using System; using System.Runtime.Serialization; namespace GamecraftModdingAPI { public class GamecraftModdingAPIException : Exception { public GamecraftModdingAPIException() { } public GamecraftModdingAPIException(string message) : base(message) { } public GamecraftModdingAPIException(string message, Exception innerException) : base(message, innerException) { } protected GamecraftModdingAPIException(SerializationInfo info, StreamingContext context) : base(info, context) { } } }