A stable modding interface between Techblox and mods https://mod.exmods.org/
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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using Svelto.ECS;
  7. using GamecraftModdingAPI.Engines;
  8. namespace GamecraftModdingAPI.Events
  9. {
  10. /// <summary>
  11. /// Engine interface to create a ModEventEntityStruct in entitiesDB when a specific event occurs.
  12. /// </summary>
  13. public interface IEventEmitterEngine : IFactoryEngine
  14. {
  15. /// <summary>
  16. /// Emit the event. (Optional)
  17. /// </summary>
  18. void Emit();
  19. }
  20. }