From c6a1ea35cc946eb1456326f21ef5c73d51845588 Mon Sep 17 00:00:00 2001 From: "NGnius (Graham)" Date: Tue, 27 Oct 2020 11:59:21 -0400 Subject: [PATCH] Add damped spring --- GamecraftModdingAPI/Block.cs | 1 + GamecraftModdingAPI/Blocks/DampedSpring.cs | 48 + .../GamecraftModdingAPI.csproj | 1375 +++++++++-------- 3 files changed, 745 insertions(+), 679 deletions(-) create mode 100644 GamecraftModdingAPI/Blocks/DampedSpring.cs diff --git a/GamecraftModdingAPI/Block.cs b/GamecraftModdingAPI/Block.cs index 186bf8d..408304d 100644 --- a/GamecraftModdingAPI/Block.cs +++ b/GamecraftModdingAPI/Block.cs @@ -139,6 +139,7 @@ namespace GamecraftModdingAPI CommonExclusiveGroups.BUILD_LOOPEDSFX_BLOCK_GROUP } }, + {typeof(DampedSpring), new [] {CommonExclusiveGroups.BUILD_DAMPEDSPRING_BLOCK_GROUP}}, {typeof(TextBlock), new[] {CommonExclusiveGroups.BUILD_TEXT_BLOCK_GROUP}}, {typeof(Timer), new[] {CommonExclusiveGroups.BUILD_TIMER_BLOCK_GROUP}} }; diff --git a/GamecraftModdingAPI/Blocks/DampedSpring.cs b/GamecraftModdingAPI/Blocks/DampedSpring.cs new file mode 100644 index 0000000..96e628d --- /dev/null +++ b/GamecraftModdingAPI/Blocks/DampedSpring.cs @@ -0,0 +1,48 @@ +using RobocraftX.Blocks; +using RobocraftX.Common; +using Svelto.ECS; + +namespace GamecraftModdingAPI.Blocks +{ + public class DampedSpring : Block + { + public DampedSpring(EGID id) : base(id) + { + } + + public DampedSpring(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_DAMPEDSPRING_BLOCK_GROUP)) + { + } + + /// + /// The spring's maximum force. This is known as Stiffness in-game + /// + public float MaxForce + { + get => BlockEngine.GetBlockInfo(this, (DampedSpringReadOnlyStruct dsrs) => dsrs.maxForce); + + set => BlockEngine.SetBlockInfo(this, + (ref DampedSpringReadOnlyStruct dsrs, float val) => dsrs.maxForce = val, value); + } + + /// + /// Alias of MaxForce. + /// + public float Stiffness + { + get => MaxForce; + set => MaxForce = value; + } + + /// + /// The spring's maximum damping force. + /// + public float Damping + { + get => BlockEngine.GetBlockInfo(this, (LinearJointForcesReadOnlyStruct ljf) => ljf.dampingForceMagnitude); + + set => BlockEngine.SetBlockInfo(this, + (ref LinearJointForcesReadOnlyStruct ljf, float val) => ljf.dampingForceMagnitude = val, value); + } + } +} \ No newline at end of file diff --git a/GamecraftModdingAPI/GamecraftModdingAPI.csproj b/GamecraftModdingAPI/GamecraftModdingAPI.csproj index c6a0f99..88d16f8 100644 --- a/GamecraftModdingAPI/GamecraftModdingAPI.csproj +++ b/GamecraftModdingAPI/GamecraftModdingAPI.csproj @@ -2,7 +2,7 @@ net472 true - 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