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- using System;
- using System.Reflection;
-
- using DataLoader;
- using Gamecraft.Wires;
- using HarmonyLib;
- using RobocraftX.Blocks;
- using RobocraftX.Blocks.Scaling;
- using RobocraftX.Character;
- using RobocraftX.Common;
- using RobocraftX.CR.MachineEditing;
- using Svelto.ECS;
- using Svelto.ECS.EntityStructs;
- using Unity.Mathematics;
- using UnityEngine;
-
- using GamecraftModdingAPI.Utility;
- using GamecraftModdingAPI.Engines;
- using GamecraftModdingAPI.Players;
- using RobocraftX.Rendering.GPUI;
-
- namespace GamecraftModdingAPI.Blocks
- {
- /// <summary>
- /// Engine which executes block placement actions
- /// </summary>
- public class PlacementEngine : IApiEngine
- {
- public bool IsInGame;
-
- public void Dispose()
- {
- IsInGame = false;
- }
-
- public void Ready()
- {
- IsInGame = true;
- }
-
- public EntitiesDB entitiesDB { get; set; }
- private static BlockEntityFactory _blockEntityFactory; //Injected from PlaceSingleBlockEngine
-
- public EntityInitializer PlaceBlock(BlockIDs block, float3 position, Player player, bool autoWire)
- { //It appears that only the non-uniform scale has any visible effect, but if that's not given here it will be set to the uniform one
- return BuildBlock((ushort) block, position, autoWire, (player ?? Player.LocalPlayer).Id);
- }
-
- private EntityInitializer BuildBlock(ushort block, float3 position, bool autoWire, uint playerId)
- {
- if (_blockEntityFactory == null)
- throw new BlockException("The factory is null.");
- uint resourceId = (uint) PrefabsID.GenerateResourceID(0, block);
- if (!PrefabsID.PrefabIDByResourceIDMap.ContainsKey(resourceId))
- throw new BlockException("Block with ID " + block + " not found!");
- //RobocraftX.CR.MachineEditing.PlaceSingleBlockEngine
- DBEntityStruct dbEntity = new DBEntityStruct {DBID = block};
-
- EntityInitializer structInitializer = _blockEntityFactory.Build(CommonExclusiveGroups.nextBlockEntityID, block); //The ghost block index is only used for triggers
- uint prefabId = PrefabsID.GetOrCreatePrefabID(block, (byte) BlockMaterial.SteelBodywork, 0, false);
- structInitializer.Init(new GFXPrefabEntityStructGPUI(prefabId));
- structInitializer.Init(new PhysicsPrefabEntityStruct(prefabId));
- structInitializer.Init(dbEntity);
- structInitializer.Init(new PositionEntityStruct {position = position});
- structInitializer.Init(new BlockPlacementInfoStruct()
- {
- loadedFromDisk = false,
- placedBy = playerId,
- triggerAutoWiring = autoWire && structInitializer.Has<BlockPortsStruct>()
- });
-
- foreach (var group in CharacterExclusiveGroups.AllCharacters)
- {
- EGID playerEGID = new EGID(playerId, group);
- if (!entitiesDB.TryQueryEntitiesAndIndex<PickedBlockExtraDataStruct>(playerEGID, out uint index,
- out var array)) continue;
- ref PickedBlockExtraDataStruct pickedBlock = ref array[index];
- pickedBlock.placedBlockEntityID = structInitializer.EGID;
- pickedBlock.placedBlockWasAPickedBlock = false;
- }
- return structInitializer;
- }
-
- public string Name => "GamecraftModdingAPIPlacementGameEngine";
-
- public bool isRemovable => false;
-
- [HarmonyPatch]
- public class FactoryObtainerPatch
- {
- static void Postfix(BlockEntityFactory blockEntityFactory)
- {
- _blockEntityFactory = blockEntityFactory;
- Logging.MetaDebugLog("Block entity factory injected.");
- }
-
- static MethodBase TargetMethod(Harmony instance)
- {
- return AccessTools.TypeByName("RobocraftX.CR.MachineEditing.PlaceSingleBlockEngine").GetConstructors()[0];
- }
- }
- }
- }
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