A stable modding interface between Techblox and mods https://mod.exmods.org/
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

546 lines
26KB

  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net472</TargetFramework>
  4. <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
  5. <Version>0.2.0</Version>
  6. <Authors>Exmods</Authors>
  7. <PackageLicenseExpression>GNU General Public Licence 3+</PackageLicenseExpression>
  8. <PackageProjectUrl>https://git.exmods.org/modtainers/GamecraftModdingAPI</PackageProjectUrl>
  9. <NeutralLanguage>en-CA</NeutralLanguage>
  10. </PropertyGroup>
  11. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  12. </PropertyGroup>
  13. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  14. </PropertyGroup>
  15. <ItemGroup>
  16. <PackageReference Include="Lib.Harmony" Version="1.2.0.1" />
  17. </ItemGroup>
  18. <!--Start Dependencies-->
  19. <ItemGroup>
  20. <Reference Include="Analytics">
  21. <HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
  22. </Reference>
  23. <Reference Include="Assembly-CSharp-firstpass">
  24. <HintPath>..\ref\Gamecraft_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
  25. </Reference>
  26. <Reference Include="Assembly-CSharp">
  27. <HintPath>..\ref\Gamecraft_Data\Managed\Assembly-CSharp.dll</HintPath>
  28. </Reference>
  29. <Reference Include="Authentication">
  30. <HintPath>..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath>
  31. </Reference>
  32. <Reference Include="BlockEntityFactory">
  33. <HintPath>..\ref\Gamecraft_Data\Managed\BlockEntityFactory.dll</HintPath>
  34. </Reference>
  35. <Reference Include="CommandLine">
  36. <HintPath>..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath>
  37. </Reference>
  38. <Reference Include="DataLoader">
  39. <HintPath>..\ref\Gamecraft_Data\Managed\DataLoader.dll</HintPath>
  40. </Reference>
  41. <Reference Include="DDNA">
  42. <HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
  43. </Reference>
  44. <Reference Include="Facepunch.Steamworks.Win64">
  45. <HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
  46. </Reference>
  47. <Reference Include="FMOD">
  48. <HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
  49. </Reference>
  50. <Reference Include="FullGame">
  51. <HintPath>..\ref\Gamecraft_Data\Managed\FullGame.dll</HintPath>
  52. </Reference>
  53. <Reference Include="Gamecraft.Blocks.ConsoleBlock">
  54. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
  55. </Reference>
  56. <Reference Include="Gamecraft.Effects">
  57. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
  58. </Reference>
  59. <Reference Include="Gamecraft.GUI.GraphicsScreen">
  60. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
  61. </Reference>
  62. <Reference Include="Gamecraft.GUI.Tweaks">
  63. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
  64. </Reference>
  65. <Reference Include="Gamecraft.GUI.Wires">
  66. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath>
  67. </Reference>
  68. <Reference Include="Gamecraft.Tweaks">
  69. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
  70. </Reference>
  71. <Reference Include="Gamecraft.Wires">
  72. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
  73. </Reference>
  74. <Reference Include="Gamecraft.Wires.Input">
  75. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
  76. </Reference>
  77. <Reference Include="GameState">
  78. <HintPath>..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath>
  79. </Reference>
  80. <Reference Include="GPUInstancer">
  81. <HintPath>..\ref\Gamecraft_Data\Managed\GPUInstancer.dll</HintPath>
  82. </Reference>
  83. <Reference Include="Havok.Physics">
  84. <HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.dll</HintPath>
  85. </Reference>
  86. <Reference Include="Havok.Physics.Hybrid">
  87. <HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
  88. </Reference>
  89. <Reference Include="HdgRemoteDebugRuntime">
  90. <HintPath>..\ref\Gamecraft_Data\Managed\HdgRemoteDebugRuntime.dll</HintPath>
  91. </Reference>
  92. <Reference Include="IllusionInjector">
  93. <HintPath>..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
  94. </Reference>
  95. <Reference Include="IllusionPlugin">
  96. <HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
  97. </Reference>
  98. <Reference Include="JWT">
  99. <HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
  100. </Reference>
  101. <Reference Include="LZ4">
  102. <HintPath>..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath>
  103. </Reference>
  104. <Reference Include="MultiplayerNetworking">
  105. <HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath>
  106. </Reference>
  107. <Reference Include="MultiplayerTest">
  108. <HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
  109. </Reference>
  110. <Reference Include="Newtonsoft.Json">
  111. <HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
  112. </Reference>
  113. <Reference Include="RCX.ScreenshotTaker">
  114. <HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
  115. </Reference>
  116. <Reference Include="Rewired_Core">
  117. <HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
  118. </Reference>
  119. <Reference Include="Rewired_Windows">
