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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using Svelto.ECS;
-
- namespace GamecraftModdingAPI.Events
- {
- public interface IEventEmitterEngine : IEngine, IQueryingEntitiesEngine
- {
- string Name { get; }
- object type { get; }
-
- IEntityFactory Factory { set; }
-
- void Emit();
- }
- }
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