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Final touches for v0.0.2

tags/v0.0.2
NGnius (Graham) 2 years ago
parent
commit
8b470aa690
2 changed files with 7 additions and 5 deletions
  1. +2
    -2
      CLre_server/API/Engines/ServerEngines.cs
  2. +5
    -3
      README.md

+ 2
- 2
CLre_server/API/Engines/ServerEngines.cs View File

@@ -34,9 +34,9 @@ namespace CLre_server.API.Engines
[HarmonyPatch(typeof(GameServer.GameFramework.MainGameServer), "BuildDeprecatedEngines")]
class MainGameServer_BuildDeprecatedEngines_Patch
{
internal static FasterList<ServerEnginePreBuild> beforeBuildEngines = new FasterList<ServerEnginePreBuild>();
internal static FasterList<ICLreEngine> beforeBuildEngines = new FasterList<ICLreEngine>();
internal static FasterList<ServerEnginePostBuild> afterBuildEngines = new FasterList<ServerEnginePostBuild>();
internal static FasterList<ICLreEngine> afterBuildEngines = new FasterList<ICLreEngine>();

[HarmonyPrefix]
public static void BeforeMethodCall(GameServer.GameFramework.MainGameServer __instance, IEntityFactory ____entityFactory)


+ 5
- 3
README.md View File

@@ -63,13 +63,15 @@ CLre provides a minimal modding API and useful bugfixes for the Cardlife client.

### Fixes

As of v0.0.1, six (6) bugfixes are implemented.
As of v0.0.2, eight (8) bugfixes are implemented.
- InitLogSooner: Start the logger slightly sooner than Cardlife does [TARGET: CustomLoggerThread] [ID: 0] (0M/2P/1I/0W/0A/0D/3T)
- EnchantmentTableFloatParseFix: [MORE: https://trello.com/c/qawBFb7P/1-enchantment-table-fails-to-work] [ID: 1] (0M/2P/0I/0W/0A/0D/2T)
- ExclusionImprovement: [MORE: https://trello.com/c/Ue4yIqWQ/11-placing-material-in-restricted-areas] [ID: 2] (0M/2P/0I/0W/0A/0D/2T)
- ClientDurabilityNodeErrorRemover: [MORE: https://trello.com/c/YT3VbXpZ/15-durability-log-error] [ID: 3] (0M/2P/0I/0W/1A/0D/3T)
- CooldownCrossSlotSync: [MORE: https://trello.com/c/65FPrTjK/12-no-cooldown-between-inventory-slots] [ID: 4] (0M/1P/0I/0W/0A/0D/1T)
- ScrollSpeedImprovement: [MORE: https://trello.com/c/elL8IVdn/4-scroll-menus-are-insensitive] [ID: 5] (0M/1P/0I/0W/0A/0D/1T)
- MiniScreenEmbiggener: [MORE: https://trello.com/c/NAls3XaE/17-game-starts-minimized-and-wont-restore] [ID: 6] (0M/0P/1I/0W/0A/0D/1T)
- UnderStructureCollider: [MORE: https://trello.com/c/nfuaZWQZ/10-passing-through-structures] [ID: 7] (1M/1P/1I/0W/0A/0D/3T)
### API
@@ -82,7 +84,7 @@ CLre_server provides a minimal modding API, admin HTTP server, and bugfixes for

### Fixes

As of v0.0.1, one (1) bugfix is implemented.
As of v0.0.2, one (1) bugfix is implemented.
- InitLogSooner: Start the logger slightly sooner than Cardlife does [TARGET: CustomLoggerThread] [ID: 0] (0M/2P/1I/0W/0A/0D/3T)

### API
@@ -105,4 +107,4 @@ GET /l/current Server output log, up-to-date as of last webpage refresh
GET /d/version Cardlife, Unity and CLre version information
GET /status.json Useful status information about players and server state in JSON format
GET /c/game.json Basically GameServerSettings.json for the running Cardlife server
```
```

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