  120. <HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
  121. </Reference>
  122. <Reference Include="Robocraft.MainGame.AutoEnterSimulation">
  123. <HintPath>..\ref\Gamecraft_Data\Managed\Robocraft.MainGame.AutoEnterSimulation.dll</HintPath>
  124. </Reference>
  125. <Reference Include="RobocraftX.AccountPreferences">
  126. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath>
  127. </Reference>
  128. <Reference Include="RobocraftX.Blocks">
  129. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.dll</HintPath>
  130. </Reference>
  131. <Reference Include="RobocraftX.Blocks.Ghost">
  132. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.Ghost.dll</HintPath>
  133. </Reference>
  134. <Reference Include="RobocraftX.Blocks.Triggers">
  135. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.Triggers.dll</HintPath>
  136. </Reference>
  137. <Reference Include="RobocraftX.Character">
  138. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Character.dll</HintPath>
  139. </Reference>
  140. <Reference Include="RobocraftX.Common">
  141. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Common.dll</HintPath>
  142. </Reference>
  143. <Reference Include="RobocraftX.ControlsScreen">
  144. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.ControlsScreen.dll</HintPath>
  145. </Reference>
  146. <Reference Include="RobocraftX.Crosshair">
  147. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Crosshair.dll</HintPath>
  148. </Reference>
  149. <Reference Include="RobocraftX.EntityStreamUtility">
  150. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.EntityStreamUtility.dll</HintPath>
  151. </Reference>
  152. <Reference Include="RobocraftX.FrontEnd">
  153. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.FrontEnd.dll</HintPath>
  154. </Reference>
  155. <Reference Include="RobocraftX.GameSignalHandling">
  156. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GameSignalHandling.dll</HintPath>
  157. </Reference>
  158. <Reference Include="RobocraftX.GUI.DebugDisplay">
  159. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.DebugDisplay.dll</HintPath>
  160. </Reference>
  161. <Reference Include="RobocraftX.GUI">
  162. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.dll</HintPath>
  163. </Reference>
  164. <Reference Include="RobocraftX.GUI.RemoveBlock">
  165. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.RemoveBlock.dll</HintPath>
  166. </Reference>
  167. <Reference Include="RobocraftX.GUI.ScaleGhost">
  168. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.ScaleGhost.dll</HintPath>
  169. </Reference>
  170. <Reference Include="RobocraftX.GUI.SignalLabel">
  171. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.SignalLabel.dll</HintPath>
  172. </Reference>
  173. <Reference Include="RobocraftX.GUIs.WorkshopPrefabs">
  174. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUIs.WorkshopPrefabs.dll</HintPath>
  175. </Reference>
  176. <Reference Include="RobocraftX.Input">
  177. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Input.dll</HintPath>
  178. </Reference>
  179. <Reference Include="RobocraftX.Inventory">
  180. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Inventory.dll</HintPath>
  181. </Reference>
  182. <Reference Include="RobocraftX.MachineEditor">
  183. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.MachineEditor.dll</HintPath>
  184. </Reference>
  185. <Reference Include="RobocraftX.MainGame">
  186. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.MainGame.dll</HintPath>
  187. </Reference>
  188. <Reference Include="RobocraftX.MainSimulation">
  189. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.MainSimulation.dll</HintPath>
  190. </Reference>
  191. <Reference Include="RobocraftX.Multiplayer">
  192. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.dll</HintPath>
  193. </Reference>
  194. <Reference Include="RobocraftX.Multiplayer.NetworkEntityStream">
  195. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.NetworkEntityStream.dll</HintPath>
  196. </Reference>
  197. <Reference Include="RobocraftX.MultiplayerInput">
  198. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.MultiplayerInput.dll</HintPath>
  199. </Reference>
  200. <Reference Include="RobocraftX.Party">
  201. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Party.dll</HintPath>
  202. </Reference>
  203. <Reference Include="RobocraftX.PartyGui">
  204. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.PartyGui.dll</HintPath>
  205. </Reference>
  206. <Reference Include="RobocraftX.Physics">
  207. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Physics.dll</HintPath>
  208. </Reference>
  209. <Reference Include="RobocraftX.PilotSeat">
  210. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.PilotSeat.dll</HintPath>
  211. </Reference>
  212. <Reference Include="RobocraftX.Player">
  213. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Player.dll</HintPath>
  214. </Reference>
  215. <Reference Include="RobocraftX.Priority">
  216. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Priority.dll</HintPath>
  217. </Reference>
  218. <Reference Include="RobocraftX.Rendering">
  219. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Rendering.dll</HintPath>
  220. </Reference>
