Mirror of Svelto.ECS because we're a fan of it
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EnginesRoot.Submission.cs 27KB

Svelto.ECS 2.9 changes (random order of importance): New Serialization framework more thorough disposing of the EnginesRoot an EnginesRoot reference should never be held, unless it’s a weak reference. The code changed to stick to this rule IReactOnAddAndRemove callbacks are now guaranteed to be called after all the entity structs generated by the same entity have been added and before any is removed. both functions pass the EGID of the analysing entity by parameter now, so that the entity struct won’t need to implement INeedEGID for this sole purpose. The IReactOnSwap MovedFrom method has been removed, it is now redundant. Entities built or removed during the IReactOnAddAndRemove callbacks are now added and removed immediately and not on the next submission like used to happen. This avoid some awkward checks that were previously needed inside engines. EntityStreams can get (optionally) the EGID of the entity published, so that the EntityStruct won’t need an INeedEGID for this sole purpose. Groups are not trimmed anymore when they are emptied to avoid allocations. Removed a bunch of run-time allocations that weren’t supposed to happen in Release and/or when the Profile define is used in editor (for debugging reasons Svelto.ECS may need to use strings at run-time, but Svelto.ECS is allocation zero in Release and when the Profile keyword is used) A improved the DynamicEntityDescriptor and ExtendibleEntityDescriptor code and more notably, introduced the new method ExtendedWith<> to facilitate the writing of modular and reusable entity descriptors. Several minor code design improvements/optimisations
4 years ago
Svelto.ECS 2.9 changes (random order of importance): New Serialization framework more thorough disposing of the EnginesRoot an EnginesRoot reference should never be held, unless it’s a weak reference. The code changed to stick to this rule IReactOnAddAndRemove callbacks are now guaranteed to be called after all the entity structs generated by the same entity have been added and before any is removed. both functions pass the EGID of the analysing entity by parameter now, so that the entity struct won’t need to implement INeedEGID for this sole purpose. The IReactOnSwap MovedFrom method has been removed, it is now redundant. Entities built or removed during the IReactOnAddAndRemove callbacks are now added and removed immediately and not on the next submission like used to happen. This avoid some awkward checks that were previously needed inside engines. EntityStreams can get (optionally) the EGID of the entity published, so that the EntityStruct won’t need an INeedEGID for this sole purpose. Groups are not trimmed anymore when they are emptied to avoid allocations. Removed a bunch of run-time allocations that weren’t supposed to happen in Release and/or when the Profile define is used in editor (for debugging reasons Svelto.ECS may need to use strings at run-time, but Svelto.ECS is allocation zero in Release and when the Profile keyword is used) A improved the DynamicEntityDescriptor and ExtendibleEntityDescriptor code and more notably, introduced the new method ExtendedWith<> to facilitate the writing of modular and reusable entity descriptors. Several minor code design improvements/optimisations
4 years ago
Svelto.ECS 2.9 changes (random order of importance): New Serialization framework more thorough disposing of the EnginesRoot an EnginesRoot reference should never be held, unless it’s a weak reference. The code changed to stick to this rule IReactOnAddAndRemove callbacks are now guaranteed to be called after all the entity structs generated by the same entity have been added and before any is removed. both functions pass the EGID of the analysing entity by parameter now, so that the entity struct won’t need to implement INeedEGID for this sole purpose. The IReactOnSwap MovedFrom method has been removed, it is now redundant. Entities