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- using System;
- using System.IO;
- using System.Text;
-
- namespace CLre_server.API.Config
- {
- [Serializable]
- public struct CLreConfig
- {
- public bool clre_clients_only;
- public bool web_server;
- public bool terrain_exclusion_zone;
- public bool chat_commands;
- public string email_address;
- public string password;
- public string[] bans;
- public string[] moderators;
-
- public static CLreConfig Default()
- {
- return new CLreConfig
- {
- clre_clients_only = false,
- web_server = false,
- terrain_exclusion_zone = false,
- chat_commands = false,
- email_address = "email@address.com",
- password = "s3cur3-password",
- bans = new string[0],
- moderators = new []{ "NGuiness", "NGnius", "Zhang"},
- };
- }
-
- public static CLreConfig FromString(string s)
- {
- return UnityEngine.JsonUtility.FromJson<CLreConfig>(s);
- }
-
- public static CLreConfig FromFile(string path)
- {
- string s = File.ReadAllText(path);
- return FromString(s);
- }
-
- public static CLreConfig FromFileSafely(string path)
- {
- // try to load config file
- CLreConfig conf = Default();
- try
- {
- string s = File.ReadAllText(path);
- conf = FromString(s);
- }
- catch (Exception e)
- {
- Utility.Logging.LogWarning($"Failed to load {path}: {e}\n{e.StackTrace}");
- try
- {
- File.WriteAllText(path, conf.ToString());
- }
- catch (Exception e2)
- {
- Utility.Logging.LogWarning($"Failed to write {path}: {e2}\n{e2.StackTrace}");
- }
- }
-
- return conf;
- }
-
- public override string ToString()
- {
- return UnityEngine.JsonUtility.ToJson(this, true);
- }
-
- public void ToFile(string path)
- {
- File.WriteAllText(path, this.ToString());
- }
- }
- }
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