Unofficial CardLife revival project, pronounced like "celery"
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ServerEventArgs.cs 386B

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  1. namespace CLre_server.API.MainServer
  2. {
  3. public struct StartingEventArgs{}
  4. public struct StartedEventArgs
  5. {
  6. public string photonVersion;
  7. public CloudRegionCode photonRegion;
  8. public string worldName;
  9. public string gameGuid;
  10. }
  11. public struct StopEventArgs{}
  12. public struct PlayerConnectArgs
  13. {
  14. public int PlayerId;
  15. }
  16. }