Browse Source

Update references to GC version 2020.12.16.14.19

master
NGnius (Graham) 3 years ago
parent
commit
dcc79e6a5f
1 changed files with 133 additions and 61 deletions
  1. +133
    -61
      HelloModdingWorld/HelloModdingWorld.csproj

+ 133
- 61
HelloModdingWorld/HelloModdingWorld.csproj View File

@@ -72,6 +72,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
</Reference>
<Reference Include="Unity.Collections.LowLevel.ILSupport">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AccessibilityModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
@@ -112,10 +116,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CrashReportingModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath>
@@ -244,6 +244,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsNativeModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsNativeModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsNativeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIModule.dll</HintPath>
@@ -300,6 +304,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VirtualTexturingModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VirtualTexturingModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VirtualTexturingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VRModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VRModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VRModule.dll</HintPath>
@@ -312,6 +320,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="Analytics">
<HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
@@ -356,9 +368,9 @@
<HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
</Reference>
<Reference Include="FMOD">
<HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
<Reference Include="FMODUnity">
<HintPath>..\ref\Gamecraft_Data\Managed\FMODUnity.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\FMODUnity.dll</HintPath>
</Reference>
<Reference Include="FullGame">
<HintPath>..\ref\Gamecraft_Data\Managed\FullGame.dll</HintPath>
@@ -368,14 +380,14 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.BlockCompositionRoot">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlockCompositionRoot.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockCompositionRoot.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.BlockEntityFactory">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.BlockGroups">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlockGroups.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockGroups.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.Blocks.ConsoleBlock">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
@@ -424,6 +436,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.ColourPalette">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.ColourPalette.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.ColourPalette.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.Damage">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Damage.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Damage.dll</HintPath>
@@ -440,18 +456,74 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.BlueprintInventory">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintInventory.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintInventory.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.BlueprintInventoryMock">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintInventoryMock.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintInventoryMock.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.Blueprints">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Blueprints.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Blueprints.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.BlueprintSets">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintSets.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintSets.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.ConsoleBlock">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.GameOptionsScreen">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GameOptionsScreen.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GameOptionsScreen.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.GraphicsScreen">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.Hotbar.Blocks">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Hotbar.Blocks.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Hotbar.Blocks.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.Hotbar.Colours">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Hotbar.Colours.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Hotbar.Colours.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.HUDFeedbackBlocks">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.ModeBar">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ModeBar.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ModeBar.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.OptionsScreen">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.OptionsScreen.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.OptionsScreen.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.TabsBar.Blocks">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Blocks.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Blocks.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.TabsBar.Blueprints">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Blueprints.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Blueprints.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.TabsBar.Colours">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Colours.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Colours.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.TabsBar.Common">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Common.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Common.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.TimeModeClock">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TimeModeClock.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TimeModeClock.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.Tweaks">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
@@ -468,6 +540,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUIs.Hotbar.BlueprintsHotbar">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUIs.Hotbar.BlueprintsHotbar.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUIs.Hotbar.BlueprintsHotbar.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.InventoryTimeRunning">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath>
@@ -480,6 +556,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Music.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Music.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.NetStrings">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.NetStrings.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.NetStrings.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.PerformanceWarnings">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath>
@@ -500,6 +580,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Projectiles.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Projectiles.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.Serialization">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Serialization.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Serialization.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.Tweaks">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
@@ -528,6 +612,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath>
</Reference>
<Reference Include="GhostShark.Outline">
<HintPath>..\ref\Gamecraft_Data\Managed\GhostShark.Outline.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\GhostShark.Outline.dll</HintPath>
</Reference>
<Reference Include="GPUInstancer">
<HintPath>..\ref\Gamecraft_Data\Managed\GPUInstancer.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\GPUInstancer.dll</HintPath>
@@ -540,10 +628,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
</Reference>
<Reference Include="IL3DN_FOG">
<HintPath>..\ref\Gamecraft_Data\Managed\IL3DN_FOG.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\IL3DN_FOG.dll</HintPath>
</Reference>
<Reference Include="LZ4">
<HintPath>..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath>
@@ -624,6 +708,22 @@
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.GUI.Hotbar">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Hotbar.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Hotbar.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.GUI.Inventory.BlocksInventory">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.BlocksInventory.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.BlocksInventory.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.GUI.Inventory.ColourInventory">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.ColourInventory.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.ColourInventory.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.GUI.Inventory">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.GUI.RemoveBlock">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.RemoveBlock.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.RemoveBlock.dll</HintPath>
@@ -632,6 +732,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.ScaleGhost.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.ScaleGhost.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.GUI.TabsBar">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.TabsBar.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.TabsBar.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.GUIs.WorkshopPrefabs">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUIs.WorkshopPrefabs.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUIs.WorkshopPrefabs.dll</HintPath>
@@ -668,6 +772,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.NetworkEntityStream.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.NetworkEntityStream.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.Multiplayer.Serializers">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.Serializers.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.Serializers.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.MultiplayerInput">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.MultiplayerInput.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.MultiplayerInput.dll</HintPath>
@@ -712,10 +820,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.SaveGameDialog.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.SaveGameDialog.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.Serializers">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Serializers.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Serializers.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.Services">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Services.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Services.dll</HintPath>
@@ -752,9 +856,9 @@
<HintPath>..\ref\Gamecraft_Data\Managed\StringFormatter.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\StringFormatter.dll</HintPath>
</Reference>
<Reference Include="Svelto.Common_3">
<HintPath>..\ref\Gamecraft_Data\Managed\Svelto.Common_3.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.Common_3.dll</HintPath>
<Reference Include="Svelto.Common">
<HintPath>..\ref\Gamecraft_Data\Managed\Svelto.Common.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.Common.dll</HintPath>
</Reference>
<Reference Include="Svelto.ECS">
<HintPath>..\ref\Gamecraft_Data\Managed\Svelto.ECS.dll</HintPath>
@@ -776,34 +880,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.Curves">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.Curves.Hybrid">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.Hybrid.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.DefaultGraphPipeline">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.DefaultGraphPipeline.Hybrid">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.Hybrid.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.Graph">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Graph.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Graph.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.Hybrid">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Hybrid.dll</HintPath>
</Reference>
<Reference Include="Unity.Build.SlimPlayerRuntime">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Build.SlimPlayerRuntime.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Build.SlimPlayerRuntime.dll</HintPath>
@@ -816,10 +892,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
</Reference>
<Reference Include="Unity.DataFlowGraph">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath>
</Reference>
<Reference Include="Unity.Deformations">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath>
@@ -832,6 +904,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath>
</Reference>
<Reference Include="Unity.InternalAPIEngineBridge.012">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.InternalAPIEngineBridge.012.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.InternalAPIEngineBridge.012.dll</HintPath>
</Reference>
<Reference Include="Unity.Jobs">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Jobs.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Jobs.dll</HintPath>
@@ -864,10 +940,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Platforms.Common.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Platforms.Common.dll</HintPath>
</Reference>
<Reference Include="Unity.Postprocessing.Runtime">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Postprocessing.Runtime.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Postprocessing.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.Properties">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Properties.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Properties.dll</HintPath>
@@ -908,9 +980,9 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.ResourceManager.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.ResourceManager.dll</HintPath>
</Reference>
<Reference Include="Unity.Scenes.Hybrid">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Scenes.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Scenes.Hybrid.dll</HintPath>
<Reference Include="Unity.Scenes">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Scenes.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Scenes.dll</HintPath>
</Reference>
<Reference Include="Unity.ScriptableBuildPipeline">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.ScriptableBuildPipeline.dll</HintPath>


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