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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
-
- namespace GamecraftModdingAPI.Events
- {
- /// <summary>
- /// Built-in event types.
- /// These are configured to fire when the API is initialized.
- /// </summary>
- public enum EventType
- {
- ApplicationInitialized,
- Menu,
- MenuSwitchedTo,
- Game,
- GameReloaded,
- GameSwitchedTo,
- SimulationSwitchedTo,
- BuildSwitchedTo
- }
- }
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