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Remove missing dependencies causing build warnings

tags/v1.1.0
NGnius (Graham) 3 years ago
parent
commit
53564b9c56
1 changed files with 0 additions and 12 deletions
  1. +0
    -12
      Pixi/Pixi.csproj

+ 0
- 12
Pixi/Pixi.csproj View File

@@ -64,10 +64,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath>
</Reference>
<Reference Include="BlockEntityFactory">
<HintPath>..\ref\Gamecraft_Data\Managed\BlockEntityFactory.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\BlockEntityFactory.dll</HintPath>
</Reference>
<Reference Include="Blocks.HUDFeedbackBlocks">
<HintPath>..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath>
@@ -188,10 +184,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.Wires.Input">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.Wires.Mockup">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath>
@@ -412,10 +404,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX_TextBlock.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX_TextBlock.dll</HintPath>
</Reference>
<Reference Include="RobocratX.SimulationCompositionRoot">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocratX.SimulationCompositionRoot.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocratX.SimulationCompositionRoot.dll</HintPath>
</Reference>
<Reference Include="StringFormatter">
<HintPath>..\ref\Gamecraft_Data\Managed\StringFormatter.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\StringFormatter.dll</HintPath>