A stable modding interface between Techblox and mods https://mod.exmods.org/
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
NGnius (Graham) 37e3c6f718 Remove debug FMOD patches 3 years ago
Automation Fix initial issues and add error on patch fail 3 years ago
GamecraftModdingAPI Remove debug FMOD patches 3 years ago
docs Fix expired discord invite 3 years ago
.gitattributes Create dependency gen 4 years ago
.gitignore Improve doc layout & style 4 years ago
GamecraftModdingAPI.sln Add automatic testing functionality 3 years ago
LICENSE Initial commit 4 years ago
README.md Improve dev info in README 3 years ago
doxygen.conf Bump version to 1.8.0 3 years ago
doxygen.xml Improve doc layout & style 4 years ago

README.md

GamecraftModdingAPI

Unofficial Gamecraft modding API for interfacing Gamecraft from mods.

The GamecraftModdingAPI aims to simplify the mods in two ways:

  • Ease-of-Use The API provides convenient ways to do common tasks such as moving blocks and adding commands. All of the Harmony patching is done for you, so you can focus on writing your mod instead of reading swathes of undocumented code.
  • Stability The API aims to be reliable and consistent between versions. This means your code won't break when the GamecraftModdingAPI or Gamecraft updates.

For more info, please check out the official documentation.

For more support, join the ExMods Discord.

Installation

Please follow the official mod installation guide or use GCMM.

Development

To get started, create a symbolic link called ref in the root of the project, or one folder higher, linking to the Gamecraft install folder. This will allow your IDE to resolve references to Gamecraft files for building and IDE tools.

GamecraftModdingAPI version numbers follow the Semantic Versioning guidelines.

External Libraries

GamecraftModdingAPI includes Harmony to modify the behaviour of existing Gamecraft code.

Disclaimer

This API is an unofficial modification of Gamecraft software, and is not endorsed or supported by FreeJam or Gamecraft. The GamecraftModdingAPI developer(s) claim no rights on the Gamecraft code referenced within this project. All code contained in this project is licensed under the GNU Public License v3.