Shell project for Techblox mods
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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net472</TargetFramework>
  4. <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
  5. <Version>0.0.1</Version>
  6. <Authors>Me</Authors>
  7. <PackageLicenseExpression>MIT</PackageLicenseExpression>
  8. <PackageProjectUrl>https://git.exmods.org/modtainers/HelloModdingWorld</PackageProjectUrl>
  9. <NeutralLanguage>en-CA</NeutralLanguage>
  10. </PropertyGroup>
  11. <ItemGroup>
  12. <PackageReference Include="Lib.Harmony" Version="1.2.0.1" />
  13. </ItemGroup>
  14. <!--Start Dependencies-->
  15. <ItemGroup>
  16. <Reference Include="GamecraftModdingAPI">
  17. <HintPath>..\ref\Plugins\GamecraftModdingAPI.dll</HintPath>
  18. <HintPath>..\..\ref\Plugins\GamecraftModdingAPI.dll</HintPath>
  19. </Reference>
  20. <Reference Include="IllusionInjector">
  21. <HintPath>..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
  22. <HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
  23. </Reference>
  24. <Reference Include="IllusionPlugin">
  25. <HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
  26. <HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
  27. </Reference>
  28. <Reference Include="Analytics">
  29. <HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
  30. <HintPath>..\..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
  31. </Reference>
  32. <Reference Include="Assembly-CSharp-firstpass">
  33. <HintPath>..\ref\Gamecraft_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
  34. <HintPath>..\..\ref\Gamecraft_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
  35. </Reference>
  36. <Reference Include="Assembly-CSharp">
  37. <HintPath>..\ref\Gamecraft_Data\Managed\Assembly-CSharp.dll</HintPath>
  38. <HintPath>..\..\ref\Gamecraft_Data\Managed\Assembly-CSharp.dll</HintPath>
  39. </Reference>
  40. <Reference Include="Authentication">
  41. <HintPath>..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath>
  42. <HintPath>..\..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath>
  43. </Reference>
  44. <Reference Include="BlockEntityFactory">
  45. <HintPath>..\ref\Gamecraft_Data\Managed\BlockEntityFactory.dll</HintPath>
  46. <HintPath>..\..\ref\Gamecraft_Data\Managed\BlockEntityFactory.dll</HintPath>
  47. </Reference>
  48. <Reference Include="CommandLine">
  49. <HintPath>..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath>
  50. <HintPath>..\..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath>
  51. </Reference>
  52. <Reference Include="DataLoader">
  53. <HintPath>..\ref\Gamecraft_Data\Managed\DataLoader.dll</HintPath>
  54. <HintPath>..\..\ref\Gamecraft_Data\Managed\DataLoader.dll</HintPath>
  55. </Reference>
  56. <Reference Include="DDNA">
  57. <HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
  58. <HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
  59. </Reference>
  60. <Reference Include="Facepunch.Steamworks.Win64">
  61. <HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
  62. <HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
  63. </Reference>
  64. <Reference Include="FMOD">
  65. <HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
  66. <HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
  67. </Reference>
  68. <Reference Include="FullGame">
  69. <HintPath>..\ref\Gamecraft_Data\Managed\FullGame.dll</HintPath>
  70. <HintPath>..\..\ref\Gamecraft_Data\Managed\FullGame.dll</HintPath>
  71. </Reference>
  72. <Reference Include="Gamecraft.Blocks.ConsoleBlock">
  73. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
  74. <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
  75. </Reference>
  76. <Reference Include="Gamecraft.Effects">
  77. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
  78. <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
  79. </Reference>
  80. <Reference Include="Gamecraft.GUI.GraphicsScreen">
  81. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
  82. <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
  83. </Reference>
  84. <Reference Include="Gamecraft.GUI.Tweaks">
  85. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
  86. <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
  87. </Reference>
  88. <Reference Include="Gamecraft.GUI.Wires">
  89. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath>
  90. <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath>
  91. </Reference>
  92. <Reference Include="Gamecraft.Tweaks">
  93. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
  94. <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
  95. </Reference>
  96. <Reference Include="Gamecraft.Wires">
  97. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
  98. <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
  99. </Reference>
  100. <Reference Include="Gamecraft.Wires.Input">
  101. <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
  102. <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
  103. </Reference>
  104. <Reference Include="GameState">
  105. <HintPath>..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath>
  106. <HintPath>..\..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath>
  107. </Reference>
  108. <Reference Include="GPUInstancer">
  109. <HintPath>..\ref\Gamecraft_Data\Managed\GPUInstancer.dll</HintPath>
  110. <HintPath>..\..\ref\Gamecraft_Data\Managed\GPUInstancer.dll</HintPath>
  111. </Reference>
  112. <Reference Include="Havok.Physics">
  113. <HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.dll</HintPath>
  114. <HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.dll</HintPath>
  115. </Reference>
  116. <Reference Include="Havok.Physics.Hybrid">
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  118. <HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
  119. </Reference>
