Minecraft world importer for Gamecraft.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

72 lines
3.6KB

  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>netstandard2.0</TargetFramework>
  4. </PropertyGroup>
  5. <ItemGroup>
  6. <PackageReference Include="fNbt" Version="0.6.4" />
  7. </ItemGroup>
  8. <ItemGroup>
  9. <Reference Include="0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null">
  10. <HintPath>bin\Debug\netstandard2.0\0Harmony.dll</HintPath>
  11. </Reference>
  12. <Reference Include="BlockEntityFactory, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  13. <HintPath>..\ref\BlockEntityFactory.dll</HintPath>
  14. </Reference>
  15. <Reference Include="CommandLine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  16. <HintPath>..\ref\CommandLine.dll</HintPath>
  17. </Reference>
  18. <Reference Include="DataLoader, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  19. <HintPath>..\ref\DataLoader.dll</HintPath>
  20. </Reference>
  21. <Reference Include="GamecraftModdingAPI, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null">
  22. <HintPath>..\..\GamecraftModdingAPI\GamecraftModdingAPI\bin\Debug\net48\GamecraftModdingAPI.dll</HintPath>
  23. </Reference>
  24. <Reference Include="IllusionPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
  25. <HintPath>IllusionPlugin.dll</HintPath>
  26. </Reference>
  27. <Reference Include="RobocraftX.Blocks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  28. <HintPath>..\ref\RobocraftX.Blocks.dll</HintPath>
  29. </Reference>
  30. <Reference Include="RobocraftX.Character, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  31. <HintPath>..\ref\RobocraftX.Character.dll</HintPath>
  32. </Reference>
  33. <Reference Include="RobocraftX.Common, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  34. <HintPath>..\ref\RobocraftX.Common.dll</HintPath>
  35. </Reference>
  36. <Reference Include="RobocraftX.GUI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  37. <HintPath>..\ref\RobocraftX.GUI.dll</HintPath>
  38. </Reference>
  39. <Reference Include="RobocraftX.Input, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  40. <HintPath>..\ref\RobocraftX.Input.dll</HintPath>
  41. </Reference>
  42. <Reference Include="RobocraftX.MachineEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  43. <HintPath>..\ref\RobocraftX.MachineEditor.dll</HintPath>
  44. </Reference>
  45. <Reference Include="RobocraftX.StateSync, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  46. <HintPath>..\ref\RobocraftX.StateSync.dll</HintPath>
  47. </Reference>
  48. <Reference Include="Svelto.Common, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  49. <HintPath>..\ref\Svelto.Common.dll</HintPath>
  50. </Reference>
  51. <Reference Include="Svelto.ECS, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  52. <HintPath>..\ref\Svelto.ECS.dll</HintPath>
  53. </Reference>
  54. <Reference Include="Unity.Entities, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  55. <HintPath>..\ref\Unity.Entities.dll</HintPath>
  56. </Reference>
  57. <Reference Include="Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  58. <HintPath>..\ref\Unity.Mathematics.dll</HintPath>
  59. </Reference>
  60. <Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  61. <HintPath>..\ref\UnityEngine.CoreModule.dll</HintPath>
  62. </Reference>
  63. <Reference Include="uREPL, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  64. <HintPath>..\ref\uREPL.dll</HintPath>
  65. </Reference>
  66. </ItemGroup>
  67. </Project>