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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
-
- using Svelto.ECS;
- using Svelto.ECS.Internal;
-
- using GamecraftModdingAPI.Events;
-
- namespace GamecraftModdingAPI.Engines
- {
- /// <summary>
- /// Engine interface to handle ModEventEntityStruct events emitted by IEventEmitterEngines.
- /// </summary>
- public interface IReactionaryEngine<T> : IApiEngine, IReactOnAddAndRemove<T>, IReactOnAddAndRemove where T : unmanaged, IEntityComponent
- {
- }
- }
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