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using System; |
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using FMOD.Studio; |
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using FMODUnity; |
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using Gamecraft.Wires; |
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using RobocraftX.Blocks; |
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using Svelto.ECS; |
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using Unity.Mathematics; |
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using GamecraftModdingAPI; |
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using GamecraftModdingAPI.Utility; |
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namespace GamecraftModdingAPI.Blocks |
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{ |
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public class MusicBlock : Block |
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{ |
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public static MusicBlock PlaceNew(float3 position, |
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float3 rotation = default, BlockColors color = BlockColors.Default, byte darkness = 0, |
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int uscale = 1, float3 scale = default, Player player = null) |
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{ |
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if (PlacementEngine.IsInGame && GameState.IsBuildMode()) |
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{ |
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EGID id = PlacementEngine.PlaceBlock(BlockIDs.MusicBlock, color, darkness, |
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position, uscale, scale, player, rotation); |
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return new MusicBlock(id); |
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} |
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return null; |
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} |
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public MusicBlock(EGID id) : base(id) |
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{ |
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if (!BlockEngine.GetBlockInfoExists<MusicBlockDataEntityStruct>(this.Id)) |
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{ |
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throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); |
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} |
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} |
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public MusicBlock(uint id) : base(id) |
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{ |
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if (!BlockEngine.GetBlockInfoExists<MusicBlockDataEntityStruct>(this.Id)) |
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{ |
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throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); |
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} |
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} |
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public byte TrackIndex |
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{ |
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get |
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{ |
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return BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id).trackIndx; |
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} |
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set |
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{ |
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id); |
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msdes.trackIndx = value; |
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} |
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} |
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public Guid Track |
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{ |
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get |
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{ |
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id); |
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return msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx); |
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} |
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set |
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{ |
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id); |
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for (byte i = 0; i < msdes.fmod2DEventPaths.Count<Guid>(); i++) |
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{ |
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Guid track = msdes.fmod2DEventPaths.Get<Guid>(i); |
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if (track == value) |
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{ |
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msdes.trackIndx = i; |
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break; |
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} |
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} |
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} |
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} |
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public Guid[] Tracks |
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{ |
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get |
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{ |
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id); |
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Guid[] tracks = new Guid[msdes.fmod2DEventPaths.Count<Guid>()]; |
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for (byte i = 0; i < tracks.Length; i++) |
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{ |
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tracks[i] = msdes.fmod2DEventPaths.Get<Guid>(i); |
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} |
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return tracks; |
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} |
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} |
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public float Volume |
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{ |
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get |
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{ |
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return BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id).tweakableVolume; |
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} |
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set |
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{ |
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id); |
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msdes.tweakableVolume = value; |
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} |
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} |
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public ChannelType ChannelType |
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{ |
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get |
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{ |
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return (ChannelType)BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id).channelType; |
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} |
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set |
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{ |
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id); |
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msdes.channelType = (byte)value; |
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} |
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} |
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public bool IsPlaying |
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{ |
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get |
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{ |
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return BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id).isPlaying; |
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} |
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set |
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{ |
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id); |
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if (msdes.isPlaying == value) return; |
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if (value) |
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{ |
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// start playing |
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EventInstance inst = RuntimeManager.CreateInstance(msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx)); |
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inst.setVolume(msdes.tweakableVolume / 100f); |
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inst.start(); |
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msdes.eventHandle = inst.handle; |
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} |
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else |
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{ |
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// stop playing |
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EventInstance inst = default(EventInstance); |
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inst.handle = msdes.eventHandle; |
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inst.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT); |
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inst.release(); |
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} |
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msdes.isPlaying = value; |
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} |
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} |
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} |
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} |