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- using System;
- namespace GamecraftModdingAPI.Tests
- {
- /// <summary>
- /// Test type.
- /// When provided to APITestCaseAttribute, this dictates when the test case is called.
- /// </summary>
- public enum TestType
- {
- Menu,
- Game,
- SimulationMode,
- EditMode,
- }
-
- /// <summary>
- /// API Test Class attribute.
- /// Classes without this attribute will be ignored when searching for test cases.
- /// </summary>
- [AttributeUsage(AttributeTargets.Class)]
- public class APITestClassAttribute : Attribute
- {
- internal string Name;
-
- public APITestClassAttribute(string name = "")
- {
- this.Name = name;
- }
- }
-
- /// <summary>
- /// API Test Case attribute.
- /// Static methods with this attribute will be called when the API test system is running.
- /// </summary>
- [AttributeUsage(AttributeTargets.Method)]
- public class APITestCaseAttribute : Attribute
- {
- internal TestType TestType;
-
- public APITestCaseAttribute(TestType testType)
- {
- this.TestType = testType;
- }
- }
-
- /// <summary>
- /// API Test StartUp attribute.
- /// Static methods with this attribute will be called before any test case is run by the API test system.
- /// </summary>
- [AttributeUsage(AttributeTargets.Method)]
- public class APITestStartUpAttribute : Attribute
- {
-
- }
-
- /// <summary>
- /// API Test TearDown attribute.
- /// Static methods with this attribute will be called after all API test system test cases have completed (failed or succeeded).
- /// </summary>
- [AttributeUsage(AttributeTargets.Method)]
- public class APITestTearDownAttribute : Attribute
- {
-
- }
- }
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