Discord integration for Gamecraft
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
NGnius (Graham) c292f4e4a8 Improve popup and add lobby list command 4 years ago
GameSDKcraft Improve popup and add lobby list command 4 years ago
.gitignore Create project 4 years ago
GameSDKcraft.sln Rename to GameSDKcraft with tweaks 4 years ago
LICENSE Update license 4 years ago
README.md Update README with namechange info 4 years ago

README.md

GameSDKcraft

Experimental project for Discord Rich Presence in Gamecraft. This currently only works in native environments, although you can use Discord-IPC-bridge to get Discord integration working through Wine/Proton.

Dev environment Setup

This project requires most of Gamecraft's .dll files to function correctly. Most, but not all, of these files are stored in Gamecraft's Gamecraft_Data\Managed folder. The project is pre-configured to look in a folder called ref in the solution's main directory or one level up from that.

You can make sure GameSDKcraft can find all of .dll files it needs by copying your Gamecraft folder here and renaming it to ref, but you'll have to re-copy it after every Gamecraft update. You can also create a symbolic link (look it up) to your Gamecraft install folder named ref in this folder to avoid having to re-copy files.

For any mod to work, you will have to patch your game with GCIPA. Direct link to install guide. !!Download a release from git.exmods.org not github.com!!

This project also requires the GamecraftModdingAPI library to be installed (in ref/Plugins/GamecraftModdingAPI.dll). Direct link to install guide.

For rich presence functionality, files in lib/x86_64 of Discord's GameSDK must be copied to ref/Gamecraft_Data/Plugins. The GameSDK csharp folder is already included in the git repo.

Building

After you've completed the setup, open the solution file GameSDKcraft.sln in your prefered C# .NET/Mono development environment. I'd recommend Visual Studio Community Edition or JetBrains Rider for Windows and Monodevelop for Linux.

If you've successfully completed setup, you should be able to build the GameSDKcraft project without errors. If it doesn't work and you can't figure out why, ask for help on our Discord server.

Installation

To install the GameSDKcraft mod, copy the build's GameSDKcraft.dll into the Plugins folder in Gamecraft's main folder.