.. |
App
|
Displaying blueprint before placing, enums, ToString()s
|
4 years ago |
Blocks
|
Fix picking block groups...
|
4 years ago |
Commands
|
Update to Gamecraft 2020.06.11.18.50
|
4 years ago |
Engines
|
Rework engine inheritance structure
|
4 years ago |
Events
|
Remove ScalingEngine.Setup() and add object ID to dict
|
4 years ago |
Input
|
Fix initial issues and add error on patch fail
|
4 years ago |
Inventory
|
Fix harmony patch error due to fixed name
|
4 years ago |
Persistence
|
Update to Gamecraft 2020.06.17.08.41 (preview)
|
4 years ago |
Players
|
Displaying blueprint before placing, enums, ToString()s
|
4 years ago |
Tasks
|
Improve documentation
|
4 years ago |
Tests
|
Fix picking block groups...
|
4 years ago |
Utility
|
Add support for setting and placing blueprints
|
4 years ago |
Block.cs
|
Fix picking block groups...
|
4 years ago |
BlockGroup.cs
|
Fix picking block groups...
|
4 years ago |
Blueprint.cs
|
Fix move/rotate during init, add blueprint properties
|
4 years ago |
Cluster.cs
|
Chunk and cluster fixes and improvements & bump version
|
4 years ago |
GamecraftModdingAPI.csproj
|
Bump version to 1.8.0
|
4 years ago |
GamecraftModdingAPIException.cs
|
Create custom error types and error catching
|
4 years ago |
Main.cs
|
Add new blocks and some blueprint/block group support
|
4 years ago |
Player.cs
|
Displaying blueprint before placing, enums, ToString()s
|
4 years ago |
SimBody.cs
|
Chunk and cluster fixes and improvements & bump version
|
4 years ago |