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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
-
- using Svelto.ECS;
-
- namespace GamecraftModdingAPI.Engines
- {
- /// <summary>
- /// Base engine interface used by all GamecraftModdingAPI engines
- /// </summary>
- public interface IApiEngine : IEngine, IQueryingEntitiesEngine, IDisposable
- {
- /// <summary>
- /// The name of the engine
- /// </summary>
- string Name { get; }
-
- /// <summary>
- /// Whether the emitter can be removed with Manager.RemoveEventEmitter(name)
- /// </summary>
- bool isRemovable { get; }
- }
- }
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