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- using System;
-
- using RobocraftX.Blocks;
- using Svelto.ECS;
- using Unity.Mathematics;
-
- using GamecraftModdingAPI.Utility;
-
- namespace GamecraftModdingAPI.Blocks
- {
- public class Piston : Block
- {
- /// <summary>
- /// Places a new piston.
- /// Any valid piston type is accepted.
- /// This re-implements Block.PlaceNew(...)
- /// </summary>
- public static new Piston PlaceNew(BlockIDs block, float3 position,
- float3 rotation = default, BlockColors color = BlockColors.Default, byte darkness = 0,
- int uscale = 1, float3 scale = default, Player player = null)
- {
- if (!(block == BlockIDs.ServoPiston || block == BlockIDs.StepperPiston || block == BlockIDs.PneumaticPiston))
- {
- throw new BlockTypeException($"Block is not a {typeof(Piston).Name} block");
- }
- if (PlacementEngine.IsInGame && GameState.IsBuildMode())
- {
- try
- {
- EGID id = PlacementEngine.PlaceBlock(block, color, darkness,
- position, uscale, scale, player, rotation);
- return new Piston(id);
- }
- catch (Exception e)
- {
- Logging.MetaDebugLog(e);
- }
- }
-
- return null;
- }
-
- public Piston(EGID id) : base(id)
- {
- if (!BlockEngine.GetBlockInfoExists<PistonReadOnlyStruct>(this.Id))
- {
- throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
- }
- }
-
- public Piston(uint id) : base(id)
- {
- if (!BlockEngine.GetBlockInfoExists<PistonReadOnlyStruct>(this.Id))
- {
- throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
- }
- }
-
- // custom piston properties
-
- /// <summary>
- /// The piston's max extension distance.
- /// </summary>
- public float MaximumExtension
- {
- get => BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(Id).maxDeviation;
-
- set
- {
- ref PistonReadOnlyStruct piston = ref BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(Id);
- piston.maxDeviation = value;
- }
- }
-
- /// <summary>
- /// The piston's max extension force.
- /// </summary>
- public float MaximumForce
- {
- get => BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(Id).maxForce;
-
- set
- {
- ref PistonReadOnlyStruct piston = ref BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(Id);
- piston.maxForce = value;
- }
- }
- }
- }
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