  221. <Reference Include="RobocraftX.Rendering.Mock">
  222. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Rendering.Mock.dll</HintPath>
  223. </Reference>
  224. <Reference Include="RobocraftX.SaveAndLoad">
  225. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.SaveAndLoad.dll</HintPath>
  226. </Reference>
  227. <Reference Include="RobocraftX.SaveGameDialog">
  228. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.SaveGameDialog.dll</HintPath>
  229. </Reference>
  230. <Reference Include="RobocraftX.Serializers">
  231. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Serializers.dll</HintPath>
  232. </Reference>
  233. <Reference Include="RobocraftX.Services">
  234. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Services.dll</HintPath>
  235. </Reference>
  236. <Reference Include="RobocraftX.SignalHandling">
  237. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.SignalHandling.dll</HintPath>
  238. </Reference>
  239. <Reference Include="RobocraftX.StateSync">
  240. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.StateSync.dll</HintPath>
  241. </Reference>
  242. <Reference Include="RobocraftX_SpawnPoints">
  243. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX_SpawnPoints.dll</HintPath>
  244. </Reference>
  245. <Reference Include="RobocraftX_TextBlock">
  246. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX_TextBlock.dll</HintPath>
  247. </Reference>
  248. <Reference Include="RobocratX.SimulationCompositionRoot">
  249. <HintPath>..\ref\Gamecraft_Data\Managed\RobocratX.SimulationCompositionRoot.dll</HintPath>
  250. </Reference>
  251. <Reference Include="StringFormatter">
  252. <HintPath>..\ref\Gamecraft_Data\Managed\StringFormatter.dll</HintPath>
  253. </Reference>
  254. <Reference Include="Svelto.Common">
  255. <HintPath>..\ref\Gamecraft_Data\Managed\Svelto.Common.dll</HintPath>
  256. </Reference>
  257. <Reference Include="Svelto.ECS.Debugger">
  258. <HintPath>..\ref\Gamecraft_Data\Managed\Svelto.ECS.Debugger.dll</HintPath>
  259. </Reference>
  260. <Reference Include="Svelto.ECS">
  261. <HintPath>..\ref\Gamecraft_Data\Managed\Svelto.ECS.dll</HintPath>
  262. </Reference>
  263. <Reference Include="Svelto.Services">
  264. <HintPath>..\ref\Gamecraft_Data\Managed\Svelto.Services.dll</HintPath>
  265. </Reference>
  266. <Reference Include="Svelto.Tasks">
  267. <HintPath>..\ref\Gamecraft_Data\Managed\Svelto.Tasks.dll</HintPath>
  268. </Reference>
  269. <Reference Include="Unity.Addressables">
  270. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath>
  271. </Reference>
  272. <Reference Include="Unity.Burst">
  273. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.dll</HintPath>
  274. </Reference>
  275. <Reference Include="Unity.Burst.Unsafe">
  276. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
  277. </Reference>
  278. <Reference Include="Unity.Collections">
  279. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
  280. </Reference>
  281. <Reference Include="Unity.Entities">
  282. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.dll</HintPath>
  283. </Reference>
  284. <Reference Include="Unity.Entities.Hybrid">
  285. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath>
  286. </Reference>
  287. <Reference Include="Unity.Entities.Properties">
  288. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.Properties.dll</HintPath>
  289. </Reference>
  290. <Reference Include="Unity.Entities.StaticTypeRegistry">
  291. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.StaticTypeRegistry.dll</HintPath>
  292. </Reference>
  293. <Reference Include="Unity.Jobs">
  294. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Jobs.dll</HintPath>
  295. </Reference>
  296. <Reference Include="Unity.Mathematics">
  297. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Mathematics.dll</HintPath>
  298. </Reference>
  299. <Reference Include="Unity.Mathematics.Extensions">
  300. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.dll</HintPath>
  301. </Reference>
  302. <Reference Include="Unity.Mathematics.Extensions.Hybrid">
  303. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.Hybrid.dll</HintPath>
  304. </Reference>
  305. <Reference Include="Unity.Physics">
  306. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Physics.dll</HintPath>
  307. </Reference>
  308. <Reference Include="Unity.Physics.Hybrid">
  309. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Physics.Hybrid.dll</HintPath>
  310. </Reference>
  311. <Reference Include="Unity.Postprocessing.Runtime">
  312. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Postprocessing.Runtime.dll</HintPath>
  313. </Reference>
  314. <Reference Include="Unity.Properties">
  315. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Properties.dll</HintPath>
  316. </Reference>
  317. <Reference Include="Unity.RenderPipelines.Core.Runtime">
  318. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.Core.Runtime.dll</HintPath>
  319. </Reference>
  320. <Reference Include="Unity.RenderPipelines.Core.ShaderLibrary">
  321. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
  322. </Reference>
  323. <Reference Include="Unity.RenderPipelines.Lightweight.Runtime">
  324. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.Lightweight.Runtime.dll</HintPath>
