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  747. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
  748. <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
  749. </Reference>
  750. <Reference Include="Unity.ResourceManager">
  751. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.ResourceManager.dll</HintPath>
  752. <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.ResourceManager.dll</HintPath>
  753. </Reference>
  754. <Reference Include="Unity.Scenes.Hybrid">
  755. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Scenes.Hybrid.dll</HintPath>
  756. <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Scenes.Hybrid.dll</HintPath>
  757. </Reference>
  758. <Reference Include="Unity.ScriptableBuildPipeline">
  759. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.ScriptableBuildPipeline.dll</HintPath>
  760. <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.ScriptableBuildPipeline.dll</HintPath>
  761. </Reference>
  762. <Reference Include="Unity.Serialization">
  763. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Serialization.dll</HintPath>
  764. <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Serialization.dll</HintPath>
  765. </Reference>
  766. <Reference Include="Unity.TextMeshPro">
  767. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.TextMeshPro.dll</HintPath>
  768. <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.TextMeshPro.dll</HintPath>
  769. </Reference>
  770. <Reference Include="Unity.Timeline">
  771. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Timeline.dll</HintPath>
  772. <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Timeline.dll</HintPath>
  773. </Reference>
  774. <Reference Include="Unity.Transforms">
  775. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Transforms.dll</HintPath>
  776. <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Transforms.dll</HintPath>
  777. </Reference>
  778. <Reference Include="Unity.Transforms.Hybrid">
  779. <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Transforms.Hybrid.dll</HintPath>
  780. <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Transforms.Hybrid.dll</HintPath>
  781. </Reference>
  782. <Reference Include="UnityEngine.UI">
  783. <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
  784. <HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
  785. </Reference>
  786. <Reference Include="uREPL">
  787. <HintPath>..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
  788. <HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
  789. </Reference>
  790. <Reference Include="VisualProfiler">
  791. <HintPath>..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
  792. <HintPath>..\..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
  793. </Reference>
  794. <Reference Include="Microsoft.CSharp" />
  795. </ItemGroup>
  796. <!--End Dependencies-->
  797. <ItemGroup>
  798. <Folder Include="Server\" />
  799. <Folder Include="Scoring\" />
  800. </ItemGroup>
  801. </Project>