A stable modding interface between Techblox and mods https://mod.exmods.org/
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  1. using System;
  2. using Svelto.ECS;
  3. using TechbloxModdingAPI.Blocks;
  4. using TechbloxModdingAPI.Utility;
  5. namespace TechbloxModdingAPI
  6. {
  7. public partial class Player
  8. {
  9. internal WrappedHandler<PlayerSeatEventArgs> seatEntered;
  10. public event EventHandler<PlayerSeatEventArgs> SeatEntered
  11. {
  12. add => seatEntered += value;
  13. remove => seatEntered -= value;
  14. }
  15. internal WrappedHandler<PlayerSeatEventArgs> seatExited;
  16. public event EventHandler<PlayerSeatEventArgs> SeatExited
  17. {
  18. add => seatExited += value;
  19. remove => seatExited -= value;
  20. }
  21. internal static WrappedHandler<PlayerEventArgs> joined;
  22. public static event EventHandler<PlayerEventArgs> Joined
  23. {
  24. add => joined += value;
  25. remove => joined -= value;
  26. }
  27. internal static WrappedHandler<PlayerEventArgs> left;
  28. public static event EventHandler<PlayerEventArgs> Left
  29. {
  30. add => left += value;
  31. remove => left -= value;
  32. }
  33. }
  34. public struct PlayerSeatEventArgs
  35. {
  36. public EGID SeatId;
  37. public Seat Seat => (Seat)Block.New(SeatId);
  38. }
  39. public struct PlayerEventArgs
  40. {
  41. public EGID PlayerId;
  42. public Player Player => Player.GetInstance(PlayerId.entityID);
  43. }
  44. }