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# HelloModdingWorld |
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# CLre |
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Shell project for Gamecraft mods. |
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Shell project for Cardlife mods. |
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Use this as a quick-start project structure for your own mods, or to learn how modding works. |
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## Setup |
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This project requires most of Gamecraft's `.dll` files to function correctly. |
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Most, but not all, of these files are stored in Gamecraft's `Gamecraft_Data\Managed` folder. |
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This project requires most of Cardlife's `.dll` files to function correctly. |
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Most, but not all, of these files are stored in Cardlife's `Cardlife_Data\Managed` folder. |
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The project is pre-configured to look in a folder called ref in the solution's main directory or one level up from that. |
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You can make sure HelloModdingWorld can find all of `.dll` files it needs by copying your Gamecraft folder here and renaming it to `ref`, but you'll have to re-copy it after every Gamecraft update. |
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You can also create a symbolic link (look it up) to your Gamecraft install folder named `ref` in this folder to avoid having to re-copy files. |
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You can make sure CLre can find all of `.dll` files it needs by copying your Cardlife folder beside this repo's parent folder and renaming it to `cl`, but you'll have to re-copy it after every Cardlife update. |
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You can also create a symbolic link (look it up) to your Cardlife install folder named `cl` in the same spot to avoid having to re-copy files. |
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For any mod to work, you will have to patch your game with [GCIPA](https://git.exmods.org/modtainers/GCIPA). |
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[Direct link to install guide](https://git.exmods.org/modtainers/GCIPA/src/branch/master/README.md#how-to-install). |
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!!Download a release from git.exmods.org not github.com!! |
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This project also requires the [GamecraftModdingAPI](https://git.exmods.org/modtainers/GamecraftModdingAPI) library to be installed (in `ref/Plugins/GamecraftModdingAPI.dll`). |
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[Direct link to install guide](https://www.exmods.org/guides/install.html). |
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For any mod to work, you will have to patch your game with the Cardlife adaptation of [GCIPA](https://git.exmods.org/modtainers/GCIPA/src/branch/cardlife). |
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The installation process is roughly the same as for Gamecraft: [GCIPA Gamecraft install guide](https://git.exmods.org/modtainers/GCIPA/src/branch/master/README.md#how-to-install). |
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## Building |
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After you've completed the setup, open the solution file `HelloModdingWorld.sln` in your prefered C# .NET/Mono development environment. |
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I'd recommend Visual Studio Community Edition or JetBrains Rider for Windows and Monodevelop for Linux. |
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After you've completed the setup, open the solution file `CLre.sln` in your prefered C# .NET/Mono development environment. |
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I'd recommend Visual Studio Community Edition or JetBrains Rider. |
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If you've successfully completed setup, you should be able to build the HelloModdingWorld project without errors. |
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If you've successfully completed setup, you should be able to build the CLre project without errors. |
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If it doesn't work and you can't figure out why, ask for help on [our Discord server](https://discord.gg/xjnFxQV). |
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## Installation |
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To install the HelloModdingWorld mod, copy the build's `HelloModdingWorld.dll` into the `Plugins` folder in Gamecraft's main folder. |
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To install the CLre mod, copy the build's `CLre.dll` into the `Plugins` folder in Cardlife's main folder. |