# TestMod Mod base implementation ## Installation 1. Patch Gamecraft with [GCIPA](https://git.exmods.org/modtainers/GCIPA). You should download the latest release and extract it to the Gamecraft folder. To patch, drag `Gamecraft.exe` onto `IPA.exe`. You will need to redo this step whenever Gamecraft is updated. 2. Extract the TestMod zip into Gamecraft's `Plugins\` folder (GCIPA should have created this automatically in the previous step). You should see `0Harmony.dll` and `TestMod.dll` in the `Plugins\` folder. If those files are in another folder in `Plugins\` it will not work. 3. Launch Gamecraft. You can check the log file `%APPDATA%\..\LocalLow\FreeJam\Gamecraft\Player.log` to confirm. You should be able to see a message near the top showing how many plugins have been loaded and their names. ## Development Interested in making your own mod? Clone this repository and modify the Plugin class in `TestMod\TestPlugin.cs`. More information about the IPlugin and IEnhancedPlugin interface can be found [on the IPA repository](https://github.com/Eusth/IPA)