T> where T : struct, IEntityComponent
{
private bool exists;
private readonly State state;
private readonly uint index;
private NB<T> array;
private uint index;
private MB<T> managedArray;
private readonly EntityInitializer initializer;
//The possible fields are: (index && (array || managedArray)) || initializer

public OptionalRef(NB<T> array, uint index)
{
exists = true;
state = State.Native;
this.array = array;
this.index = index;
initializer = default;
}

public OptionalRef(ref T value)
public OptionalRef(MB<T> array, uint index)
{
exists = true;
state = State.Managed;
managedArray = array;
this.index = index;
initializer = default;
this.array = default;
}

/// <summary>
/// Wraps the initializer data, if present.
/// </summary>
/// <param name="obj">The object with the initializer</param>
/// <param name="unmanaged">Whether the struct is unmanaged</param>
public OptionalRef(EcsObjectBase obj, bool unmanaged)
{
if (obj.InitData.Valid)
{
initializer = obj.InitData.Initializer(obj.Id);
state = (unmanaged ? State.Native : State.Managed) | State.Initializer;
}
else
{
initializer = default;
state = State.Empty;
}
array = default;
index = default;
}

public ref T Get(T def = default)
/// <summary>
/// Returns the value or a default value if empty. Supports objects that are being initialized.
/// </summary>
/// <returns>The value or the default value</returns>
public ref T Get()
{
if (exists)
return ref array[index];
return ref CompRefCache<T>._default;
if (state == State.Empty) return ref CompRefCache.Default;
if ((state & State.Initializer) != State.Empty) return ref initializer.GetOrCreate<T>();
if ((state & State.Native) != State.Empty) return ref array[index];
return ref managedArray[index];
}

public bool Exists => exists;
public bool Exists => state != State.Empty;

public static implicit operator T(OptionalRef<T> opt) => opt.Get();

public static implicit operator bool(OptionalRef<T> opt) => opt.exists;

/*public delegate ref TR Mapper<TR>(ref T component) where TR : unmanaged;
public unsafe delegate TR* PMapper<TR>(T* component) where TR : unmanaged;
public unsafe OptionalRef<TR> Map<TR>(PMapper<TR> mapper) where TR : unmanaged =>
exists ? new OptionalRef<TR>(ref *mapper(pointer)) : new OptionalRef<TR>();*/
public static implicit operator bool(OptionalRef<T> opt) => opt.state != State.Empty;

/// <summary>
/// Creates an instance of a struct T that can be referenced.
/// </summary>
/// <typeparam name="T">The struct type to cache</typeparam>
private struct CompRefCache<T> where T : unmanaged
internal struct CompRefCache
{
public static T Default;
}
/// <summary>
/// A byte that holds state in its bits.
/// </summary>
[Flags]
private enum State : byte
{
public static T _default;
Empty,
Native,
Managed,
Initializer = 4
}
}
}

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