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Oh they connect if Sync() isn't used

tags/v1.0.0
NorbiPeti 4 vuotta sitten
vanhempi
commit
1069b3a591
1 muutettua tiedostoa jossa 2 lisäystä ja 23 poistoa
  1. +2
    -23
      GCMC/CubePlacerEngine.cs

+ 2
- 23
GCMC/CubePlacerEngine.cs Näytä tiedosto

@@ -88,23 +88,16 @@ namespace GCMC

Log.Output("Reading file...");
Blocks[] blocksArray = null;
//Console.WriteLine("Outside thread: " + Thread.CurrentThread.ManagedThreadId);
//Console.WriteLine("Outside context: " + SynchronizationContext.Current);
await Task.Run(() =>
{
//Console.WriteLine("Inside thread: " + Thread.CurrentThread.Name);
var fs = File.OpenText(name);
_traceWriter.FileLength = ((FileStream) fs.BaseStream).Length;
blocksArray = _serializer.Deserialize<Blocks[]>(new JsonTextReader(fs));
});
//Console.WriteLine("After thread: " + Thread.CurrentThread.ManagedThreadId);
Log.Output("Placing blocks...");
int i;
uint start = BlockIdentifiers.LatestBlockID + 1;
uint end = start;
for (i = 0; i < blocksArray.Length; i++)
{
//if (i % 5000 == 0) await AsyncUtils.WaitForSubmission();
var blocks = blocksArray[i];
if (!mapping.TryGetValue(blocks.Material, out var type))
{
@@ -114,23 +107,9 @@ namespace GCMC

if (type.Type == BlockIDs.Invalid) continue;

end = Block.PlaceNew(type.Type, (blocks.Start + blocks.End) / 10 * 3, color: type.Color.Color,
Block.PlaceNew(type.Type, (blocks.Start + blocks.End) / 10 * 3, color: type.Color.Color,
darkness: type.Color.Darkness, scale: (blocks.End - blocks.Start + 1) * 3,
rotation: float3.zero).Id.entityID;
}

await AsyncUtils.WaitForSubmission();
var conns = entitiesDB.QueryEntities<GridConnectionsEntityStruct>(CommonExclusiveGroups
.OWNED_BLOCKS_GROUP);
Log.Output("Start: " + start + " - End: " + end);
Log.Output("conn: " + conns[start].isIsolator + " " + conns[start].isProcessed + " " +
conns[start].areConnectionsAssigned + " " + conns[start].ID + " " +
conns[start].machineRigidBodyId);
for (uint j = start; j <= end; j++)
{
conns[j].isProcessed = false;
conns[j].areConnectionsAssigned = false;
conns[j].isIsolator = false;
rotation: float3.zero);
}

Log.Output(i + " blocks placed.");


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