built or removed during the IReactOnAddAndRemove callbacks are now added and removed immediately and not on the next submission like used to happen. This avoid some awkward checks that were previously needed inside engines. EntityStreams can get (optionally) the EGID of the entity published, so that the EntityStruct won’t need an INeedEGID for this sole purpose. Groups are not trimmed anymore when they are emptied to avoid allocations. Removed a bunch of run-time allocations that weren’t supposed to happen in Release and/or when the Profile define is used in editor (for debugging reasons Svelto.ECS may need to use strings at run-time, but Svelto.ECS is allocation zero in Release and when the Profile keyword is used) A improved the DynamicEntityDescriptor and ExtendibleEntityDescriptor code and more notably, introduced the new method ExtendedWith<> to facilitate the writing of modular and reusable entity descriptors. Several minor code design improvements/optimisations
4 years ago
Svelto.ECS 2.9 changes (random order of importance): New Serialization framework more thorough disposing of the EnginesRoot an EnginesRoot reference should never be held, unless it’s a weak reference. The code changed to stick to this rule IReactOnAddAndRemove callbacks are now guaranteed to be called after all the entity structs generated by the same entity have been added and before any is removed. both functions pass the EGID of the analysing entity by parameter now, so that the entity struct won’t need to implement INeedEGID for this sole purpose. The IReactOnSwap MovedFrom method has been removed, it is now redundant. Entities built or removed during the IReactOnAddAndRemove callbacks are now added and removed immediately and not on the next submission like used to happen. This avoid some awkward checks that were previously needed inside engines. EntityStreams can get (optionally) the EGID of the entity published, so that the EntityStruct won’t need an INeedEGID for this sole purpose. Groups are not trimmed anymore when they are emptied to avoid allocations. Removed a bunch of run-time allocations that weren’t supposed to happen in Release and/or when the Profile define is used in editor (for debugging reasons Svelto.ECS may need to use strings at run-time, but Svelto.ECS is allocation zero in Release and when the Profile keyword is used) A improved the DynamicEntityDescriptor and ExtendibleEntityDescriptor code and more notably, introduced the new method ExtendedWith<> to facilitate the writing of modular and reusable entity descriptors. Several minor code design improvements/optimisations
4 years ago
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  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using Svelto.Common;
  4. using Svelto.DataStructures;
  5. using Svelto.DataStructures.Native;
  6. using Svelto.ECS.Internal;
  7. namespace Svelto.ECS
  8. {
  9. public partial class EnginesRoot
  10. {
  11. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  12. void SingleSubmission(PlatformProfiler profiler)
  13. {
  14. //clear the data checks before the submission. We want to allow structural changes inside the callbacks
  15. ClearChecksForMultipleOperationsOnTheSameEgid();
  16. _entitiesOperations.ExecuteRemoveAndSwappingOperations(
  17. _swapEntities,
  18. _removeEntities,
  19. _removeGroup,
  20. _swapGroup,
  21. this);
  22. AddEntities(profiler);
  23. //clear the data checks after the submission, so if structural changes happened inside the callback, the debug structure is reset for the next frame operations
  24. ClearChecksForMultipleOperationsOnTheSameEgid();
  25. }
  26. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  27. static void RemoveGroup(ExclusiveGroupStruct groupID, EnginesRoot enginesRoot)
  28. {
  29. using (var sampler = new PlatformProfiler("remove whole group"))
  30. {
  31. enginesRoot.RemoveEntitiesFromGroup(groupID, sampler);
  32. }
  33. }
