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- using System;
-
- using FMOD.Studio;
- using FMODUnity;
- using Gamecraft.Wires;
- using RobocraftX.Common;
- using RobocraftX.Blocks;
- using Svelto.ECS;
- using Unity.Mathematics;
-
- using GamecraftModdingAPI;
- using GamecraftModdingAPI.Tests;
- using GamecraftModdingAPI.Utility;
-
- namespace GamecraftModdingAPI.Blocks
- {
- public class MusicBlock : SignalingBlock
- {
- public MusicBlock(EGID id) : base(id)
- {
- }
-
- public MusicBlock(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_MUSIC_BLOCK_GROUP))
- {
- }
-
- public byte TrackIndex
- {
- get
- {
- return BlockEngine.GetBlockInfo(this, (MusicBlockDataEntityStruct st) => st.trackIndx);
- }
-
- set
- {
- BlockEngine.SetBlockInfo(this,
- (ref MusicBlockDataEntityStruct msdes, byte val) => msdes.trackIndx = val, value);
- }
- }
-
- public Guid Track
- {
- get
- {
- return BlockEngine.GetBlockInfo(this,
- (MusicBlockDataEntityStruct msdes) => msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx));
- }
-
- set
- {
- BlockEngine.SetBlockInfo(this, (ref MusicBlockDataEntityStruct msdes, Guid val) =>
- {
- for (byte i = 0; i < msdes.fmod2DEventPaths.Count<Guid>(); i++)
- {
- Guid track = msdes.fmod2DEventPaths.Get<Guid>(i);
- if (track == val)
- {
- msdes.trackIndx = i;
- break;
- }
- }
- }, value);
- }
- }
-
- public Guid[] Tracks
- {
- get
- {
- return BlockEngine.GetBlockInfo(this, (MusicBlockDataEntityStruct msdes) =>
- {
- Guid[] tracks = new Guid[msdes.fmod2DEventPaths.Count<Guid>()];
- for (byte i = 0; i < tracks.Length; i++)
- {
- tracks[i] = msdes.fmod2DEventPaths.Get<Guid>(i);
- }
- return tracks;
- });
- }
- }
-
- public float Volume
- {
- get
- {
- return BlockEngine.GetBlockInfo(this, (MusicBlockDataEntityStruct msdes) => msdes.tweakableVolume);
- }
-
- set
- {
- BlockEngine.SetBlockInfo(this,
- (ref MusicBlockDataEntityStruct msdes, float val) => msdes.tweakableVolume = val, value);
- }
- }
-
- public ChannelType ChannelType
- {
- get
- {
- //Assert.Log("Block exists: " + Exists);
- return BlockEngine.GetBlockInfo(this,
- (MusicBlockDataEntityStruct msdes) => (ChannelType) msdes.channelType);
- }
-
- set
- {
- BlockEngine.SetBlockInfo(this,
- (ref MusicBlockDataEntityStruct msdes, ChannelType val) => msdes.channelType = (byte) val, value);
- }
- }
-
- public bool IsPlaying
- {
- get
- {
- return BlockEngine.GetBlockInfo(this,
- (MusicBlockDataEntityStruct msdes) => msdes.isPlaying);
- }
-
- set
- {
- BlockEngine.SetBlockInfo(this, (ref MusicBlockDataEntityStruct msdes, bool val) =>
- {
- if (msdes.isPlaying == val) return;
- if (val)
- {
- // start playing
- EventInstance inst = RuntimeManager.CreateInstance(msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx));
- inst.setVolume(msdes.tweakableVolume / 100f);
- inst.start();
- msdes.eventHandle = inst.handle;
- }
- else
- {
- // stop playing
- EventInstance inst = default(EventInstance);
- inst.handle = msdes.eventHandle;
- inst.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT);
- inst.release();
- }
- msdes.isPlaying = val;
- }, value);
- }
- }
- }
- }
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