  325. </Reference>
  326. <Reference Include="Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary">
  327. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
  328. </Reference>
  329. <Reference Include="Unity.ResourceManager">
  330. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.ResourceManager.dll</HintPath>
  331. </Reference>
  332. <Reference Include="Unity.Scenes.Hybrid">
  333. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Scenes.Hybrid.dll</HintPath>
  334. </Reference>
  335. <Reference Include="Unity.ScriptableBuildPipeline">
  336. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.ScriptableBuildPipeline.dll</HintPath>
  337. </Reference>
  338. <Reference Include="Unity.TextMeshPro">
  339. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.TextMeshPro.dll</HintPath>
  340. </Reference>
  341. <Reference Include="Unity.Timeline">
  342. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Timeline.dll</HintPath>
  343. </Reference>
  344. <Reference Include="Unity.Transforms">
  345. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Transforms.dll</HintPath>
  346. </Reference>
  347. <Reference Include="Unity.Transforms.Hybrid">
  348. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Transforms.Hybrid.dll</HintPath>
  349. </Reference>
  350. <Reference Include="UnityEngine.AccessibilityModule">
  351. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
  352. </Reference>
  353. <Reference Include="UnityEngine.AIModule">
  354. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AIModule.dll</HintPath>
  355. </Reference>
  356. <Reference Include="UnityEngine.AndroidJNIModule">
  357. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AndroidJNIModule.dll</HintPath>
  358. </Reference>
  359. <Reference Include="UnityEngine.AnimationModule">
  360. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
  361. </Reference>
  362. <Reference Include="UnityEngine.ARModule">
  363. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ARModule.dll</HintPath>
  364. </Reference>
  365. <Reference Include="UnityEngine.AssetBundleModule">
  366. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
  367. </Reference>
  368. <Reference Include="UnityEngine.AudioModule">
  369. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
  370. </Reference>
  371. <Reference Include="UnityEngine.ClothModule">
  372. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ClothModule.dll</HintPath>
  373. </Reference>
  374. <Reference Include="UnityEngine.ClusterInputModule">
  375. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ClusterInputModule.dll</HintPath>
  376. </Reference>
  377. <Reference Include="UnityEngine.ClusterRendererModule">
  378. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath>
  379. </Reference>
  380. <Reference Include="UnityEngine.CoreModule">
  381. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
  382. </Reference>
  383. <Reference Include="UnityEngine.CrashReportingModule">
  384. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath>
  385. </Reference>
  386. <Reference Include="UnityEngine.DirectorModule">
  387. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.DirectorModule.dll</HintPath>
  388. </Reference>
  389. <Reference Include="UnityEngine">
  390. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.dll</HintPath>
  391. </Reference>
  392. <Reference Include="UnityEngine.DSPGraphModule">
  393. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath>
  394. </Reference>
  395. <Reference Include="UnityEngine.FileSystemHttpModule">
  396. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.FileSystemHttpModule.dll</HintPath>
  397. </Reference>
  398. <Reference Include="UnityEngine.GameCenterModule">
  399. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath>
  400. </Reference>
  401. <Reference Include="UnityEngine.GridModule">
  402. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.GridModule.dll</HintPath>
  403. </Reference>
  404. <Reference Include="UnityEngine.HotReloadModule">
  405. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath>
  406. </Reference>
  407. <Reference Include="UnityEngine.ImageConversionModule">
  408. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
  409. </Reference>
  410. <Reference Include="UnityEngine.IMGUIModule">
  411. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
  412. </Reference>
  413. <Reference Include="UnityEngine.InputLegacyModule">
  414. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
  415. </Reference>
  416. <Reference Include="UnityEngine.InputModule">
  417. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.InputModule.dll</HintPath>
  418. </Reference>
  419. <Reference Include="UnityEngine.JSONSerializeModule">
  420. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
  421. </Reference>
  422. <Reference Include="UnityEngine.LocalizationModule">
  423. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath>
  424. </Reference>
  425. <Reference Include="UnityEngine.ParticleSystemModule">
  426. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
  427. </Reference>
  428. <Reference Include="UnityEngine.PerformanceReportingModule">
  429. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath>
  430. </Reference>
