- Fixed the time mode toggle not working during testing (changed the runner)
- Made the testing thing wait until the time toggle finishes
- Fixed the Game.Enter/Exit event being triggered on time mode change
- Added a way to spawn and despawn the player's machine (which doesn't work yet)
- Fixed the Player.Id property always being 0
- Attempted to fix the fake action inputs not working in simulation
Added check for time mode toggle to avoid crashing the game
Added support for having the ref folder outside the solution in gen_csproj.py
Removed BlockIdentifiers class
Added check for invalid player ID when placing blocks
Resolved compilation errors