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@@ -1,7 +1,7 @@ |
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<Project Sdk="Microsoft.NET.Sdk"> |
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<PropertyGroup> |
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<TargetFramework>net48</TargetFramework> |
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<TargetFramework>net472</TargetFramework> |
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> |
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</PropertyGroup> |
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@@ -10,92 +10,98 @@ |
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</ItemGroup> |
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<ItemGroup> |
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<Reference Include="GamecraftModdingAPI"> |
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<HintPath>..\ref\Plugins\GamecraftModdingAPI.dll</HintPath> |
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</Reference> |
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<Reference Include="CommandLine"> |
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<HintPath>..\ref\CommandLine.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath> |
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</Reference> |
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<Reference Include="Facepunch.Steamworks.Win64"> |
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<HintPath>..\ref\Facepunch.Steamworks.Win64.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath> |
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</Reference> |
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<Reference Include="FullGame"> |
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<HintPath>..\ref\FullGame.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\FullGame.dll</HintPath> |
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</Reference> |
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<Reference Include="IllusionPlugin"> |
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<HintPath>..\IllusionPlugin.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath> |
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</Reference> |
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<Reference Include="RobocraftX.Character"> |
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<HintPath>..\ref\RobocraftX.Character.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Character.dll</HintPath> |
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</Reference> |
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<Reference Include="CommandLine"> |
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<HintPath>..\ref\RobocraftX.Common.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Common.dll</HintPath> |
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</Reference> |
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<Reference Include="RobocraftX.Blocks"> |
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<HintPath>..\ref\RobocraftX.Blocks.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.dll</HintPath> |
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</Reference> |
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<Reference Include="RobocraftX.Blocks.Ghost"> |
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.Ghost.dll</HintPath> |
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</Reference> |
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<Reference Include="RobocraftX.Character"> |
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<HintPath>..\ref\RobocraftX.Character.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Character.dll</HintPath> |
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</Reference> |
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<Reference Include="RobocraftX.Input"> |
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<HintPath>..\ref\RobocraftX.Input.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Input.dll</HintPath> |
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</Reference> |
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<Reference Include="RobocraftX.MainGame"> |
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<HintPath>..\ref\RobocraftX.MainGame.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.MainGame.dll</HintPath> |
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</Reference> |
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<Reference Include="RobocraftX.Multiplayer"> |
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<HintPath>..\ref\RobocraftX.Multiplayer.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.dll</HintPath> |
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</Reference> |
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<Reference Include="RobocraftX.Multiplayer.NetworkEntityStream"> |
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<HintPath>..\ref\RobocraftX.Multiplayer.NetworkEntityStream.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.NetworkEntityStream.dll</HintPath> |
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</Reference> |
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<Reference Include="RobocraftX.MultiplayerInput"> |
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<HintPath>..\ref\RobocraftX.MultiplayerInput.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.MultiplayerInput.dll</HintPath> |
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</Reference> |
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<Reference Include="RobocraftX.Physics"> |
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<HintPath>..\ref\RobocraftX.Physics.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Physics.dll</HintPath> |
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</Reference> |
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<Reference Include="RobocraftX.StateSync"> |
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<HintPath>..\ref\RobocraftX.StateSync.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.StateSync.dll</HintPath> |
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</Reference> |
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<Reference Include="Svelto.Common"> |
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<HintPath>..\ref\Svelto.Common.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Svelto.Common.dll</HintPath> |
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</Reference> |
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<Reference Include="Svelto.ECS"> |
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<HintPath>..\ref\Svelto.ECS.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Svelto.ECS.dll</HintPath> |
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</Reference> |
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<Reference Include="Svelto.Tasks"> |
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<HintPath>..\ref\Svelto.Tasks.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Svelto.Tasks.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Entities"> |
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<HintPath>..\ref\Unity.Entities.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Entities.Hybrid"> |
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<HintPath>..\ref\Unity.Entities.Hybrid.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Entities.Properties"> |
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<HintPath>..\ref\Unity.Entities.Properties.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.Properties.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Entities.StaticTypeRegistry"> |
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<HintPath>..\ref\Unity.Entities.StaticTypeRegistry.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.StaticTypeRegistry.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Mathematics"> |
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<HintPath>..\ref\Unity.Mathematics.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Mathematics.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Mathematics.Extensions"> |
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<HintPath>..\ref\Unity.Mathematics.Extensions.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Mathematics.Extensions.Hybrid"> |
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<HintPath>..\ref\Unity.Mathematics.Extensions.Hybrid.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.Hybrid.dll</HintPath> |
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</Reference> |
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<Reference Include="Unity.Transforms"> |
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<HintPath>..\ref\Unity.Transforms.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Transforms.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine"> |
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<HintPath>..\ref\UnityEngine.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEngine.CoreModule"> |
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<HintPath>..\ref\UnityEngine.CoreModule.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.CoreModule.dll</HintPath> |
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</Reference> |
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<Reference Include="uREPL"> |
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<HintPath>..\ref\uREPL.dll</HintPath> |
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<HintPath>..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath> |
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</Reference> |
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</ItemGroup> |
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