  34. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  35. static void SwapGroup(ExclusiveGroupStruct fromGroupID, ExclusiveGroupStruct toGroupID, EnginesRoot enginesRoot)
  36. {
  37. using (var sampler = new PlatformProfiler("swap whole group"))
  38. {
  39. enginesRoot.SwapEntitiesBetweenGroups(fromGroupID, toGroupID, sampler);
  40. }
  41. }
  42. static void RemoveEntities(FasterDictionary<ExclusiveGroupStruct, FasterDictionary<ComponentID, FasterList<(uint, string)>>>
  43. removeOperations, FasterList<EGID> entitiesRemoved, EnginesRoot enginesRoot)
  44. {
  45. using (var sampler = new PlatformProfiler("remove Entities"))
  46. {
  47. using (sampler.Sample("Execute obsolete remove callbacks"))
  48. {
  49. foreach (var entitiesToRemove in removeOperations)
  50. {
  51. ExclusiveGroupStruct group = entitiesToRemove.key;
  52. var fromGroupDictionary = enginesRoot.GetDBGroup(group);
  53. foreach (var groupedEntitiesToRemove in entitiesToRemove.value)
  54. {
  55. var componentType = groupedEntitiesToRemove.key;
  56. ITypeSafeDictionary fromComponentsDictionary = fromGroupDictionary[componentType];
  57. FasterList<(uint, string)> infosToProcess = groupedEntitiesToRemove.value;
  58. fromComponentsDictionary.ExecuteEnginesRemoveCallbacks(
  59. infosToProcess,
  60. enginesRoot._reactiveEnginesRemove,
  61. group,
  62. in sampler);
  63. }
  64. }
  65. }
  66. using (sampler.Sample("Remove Entities"))
  67. {
  68. enginesRoot._cachedRangeOfSubmittedIndices.Clear();
  69. foreach (var entitiesToRemove in removeOperations)
  70. {
  71. ExclusiveGroupStruct fromGroup = entitiesToRemove.key;
  72. var fromGroupDictionary = enginesRoot.GetDBGroup(fromGroup);
  73. foreach (var groupedEntitiesToRemove in entitiesToRemove.value)
  74. {
  75. ComponentID componentType = groupedEntitiesToRemove.key;
  76. ITypeSafeDictionary fromComponentsDictionary = fromGroupDictionary[componentType];
  77. FasterList<(uint, string)> entityIDsToRemove = groupedEntitiesToRemove.value;
  78. enginesRoot._transientEntityIDsAffectedByRemoveAtSwapBack.Clear();
  79. fromComponentsDictionary.RemoveEntitiesFromDictionary(
  80. entityIDsToRemove,
  81. enginesRoot._transientEntityIDsAffectedByRemoveAtSwapBack);
  82. //important: remove from the filter must happen after remove from the dictionary
  83. //as we need to read the new indices linked to entities after the removal
  84. enginesRoot.RemoveEntitiesFromPersistentFilters(
  85. entityIDsToRemove,
  86. fromGroup,
  87. componentType,
  88. enginesRoot._transientEntityIDsAffectedByRemoveAtSwapBack);
  89. //store new database count after the entities are removed from the datatabase, plus the number of entities removed
  90. enginesRoot._cachedRangeOfSubmittedIndices.Add(
  91. ((uint, uint))(fromComponentsDictionary.count,
  92. fromComponentsDictionary.count + entityIDsToRemove.count));
  93. }
  94. }
  95. }
  96. var rangeEnumerator = enginesRoot._cachedRangeOfSubmittedIndices.GetEnumerator();
  97. //Note, very important: This is exploiting a trick of the removal operation (RemoveEntitiesFromDictionary)
  98. //You may wonder: how can the remove callbacks iterate entities that have been just removed
  99. //from the database? This works just because during a remove, entities are put at the end of the
  100. //array and not actually removed. The entities are not iterated anymore in future just because
  101. //the count of the array decreases. This means that at the end of the array, after the remove
  102. //operations, we will find the collection of entities just removed. The remove callbacks are
  103. //going to iterate the array from the new count to the new count + the number of entities removed
  104. using (sampler.Sample("Execute remove Callbacks Fast"))
  105. {
  106. foreach (var entitiesToRemove in removeOperations)
  107. {
  108. ExclusiveGroupStruct group = entitiesToRemove.key;
  109. var fromGroupDictionary = enginesRoot.GetDBGroup(group);
  110. foreach (var groupedEntitiesToRemove in entitiesToRemove.value)
  111. {
  112. rangeEnumerator.MoveNext();
