Browse Source

Improve untested waypoint functionality

tags/v0.0.0a
NGnius (Graham) 4 years ago
parent
commit
fda43b4e95
4 changed files with 35 additions and 18 deletions
  1. +8
    -4
      README.md
  2. +10
    -2
      TestMod/TeleportEnginePatch.cs
  3. +12
    -12
      TestMod/TeleportPatch.cs
  4. +5
    -0
      TestMod/TestPlugin.cs

+ 8
- 4
README.md View File

@@ -4,14 +4,18 @@ Proof of concept mod and reference implementation

## Installation

1. Patch Gamecraft with [IPA](https://github.com/Eusth/IPA).
You will need to build it yourself; the latest release does not work (in the future the latest build will be available for download)
2. Build TestMod solution and copy `obj\Debug\net45\TestMod.dll` into Gamecraft's `Plugins\` folder (IPA should have created this automatically in the previous step)
1. Patch Gamecraft with [GCIPA](https://git.exmods.org/modtainers/GCIPA).
You should download the latest release and extract it to the Gamecraft folder.
To patch, drag `Gamecraft.exe` onto `IPA.exe`. You will need to redo this step whenever Gamecraft is updated.
2. Extract the TestMod zip into Gamecraft's `Plugins\` folder (GCIPA should have created this automatically in the previous step). You should see `0Harmony.dll` and `TestMod.dll` in the `Plugins\` folder. If those files are in another folder in `Plugins\` it will not work.
3. Launch Gamecraft.
You can check the log file `%APPDATA%\..\LocalLow\FreeJam\RobocraftX\Player.log` to confirm
You can check the log file `%APPDATA%\..\LocalLow\FreeJam\RobocraftX\Player.log` to confirm.
You should be able to see a message near the top showing how many plugins (should be 1) have been loaded and their names (should be TestPlugin v0.0.0a).

## Development

Interested in making your own mod?
Clone this repository and modify the Plugin class in `TestMod\TestPlugin.cs`.
Patch Gamecraft with [GCIPA](#installation)
Build the solution and copy `bin\Debug\net45\TestMod.dll` and `bin\Debug\net45\0Harmony.dll` into Gamecraft's `Plugins\` folder.
More information about the IPlugin and IEnhancedPlugin interface can be found [on the IPA repository](https://github.com/Eusth/IPA)

+ 10
- 2
TestMod/TeleportEnginePatch.cs View File

@@ -13,9 +13,17 @@ namespace TestMod.Waypoints
{
static TeleportCharacterCommandEngine Instance {get; private set;}

static void Postfix(TeleportCharacterCommandEngine __result)
static void Postfix(TeleportCharacterCommandEngine __result, TeleportCharacterCommandEngine __instance)
{
Instance = __result;
// this works because this class should be a singleton; only one copy of it should exist at a time
if (__instance != null)
{
Instance = __instance;
Debug.Log("Instance caught from constructor");
} else {
Instance = __result;
Debug.Log("Result caught from constructor")
}
Debug.Log("Caught TeleportCharacterCommandEngine");
}
}


+ 12
- 12
TestMod/TeleportPatch.cs View File

@@ -3,14 +3,20 @@ using System.Dictionary.Generic;
using Harmony;
using UnityEngine;
using Unity.Mathematics;
using RobocraftX.Character;
using RobocraftX.StateSync;
using RobocraftX.GUI.CommandLine;
using uREPL;

namespace TestMod.Waypoints
{
[HarmonyPatch]
[HarmonyPatch(typeof(uREPL.RuntimeCommands))]
[HarmonyPatch("Register")]
[HarmonyPatch(new Type[] { typeof(string), typeof(Action<float,float,float>), typeof(string) })]
class TeleportPatch
{
// TeleportPatch intercepts all Register(string, Action<float,float,float> string) method calls
// which allows it to catch Teleport Actions as they're registered as CLI commands
static Action<float,float,float> TeleportAbsolute {get; private set;}

static Action<float, float, float> TeleportRelative {get; private set;}
@@ -19,7 +25,7 @@ namespace TestMod.Waypoints

static void Prefix(string name, Action func, string description)
{
Debug.Log("Caught Register for "+name);
Debug.Log("Caught Register method call for "+name);
if (name.Equals("TeleportPlayerAbsolute"))
{
TeleportAbsolute = func;
@@ -31,13 +37,7 @@ namespace TestMod.Waypoints
}
}

static MethodBase TargetMethod(HarmonyInstance instance)
{
Type CLUtility = AccessTools.TypeByName("RobocraftX.GUI.CommandLine.CommandLineUtility");
return Harmony.AccessTools.Method(CLUtility, "Register", new Type[]{ typeof(string), typeof(Action<float, float, float>), typeof(string) }, new Type[]{ typeof(float), typeof(float), typeof(float) });
}

static void WaypointCommand(object name)
static void WaypointHereCommand(object name)
{
// hopefully entitiesDB does not become private in the future...
if (TeleportEnginePatch.Instance == null)
@@ -45,16 +45,16 @@ namespace TestMod.Waypoints
uREPL.Log.Error("Teleport command object missing!");
return;
}
ref RigidBodyEntityStruct reference = ref TeleportEnginePatch.Instance.entitiesDB.QueryEntity<RigidBodyEntityStruct>(0u, CharacterExclusiveGroups.CharacterGroup);
if (_waypoints.ContainsKey(name))
{
_waypoints.Remove(name);
}
ref RigidBodyEntityStruct reference = ref TeleportEnginePatch.Instance.entitiesDB.QueryEntity<RigidBodyEntityStruct>(0u, CharacterExclusiveGroups.CharacterGroup);
_waypoints.Add(new float[3]{reference.x, reference.y, reference.z});
uREPL.Log.Output("Saved "+name.ToString());
}

static void TeleportWaypointCommand(object name)
static void TeleportToWaypointCommand(object name)
{
if (!_waypoints.ContainsKey(name))
{
@@ -66,7 +66,7 @@ namespace TestMod.Waypoints
uREPL.Log.Error("TeleportPlayerAbsolute command missing!");
return;
}
TeleportAbsolute(_waypoints[name]);
TeleportAbsolute(_waypoints[name][0], _waypoints[name][1], _waypoints[name][2]);
uREPL.Log.Output("Teleported player to "+name.ToString());
}
}


+ 5
- 0
TestMod/TestPlugin.cs View File

@@ -37,6 +37,11 @@ namespace TestMod
commandHelp.Invoke(null, new string[] { "Echo", "Write a message to the command line" });
uREPL.RuntimeCommands.Register("Exit", QuitCommand, "Close Gamecraft");
commandHelp.Invoke(null, new string[] { "Exit", "Forcefully exit Gamecraft immediately" });
// waypoint commands
uREPL.RuntimeCommands.Register<object>("WaypointHere", Waypoints.WaypointHereCommand, "/shrug");
commandHelp.Invoke(null, new string[] { "WaypointHere", "Create a named waypoint in your current location" });
uREPL.RuntimeCommands.Register<object>("TeleportToWaypoint", Waypoints.TeleportToWaypoint, "Blame Josh");
commandHelp.Invoke(null, new string[] { "TeleportToWaypoint", "Teleport to a waypoint by name" });
Debug.Log("TestPlugin startup complete");
}