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@@ -618,34 +618,6 @@ |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Animation.Curves"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Animation.Curves.Hybrid"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.Hybrid.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.Hybrid.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Animation.DefaultGraphPipeline"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Animation.DefaultGraphPipeline.Hybrid"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.Hybrid.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.Hybrid.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Animation"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Animation.Graph"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Graph.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Graph.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Animation.Hybrid"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Hybrid.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Hybrid.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Build.SlimPlayerRuntime"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Build.SlimPlayerRuntime.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Build.SlimPlayerRuntime.dll</HintPath> |
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@@ -666,10 +638,6 @@ |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.DataFlowGraph"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Deformations"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath> |
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@@ -682,9 +650,9 @@ |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.InternalAPIEngineBridge.002"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.InternalAPIEngineBridge.002.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.InternalAPIEngineBridge.002.dll</HintPath> |
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<Reference Include="Unity.InternalAPIEngineBridge.012"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.InternalAPIEngineBridge.012.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.InternalAPIEngineBridge.012.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Jobs"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Jobs.dll</HintPath> |
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@@ -718,10 +686,6 @@ |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Platforms.Common.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Platforms.Common.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Postprocessing.Runtime"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Postprocessing.Runtime.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Postprocessing.Runtime.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Properties"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Properties.dll</HintPath> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Properties.dll</HintPath> |
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