  113. var componentType = groupedEntitiesToRemove.key;
  114. ITypeSafeDictionary fromComponentsDictionary = fromGroupDictionary[componentType];
  115. //get all the engines linked to TValue
  116. if (!enginesRoot._reactiveEnginesRemoveEx.TryGetValue(
  117. componentType,
  118. out var entityComponentsEngines))
  119. continue;
  120. fromComponentsDictionary.ExecuteEnginesRemoveCallbacksFast(
  121. entityComponentsEngines,
  122. group,
  123. rangeEnumerator.Current,
  124. in sampler);
  125. }
  126. }
  127. }
  128. //doing this at the end to be able to use EGID.ToEntityReference inside callbacks
  129. using (sampler.Sample("Remove Entity References"))
  130. {
  131. var count = entitiesRemoved.count;
  132. for (int i = 0; i < count; i++)
  133. {
  134. enginesRoot._entityLocator.RemoveEntityReference(entitiesRemoved[i]);
  135. }
  136. }
  137. }
  138. }
  139. static void SwapEntities(FasterDictionary<ExclusiveGroupStruct, FasterDictionary<ComponentID,
  140. FasterDictionary<ExclusiveGroupStruct, FasterDictionary<uint, SwapInfo>>>> swapEntitiesOperations,
  141. FasterDictionary<EGID, (EGID, EGID)> entitiesIDSwaps, EnginesRoot enginesRoot)
  142. {
  143. using (var sampler = new PlatformProfiler("Swap entities between groups"))
  144. {
  145. using (sampler.Sample("Update Entity References"))
  146. {
  147. var count = entitiesIDSwaps.count;
  148. var entitiesIDSwapsValues = entitiesIDSwaps.unsafeValues;
  149. for (int i = 0; i < count; i++)
  150. {
  151. var (fromEntityGid, toEntityGid) = entitiesIDSwapsValues[i];
  152. enginesRoot._entityLocator.UpdateEntityReference(fromEntityGid, toEntityGid);
  153. }
  154. }
  155. using (sampler.Sample("Swap Entities"))
  156. {
  157. //Entities to swap are organised in order to minimise the amount of dictionary lookups.
  158. //swapEntitiesOperations iterations happen in the following order:
  159. //for each fromGroup, get all the entities to swap for each component type.
  160. //then get the list of IDs for each ToGroup.
  161. //now swap the set of FromGroup -> ToGroup entities per ID.
  162. foreach (var entitiesToSwap in swapEntitiesOperations) //each operation is a component to swap
  163. {
  164. enginesRoot._cachedRangeOfSubmittedIndices.Clear();
  165. ExclusiveGroupStruct fromGroup = entitiesToSwap.key;
  166. FasterDictionary<ComponentID, ITypeSafeDictionary> fromGroupDictionary = enginesRoot.GetDBGroup(fromGroup);
  167. //iterate all the fromgroups
  168. foreach (var groupedEntitiesToSwap in entitiesToSwap.value)
  169. {
  170. ComponentID componentType = groupedEntitiesToSwap.key;
  171. ITypeSafeDictionary fromComponentsDictionaryDB = fromGroupDictionary[componentType];
  172. //for each fromgroup get the subset of togroups (entities that move from fromgroup to any togroup)
  173. foreach (var entitiesInfoToSwap in groupedEntitiesToSwap.value)
  174. {
  175. ExclusiveGroupStruct toGroup = entitiesInfoToSwap.key;
  176. ITypeSafeDictionary toComponentsDictionaryDB = enginesRoot.GetOrAddTypeSafeDictionary(
  177. toGroup, enginesRoot.GetOrAddDBGroup(toGroup), componentType, fromComponentsDictionaryDB);
  178. DBC.ECS.Check.Assert(toComponentsDictionaryDB != null, "something went wrong with the creation of dictionaries");
  179. //entities moving from fromgroup to this togroup
  180. FasterDictionary<uint, SwapInfo> fromEntityToEntityIDs = entitiesInfoToSwap.value;
  181. DBC.ECS.Check.Assert(fromEntityToEntityIDs.count > 0, "something went wrong, no entities to swap");
  182. //ensure that to dictionary has enough room to store the new entities
  183. var newBufferSize = (uint)(toComponentsDictionaryDB.count + fromEntityToEntityIDs.count);
  184. toComponentsDictionaryDB.EnsureCapacity(newBufferSize);
  185. //fortunately swap adds the swapped entities at the end of the buffer
  186. //so we can just iterate the list using the indices ranges added in the cachedIndices
  187. enginesRoot._cachedRangeOfSubmittedIndices.Add(((uint, uint))(toComponentsDictionaryDB.count, newBufferSize));
