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App
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Displaying blueprint before placing, enums, ToString()s
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4 years ago |
Blocks
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Add ability to change properties of existing blocks
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3 years ago |
Commands
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Update to Gamecraft 2020.06.11.18.50
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4 years ago |
Engines
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Rework engine inheritance structure
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4 years ago |
Events
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Remove ScalingEngine.Setup() and add object ID to dict
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4 years ago |
Input
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Fix initial issues and add error on patch fail
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4 years ago |
Interface/IMGUI
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Remove debug FMOD patches
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3 years ago |
Inventory
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Fix harmony patch error due to fixed name
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4 years ago |
Persistence
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Update to Gamecraft 2020.06.17.08.41 (preview)
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4 years ago |
Players
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Displaying blueprint before placing, enums, ToString()s
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4 years ago |
Tasks
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Improve documentation
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4 years ago |
Tests
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Add ability to change properties of existing blocks
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3 years ago |
Utility
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Store custom block IDs in save files
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3 years ago |
Block.cs
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Add new block IDs, a property, 2 tests and fixes
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3 years ago |
BlockGroup.cs
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Fix picking block groups...
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4 years ago |
Blueprint.cs
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Fix move/rotate during init, add blueprint properties
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4 years ago |
Cluster.cs
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Chunk and cluster fixes and improvements & bump version
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4 years ago |
GamecraftModdingAPI.csproj
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Merge branch 'master' of https://git.exmods.org/modtainers/GamecraftModdingAPI
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3 years ago |
GamecraftModdingAPIException.cs
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Create custom error types and error catching
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4 years ago |
Main.cs
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Store custom block IDs in save files
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3 years ago |
Player.cs
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Displaying blueprint before placing, enums, ToString()s
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4 years ago |
SimBody.cs
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Chunk and cluster fixes and improvements & bump version
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4 years ago |