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- using System;
- using System.Reflection;
-
- using DataLoader;
- using HarmonyLib;
- using RobocraftX.Blocks;
- using RobocraftX.Blocks.Scaling;
- using RobocraftX.Character;
- using RobocraftX.Common;
- using RobocraftX.CR.MachineEditing;
- using Svelto.ECS;
- using Svelto.ECS.EntityStructs;
- using Unity.Mathematics;
- using UnityEngine;
-
- using GamecraftModdingAPI.Utility;
- using GamecraftModdingAPI.Engines;
- using GamecraftModdingAPI.Players;
-
- namespace GamecraftModdingAPI.Blocks
- {
- /// <summary>
- /// Engine which executes block placement actions
- /// </summary>
- public class PlacementEngine : IApiEngine
- {
- public bool IsInGame = false;
-
- public void Dispose()
- {
- IsInGame = false;
- }
-
- public void Ready()
- {
- IsInGame = true;
- }
-
- public EntitiesDB entitiesDB { get; set; }
- private static BlockEntityFactory _blockEntityFactory; //Injected from PlaceBlockEngine
-
- public EGID PlaceBlock(BlockIDs block, BlockColors color, byte darkness, float3 position, int uscale,
- float3 scale, Player player, float3 rotation)
- { //It appears that only the non-uniform scale has any visible effect, but if that's not given here it will be set to the uniform one
- if (darkness > 9)
- throw new Exception("That is too dark. Make sure to use 0-9 as darkness. (0 is default.)");
- return BuildBlock((ushort) block, (byte) (color + darkness * 10), position, uscale, scale, rotation,
- (player ?? new Player(PlayerType.Local)).Id);
- }
-
- private EGID BuildBlock(ushort block, byte color, float3 position, int uscale, float3 scale, float3 rot, uint playerId)
- {
- if (_blockEntityFactory == null)
- throw new Exception("The factory is null.");
- if (uscale < 1)
- throw new Exception("Scale needs to be at least 1");
- if (scale.x < 4e-5) scale.x = uscale;
- if (scale.y < 4e-5) scale.y = uscale;
- if (scale.z < 4e-5) scale.z = uscale;
- uint dbid = block;
- if (!PrefabsID.DBIDMAP.ContainsKey(dbid))
- throw new Exception("Block with ID " + dbid + " not found!");
- //RobocraftX.CR.MachineEditing.PlaceBlockEngine
- ScalingEntityStruct scaling = new ScalingEntityStruct {scale = scale};
- Quaternion rotQ = Quaternion.Euler(rot);
- RotationEntityStruct rotation = new RotationEntityStruct {rotation = rotQ};
- GridRotationStruct gridRotation = new GridRotationStruct
- {position = position, rotation = rotQ};
- CubeCategoryStruct category = new CubeCategoryStruct
- {category = CubeCategory.General, type = CubeType.Block};
- DBEntityStruct dbEntity = new DBEntityStruct {DBID = dbid};
- BlockPlacementScaleEntityStruct placementScale = new BlockPlacementScaleEntityStruct
- {
- blockPlacementHeight = uscale, blockPlacementWidth = uscale, desiredScaleFactor = uscale,
- snapGridScale = uscale,
- unitSnapOffset = 0, isUsingUnitSize = true
- };
- EquippedColourStruct colour = new EquippedColourStruct {indexInPalette = color};
- EGID newBlockID;
- switch (category.category)
- {
- case CubeCategory.SpawnPoint:
- case CubeCategory.BuildingSpawnPoint:
- newBlockID = MachineEditingGroups.NewUncheckedBlockEGID;
- break;
- default:
- newBlockID = MachineEditingGroups.NewBlockID;
- break;
- }
-
- EntityComponentInitializer
- structInitializer =
- _blockEntityFactory.Build(newBlockID, dbid); //The ghost block index is only used for triggers
- if (colour.indexInPalette != byte.MaxValue)
- structInitializer.Init(new ColourParameterEntityStruct
- {
- indexInPalette = colour.indexInPalette,
- needsUpdate = true
- });
- uint prefabId = PrefabsID.GetPrefabId(dbid, 0);
- structInitializer.Init(new GFXPrefabEntityStructGPUI(prefabId));
- structInitializer.Init(new PhysicsPrefabEntityStruct(prefabId));
- structInitializer.Init(dbEntity);
- structInitializer.Init(new PositionEntityStruct {position = position});
- structInitializer.Init(rotation);
- structInitializer.Init(scaling);
- structInitializer.Init(gridRotation);
- structInitializer.Init(new UniformBlockScaleEntityStruct
- {
- scaleFactor = placementScale.desiredScaleFactor
- });
- structInitializer.Init(new BlockPlacementInfoStruct()
- {
- loadedFromDisk = false,
- placedBy = playerId
- });
- PrimaryRotationUtility.InitialisePrimaryDirection(rotation.rotation, ref structInitializer);
- EGID playerEGID = new EGID(playerId, CharacterExclusiveGroups.OnFootGroup);
- ref PickedBlockExtraDataStruct pickedBlock = ref entitiesDB.QueryEntity<PickedBlockExtraDataStruct>(playerEGID);
- pickedBlock.placedBlockEntityID = playerEGID;
- pickedBlock.placedBlockWasAPickedBlock = false;
- return newBlockID;
- }
-
- public string Name { get; } = "GamecraftModdingAPIPlacementGameEngine";
-
- public bool isRemovable => false;
-
- [HarmonyPatch]
- public class FactoryObtainerPatch
- {
- static void Postfix(BlockEntityFactory blockEntityFactory)
- {
- _blockEntityFactory = blockEntityFactory;
- Logging.MetaDebugLog("Block entity factory injected.");
- }
-
- static MethodBase TargetMethod(Harmony instance)
- {
- return AccessTools.TypeByName("RobocraftX.CR.MachineEditing.PlaceBlockEngine").GetConstructors()[0];
- }
- }
- }
- }
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