  188. enginesRoot._transientEntityIDsAffectedByRemoveAtSwapBack.Clear();
  189. fromComponentsDictionaryDB.SwapEntitiesBetweenDictionaries(
  190. fromEntityToEntityIDs, fromGroup, toGroup, toComponentsDictionaryDB,
  191. enginesRoot._transientEntityIDsAffectedByRemoveAtSwapBack);
  192. //important: this must happen after the entities are swapped in the database
  193. enginesRoot.SwapEntityBetweenPersistentFilters(
  194. fromEntityToEntityIDs, fromGroup, toGroup, componentType,
  195. enginesRoot._transientEntityIDsAffectedByRemoveAtSwapBack);
  196. }
  197. }
  198. var rangeEnumerator = enginesRoot._cachedRangeOfSubmittedIndices.GetEnumerator();
  199. using (sampler.Sample("Execute Swap Callbacks Fast"))
  200. {
  201. foreach (var groupedEntitiesToSwap in entitiesToSwap.value)
  202. {
  203. var componentType = groupedEntitiesToSwap.key;
  204. foreach (var entitiesInfoToSwap in groupedEntitiesToSwap.value)
  205. {
  206. rangeEnumerator.MoveNext();
  207. //get all the engines linked to TValue
  208. if (!enginesRoot._reactiveEnginesSwapEx.TryGetValue(componentType, out var entityComponentsEngines))
  209. continue;
  210. ExclusiveGroupStruct toGroup = entitiesInfoToSwap.key;
  211. ITypeSafeDictionary toComponentsDictionary = GetTypeSafeDictionary(
  212. toGroup, enginesRoot.GetDBGroup(toGroup), componentType);
  213. toComponentsDictionary.ExecuteEnginesSwapCallbacksFast(
  214. entityComponentsEngines, fromGroup, toGroup, rangeEnumerator.Current, in sampler);
  215. }
  216. }
  217. }
  218. }
  219. }
  220. using (sampler.Sample("Execute Swap Callbacks"))
  221. {
  222. foreach (var entitiesToSwap in swapEntitiesOperations)
  223. {
  224. ExclusiveGroupStruct fromGroup = entitiesToSwap.key;
  225. foreach (var groupedEntitiesToSwap in entitiesToSwap.value)
  226. {
  227. var componentType = groupedEntitiesToSwap.key;
  228. //get all the engines linked to TValue
  229. if (enginesRoot._reactiveEnginesSwap.TryGetValue(componentType, out var entityComponentsEngines) == false)
  230. continue;
  231. foreach (var entitiesInfoToSwap in groupedEntitiesToSwap.value)
  232. {
  233. ExclusiveGroupStruct toGroup = entitiesInfoToSwap.key;
  234. ITypeSafeDictionary toComponentsDictionary = GetTypeSafeDictionary(
  235. toGroup, enginesRoot.GetDBGroup(toGroup), componentType);
  236. var infosToProcess = entitiesInfoToSwap.value;
  237. toComponentsDictionary.ExecuteEnginesSwapCallbacks(
  238. infosToProcess, entityComponentsEngines,
  239. fromGroup, toGroup, in sampler);
  240. }
  241. }
  242. }
  243. }
  244. }
  245. }
  246. void AddEntities(PlatformProfiler sampler)
  247. {
  248. //current buffer becomes other, and other becomes current
  249. _groupedEntityToAdd.Swap();
  250. //I need to iterate the previous current, which is now other
  251. if (_groupedEntityToAdd.AnyPreviousEntityCreated())
  252. {
  253. _cachedRangeOfSubmittedIndices.Clear();
  254. using (sampler.Sample("Add operations"))
  255. {
  256. try
  257. {
  258. using (sampler.Sample("Add entities to database"))
  259. {
  260. //each group is indexed by entity view type. for each type there is a dictionary indexed
  261. //by entityID
  262. foreach (var groupToSubmit in _groupedEntityToAdd)
  263. {
  264. var groupID = groupToSubmit.@group;
  265. var groupDB = GetOrAddDBGroup(groupID);
  266. //add the entityComponents in the group
  267. foreach (var entityComponentsToSubmit in groupToSubmit.components)
  268. {
  269. var type = entityComponentsToSubmit.key;
  270. var fromDictionary = entityComponentsToSubmit.value;
  271. var toDictionary = GetOrAddTypeSafeDictionary(groupID, groupDB, type, fromDictionary);
  272. //all the new entities are added at the end of each dictionary list, so we can
  273. //just iterate the list using the indices ranges added in the _cachedIndices
  274. _cachedRangeOfSubmittedIndices.Add(((uint, uint))(toDictionary.count, toDictionary.count + fromDictionary.count));
  275. //Fill the DB with the entity components generated this frame.
