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- using System;
- using System.Collections.Generic;
- using HarmonyLib;
-
- using RobocraftX;
- using RobocraftX.Common;
- using RobocraftX.Schedulers;
- using RobocraftX.SimulationModeState;
- using Svelto.ECS;
- using Svelto.Tasks;
- using Svelto.Tasks.Lean;
-
- using GamecraftModdingAPI.Blocks;
- using GamecraftModdingAPI.Engines;
- using GamecraftModdingAPI.Utility;
-
- namespace GamecraftModdingAPI.App
- {
- public class GameGameEngine : IApiEngine
- {
- public event EventHandler<GameEventArgs> EnterGame;
-
- public event EventHandler<GameEventArgs> ExitGame;
-
- public string Name => "GamecraftModdingAPIGameInfoMenuEngine";
-
- public bool isRemovable => false;
-
- public EntitiesDB entitiesDB { set; private get; }
-
- public void Dispose()
- {
- ExceptionUtil.InvokeEvent(ExitGame, this, new GameEventArgs { GameName = GameMode.SaveGameDetails.Name, GamePath = GameMode.SaveGameDetails.Folder });
- IsInGame = false;
- }
-
- public void Ready()
- {
- ExceptionUtil.InvokeEvent(EnterGame, this, new GameEventArgs { GameName = GameMode.SaveGameDetails.Name, GamePath = GameMode.SaveGameDetails.Folder });
- IsInGame = true;
- }
-
- // game functionality
-
- public bool IsInGame
- {
- get;
- private set;
- } = false;
-
- public void ExitCurrentGame(bool async = false)
- {
- if (async)
- {
- ExitCurrentGameAsync().RunOn(Lean.EveryFrameStepRunner_TimeRunningAndStopped);
- }
- else
- {
- entitiesDB.QueryEntity<GameSceneEntityStruct>(CommonExclusiveGroups.GameSceneEGID).WantsToQuit = true;
- entitiesDB.PublishEntityChange<GameSceneEntityStruct>(CommonExclusiveGroups.GameSceneEGID);
- }
-
- }
-
- public IEnumerator<TaskContract> ExitCurrentGameAsync()
- {
- /*
- while (Lean.EveryFrameStepRunner_RUNS_IN_TIME_STOPPED_AND_RUNNING.isStopping) { yield return Yield.It; }
- AccessTools.Method(typeof(FullGameCompositionRoot), "SwitchToMenu").Invoke(FullGameFields.Instance, new object[0]);*/
- yield return Yield.It;
- entitiesDB.QueryEntity<GameSceneEntityStruct>(CommonExclusiveGroups.GameSceneEGID).WantsToQuit = true;
- entitiesDB.PublishEntityChange<GameSceneEntityStruct>(CommonExclusiveGroups.GameSceneEGID);
- }
-
- public void SaveCurrentGame()
- {
- ref GameSceneEntityStruct gses = ref entitiesDB.QueryEntity<GameSceneEntityStruct>(CommonExclusiveGroups.GameSceneEGID);
- gses.LoadAfterSaving = false;
- gses.SaveNow = true;
- entitiesDB.PublishEntityChange<GameSceneEntityStruct>(CommonExclusiveGroups.GameSceneEGID);
- }
-
- public bool IsTimeRunningMode()
- {
- return TimeRunningModeUtil.IsTimeRunningMode(entitiesDB);
- }
-
- public bool IsTimeStoppedMode()
- {
- return TimeRunningModeUtil.IsTimeStoppedMode(entitiesDB);
- }
-
- public void ToggleTimeMode()
- {
- TimeRunningModeUtil.ToggleTimeRunningState(entitiesDB);
- }
-
- public EGID[] GetAllBlocksInGame(BlockIDs filter = BlockIDs.Invalid)
- {
- var allBlocks = entitiesDB.QueryEntities<DBEntityStruct>();
- List<EGID> blockEGIDs = new List<EGID>();
- if (filter == BlockIDs.Invalid)
- {
- foreach (var (blocks, _) in allBlocks)
- {
- var buffer = blocks.ToBuffer().buffer;
- for (int i = 0; i < buffer.capacity; i++)
- blockEGIDs.Add(buffer[i].ID);
- }
-
- return blockEGIDs.ToArray();
- }
- else
- {
- foreach (var (blocks, _) in allBlocks)
- {
- var array = blocks.ToBuffer().buffer;
- for (var index = 0; index < array.capacity; index++)
- {
- var block = array[index];
- if (block.DBID == (ulong) filter)
- blockEGIDs.Add(block.ID);
- }
- }
-
- return blockEGIDs.ToArray();
- }
- }
- }
- }
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