Gamecraft mod for converting images into coloured blocks. Think of it like automatic pixel art.
To install the Pixi mod, copy the build's Pixi.dll
into the Plugins
folder in Gamecraft's main folder.
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Pixi's development environment is similar to most Gamecraft mods, since it's based on HelloModdingWorld's configuration.
This project requires most of Gamecraft's .dll
files to function correctly.
Most, but not all, of these files are stored in Gamecraft's Gamecraft_Data\Managed
folder.
The project is pre-configured to look in a folder called ref in the solution's main directory or one level up from that.
You can make sure Pixi can find all of .dll
files it needs by copying your Gamecraft folder here and renaming it to ref
, but you'll have to re-copy it after every Gamecraft update.
You can also create a symbolic link (look it up) to your Gamecraft install folder named ref
in this folder to avoid having to re-copy files.
Like most mods, you will have to patch your game with GCIPA.
Pixi also requires the GamecraftModdingAPI library to be installed (in ref/Plugins/GamecraftModdingAPI.dll
).
After you've completed the setup, open the solution file Pixi.sln
in your prefered C# .NET/Mono development environment.
I'd recommend Visual Studio Community Edition or JetBrains Rider for Windows and Monodevelop for Linux.
If you've successfully completed setup, you should be able to build the Pixi project without errors. If it doesn't work and you can't figure out why, ask for help on our Discord server.