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- using System;
-
- using Gamecraft.Blocks.GUI;
- using RobocraftX.Common;
- using Svelto.ECS;
- using Unity.Mathematics;
-
- using GamecraftModdingAPI;
- using GamecraftModdingAPI.Utility;
-
- namespace GamecraftModdingAPI.Blocks
- {
- public class TextBlock : SignalingBlock
- {
- public TextBlock(EGID id) : base(id)
- {
- }
-
- public TextBlock(uint id) : base(new EGID(id, CommonExclusiveGroups.TEXT_BLOCK_GROUP))
- {
- }
-
- // custom text block properties
-
- /// <summary>
- /// The text block's current text.
- /// </summary>
- public string Text
- {
- get => BlockEngine.GetBlockInfo(this, (TextBlockDataStruct st) => st.textCurrent);
-
- set
- {
- if (value == null) value = "";
- BlockEngine.SetBlockInfo(this, (ref TextBlockDataStruct tbds, string val) =>
- {
- tbds.textCurrent.Set(val);
- tbds.textStored.Set(val, true);
- }, value);
- }
- }
-
- /// <summary>
- /// The text block's current text block ID (used in ChangeTextBlockCommand).
- /// </summary>
- public string TextBlockId
- {
- get => BlockEngine.GetBlockInfo(this, (TextBlockDataStruct st) => st.textBlockID);
-
- set
- {
- if (value == null) value = "";
- BlockEngine.SetBlockInfo(this, (ref TextBlockDataStruct tbds, string val) =>
- tbds.textBlockID.Set(val), value);
- }
- }
- }
- }
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