  120. <Reference Include="HdgRemoteDebugRuntime">
  121. <HintPath>..\ref\Gamecraft_Data\Managed\HdgRemoteDebugRuntime.dll</HintPath>
  122. <HintPath>..\..\ref\Gamecraft_Data\Managed\HdgRemoteDebugRuntime.dll</HintPath>
  123. </Reference>
  124. <Reference Include="IllusionInjector">
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  126. <HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
  127. </Reference>
  128. <Reference Include="IllusionPlugin">
  129. <HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
  130. <HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
  131. </Reference>
  132. <Reference Include="JWT">
  133. <HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
  134. <HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
  135. </Reference>
  136. <Reference Include="LZ4">
  137. <HintPath>..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath>
  138. <HintPath>..\..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath>
  139. </Reference>
  140. <Reference Include="MultiplayerNetworking">
  141. <HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath>
  142. <HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath>
  143. </Reference>
  144. <Reference Include="MultiplayerTest">
  145. <HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
  146. <HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
  147. </Reference>
  148. <Reference Include="Newtonsoft.Json">
  149. <HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
  150. <HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
  151. </Reference>
  152. <Reference Include="RCX.ScreenshotTaker">
  153. <HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
  154. <HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
  155. </Reference>
  156. <Reference Include="Rewired_Core">
  157. <HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
  158. <HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
  159. </Reference>
  160. <Reference Include="Rewired_Windows">
  161. <HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
  162. <HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
  163. </Reference>
  164. <Reference Include="Robocraft.MainGame.AutoEnterSimulation">
  165. <HintPath>..\ref\Gamecraft_Data\Managed\Robocraft.MainGame.AutoEnterSimulation.dll</HintPath>
  166. <HintPath>..\..\ref\Gamecraft_Data\Managed\Robocraft.MainGame.AutoEnterSimulation.dll</HintPath>
  167. </Reference>
  168. <Reference Include="RobocraftX.AccountPreferences">
  169. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath>
  170. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath>
  171. </Reference>
  172. <Reference Include="RobocraftX.Blocks">
  173. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.dll</HintPath>
  174. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.dll</HintPath>
  175. </Reference>
  176. <Reference Include="RobocraftX.Blocks.Ghost">
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  178. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.Ghost.dll</HintPath>
  179. </Reference>
  180. <Reference Include="RobocraftX.Blocks.Triggers">
  181. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.Triggers.dll</HintPath>
  182. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.Triggers.dll</HintPath>
  183. </Reference>
  184. <Reference Include="RobocraftX.Character">
  185. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Character.dll</HintPath>
  186. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Character.dll</HintPath>
  187. </Reference>
  188. <Reference Include="RobocraftX.Common">
  189. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Common.dll</HintPath>
  190. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Common.dll</HintPath>
  191. </Reference>
  192. <Reference Include="RobocraftX.ControlsScreen">
  193. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.ControlsScreen.dll</HintPath>
  194. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.ControlsScreen.dll</HintPath>
  195. </Reference>
  196. <Reference Include="RobocraftX.Crosshair">
  197. <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Crosshair.dll</HintPath>
  198. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Crosshair.dll</HintPath>
  199. </Reference>
  200. <Reference Include="RobocraftX.EntityStreamUtility">
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  202. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.EntityStreamUtility.dll</HintPath>
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  204. <Reference Include="RobocraftX.FrontEnd">
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  206. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.FrontEnd.dll</HintPath>
  207. </Reference>
  208. <Reference Include="RobocraftX.GameSignalHandling">
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  210. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GameSignalHandling.dll</HintPath>
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  214. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.DebugDisplay.dll</HintPath>
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  216. <Reference Include="RobocraftX.GUI">
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  218. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.dll</HintPath>
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  220. <Reference Include="RobocraftX.GUI.RemoveBlock">
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  222. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.RemoveBlock.dll</HintPath>
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  226. <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.ScaleGhost.dll</HintPath>
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  244. <Reference Include="RobocraftX.MachineEditor">
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