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- using Svelto.ECS;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
-
- namespace GamecraftModdingAPI.Events
- {
- class SimpleEventHandlerEngine : IEventHandlerEngine
- {
- public object type { get; set; }
- public string Name { get; set; }
-
- private readonly Action<IEntitiesDB> onEvent;
-
- public IEntitiesDB entitiesDB { set; private get; }
-
- public void Add(ref ModEventEntityStruct entityView, EGID egid)
- {
- if (entityView.type.Equals(this.type))
- {
- onEvent.Invoke(entitiesDB);
- }
- }
-
- public void Ready() { }
-
- public void Remove(ref ModEventEntityStruct entityView, EGID egid) { }
-
- public SimpleEventHandlerEngine(Action handleEvent, object type, string name) : this((IEntitiesDB db) => { handleEvent.Invoke(); }, type, name) { }
-
- public SimpleEventHandlerEngine(Action<IEntitiesDB> handleEvent, object type, string name)
- {
- this.type = type;
- this.Name = name;
- this.onEvent = handleEvent;
- }
- }
- }
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