  431. <Reference Include="UnityEngine.Physics2DModule">
  432. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath>
  433. </Reference>
  434. <Reference Include="UnityEngine.PhysicsModule">
  435. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
  436. </Reference>
  437. <Reference Include="UnityEngine.ProfilerModule">
  438. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath>
  439. </Reference>
  440. <Reference Include="UnityEngine.ScreenCaptureModule">
  441. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath>
  442. </Reference>
  443. <Reference Include="UnityEngine.SharedInternalsModule">
  444. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath>
  445. </Reference>
  446. <Reference Include="UnityEngine.SpriteMaskModule">
  447. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath>
  448. </Reference>
  449. <Reference Include="UnityEngine.SpriteShapeModule">
  450. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath>
  451. </Reference>
  452. <Reference Include="UnityEngine.StreamingModule">
  453. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.StreamingModule.dll</HintPath>
  454. </Reference>
  455. <Reference Include="UnityEngine.SubstanceModule">
  456. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath>
  457. </Reference>
  458. <Reference Include="UnityEngine.TerrainModule">
  459. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TerrainModule.dll</HintPath>
  460. </Reference>
  461. <Reference Include="UnityEngine.TerrainPhysicsModule">
  462. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath>
  463. </Reference>
  464. <Reference Include="UnityEngine.TextCoreModule">
  465. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
  466. </Reference>
  467. <Reference Include="UnityEngine.TextRenderingModule">
  468. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
  469. </Reference>
  470. <Reference Include="UnityEngine.TilemapModule">
  471. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TilemapModule.dll</HintPath>
  472. </Reference>
  473. <Reference Include="UnityEngine.TLSModule">
  474. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
  475. </Reference>
  476. <Reference Include="UnityEngine.UI">
  477. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
  478. </Reference>
  479. <Reference Include="UnityEngine.UIElementsModule">
  480. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
  481. </Reference>
  482. <Reference Include="UnityEngine.UIModule">
  483. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIModule.dll</HintPath>
  484. </Reference>
  485. <Reference Include="UnityEngine.UmbraModule">
  486. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UmbraModule.dll</HintPath>
  487. </Reference>
  488. <Reference Include="UnityEngine.UNETModule">
  489. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UNETModule.dll</HintPath>
  490. </Reference>
  491. <Reference Include="UnityEngine.UnityAnalyticsModule">
  492. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath>
  493. </Reference>
  494. <Reference Include="UnityEngine.UnityConnectModule">
  495. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath>
  496. </Reference>
  497. <Reference Include="UnityEngine.UnityTestProtocolModule">
  498. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath>
  499. </Reference>
  500. <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
  501. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  502. </Reference>
  503. <Reference Include="UnityEngine.UnityWebRequestAudioModule">
  504. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  505. </Reference>
  506. <Reference Include="UnityEngine.UnityWebRequestModule">
  507. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
  508. </Reference>
  509. <Reference Include="UnityEngine.UnityWebRequestTextureModule">
  510. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  511. </Reference>
  512. <Reference Include="UnityEngine.UnityWebRequestWWWModule">
  513. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  514. </Reference>
  515. <Reference Include="UnityEngine.VehiclesModule">
  516. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath>
  517. </Reference>
  518. <Reference Include="UnityEngine.VFXModule">
  519. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VFXModule.dll</HintPath>
  520. </Reference>
  521. <Reference Include="UnityEngine.VideoModule">
  522. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
  523. </Reference>
  524. <Reference Include="UnityEngine.VRModule">
  525. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VRModule.dll</HintPath>
  526. </Reference>
  527. <Reference Include="UnityEngine.WindModule">
  528. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.WindModule.dll</HintPath>
  529. </Reference>
  530. <Reference Include="UnityEngine.XRModule">
  531. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
  532. </Reference>
  533. <Reference Include="uREPL">
  534. <HintPath>..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
  535. </Reference>
  536. <Reference Include="VisualProfiler">
  537. <HintPath>..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
  538. </Reference>
  539. <Reference Include="Microsoft.CSharp" />
  540. </ItemGroup>
  541. <!--End Dependencies-->
  542. </Project>