  276. fromDictionary.AddEntitiesToDictionary(
  277. toDictionary, groupID
  278. #if SLOW_SVELTO_SUBMISSION
  279. , entityLocator
  280. #endif
  281. );
  282. }
  283. }
  284. }
  285. //then submit everything in the engines, so that the DB is up to date with all the entity components
  286. //created by the entity built
  287. var enumerator = _cachedRangeOfSubmittedIndices.GetEnumerator();
  288. using (sampler.Sample("Add entities to engines fast"))
  289. {
  290. foreach (GroupInfo groupToSubmit in _groupedEntityToAdd)
  291. {
  292. var groupID = groupToSubmit.@group;
  293. var groupDB = GetDBGroup(groupID);
  294. foreach (var entityComponentsToSubmit in groupToSubmit.components)
  295. {
  296. var type = entityComponentsToSubmit.key;
  297. var toDictionary = GetTypeSafeDictionary(groupID, groupDB, type);
  298. enumerator.MoveNext();
  299. toDictionary.ExecuteEnginesAddEntityCallbacksFast(_reactiveEnginesAddEx, groupID, enumerator.Current, in sampler);
  300. }
  301. }
  302. }
  303. //then submit everything in the engines, so that the DB is up to date with all the entity components
  304. //created by the entity built
  305. using (sampler.Sample("Add entities to engines"))
  306. {
  307. foreach (GroupInfo groupToSubmit in _groupedEntityToAdd)
  308. {
  309. var groupID = groupToSubmit.@group;
  310. var groupDB = GetDBGroup(groupID);
  311. //This loop iterates again all the entity components that have been just submitted to call
  312. //the Add Callbacks on them. Note that I am iterating the transient buffer of the just
  313. //added components, but calling the callback on the entities just added in the real buffer
  314. //Note: it's OK to add new entities while this happens because of the double buffer
  315. //design of the transient buffer of added entities.
  316. foreach (var entityComponentsToSubmit in groupToSubmit.components)
  317. {
  318. var type = entityComponentsToSubmit.key;
  319. var fromDictionary = entityComponentsToSubmit.value;
  320. //this contains the total number of components ever submitted in the DB
  321. ITypeSafeDictionary toDictionary = GetTypeSafeDictionary(groupID, groupDB, type);
  322. fromDictionary.ExecuteEnginesAddCallbacks(_reactiveEnginesAdd, toDictionary, groupID, in sampler);
  323. }
  324. }
  325. }
  326. }
  327. finally
  328. {
  329. using (sampler.Sample("clear double buffering"))
  330. {
  331. //other can be cleared now, but let's avoid deleting the dictionary every time
  332. _groupedEntityToAdd.ClearLastAddOperations();
  333. }
  334. }
  335. }
  336. }
  337. }
  338. bool HasMadeNewStructuralChangesInThisIteration()
  339. {
  340. return _groupedEntityToAdd.AnyEntityCreated() || _entitiesOperations.AnyOperationQueued();
  341. }
  342. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  343. void RemoveEntitiesFromGroup(ExclusiveGroupStruct groupID, in PlatformProfiler profiler)
  344. {
  345. _entityLocator.RemoveAllGroupReferenceLocators(groupID);
  346. if (_groupEntityComponentsDB.TryGetValue(groupID, out var dictionariesOfEntities))
  347. {
  348. foreach (var dictionaryOfEntities in dictionariesOfEntities)
  349. {
  350. //RemoveEX happens inside
  351. dictionaryOfEntities.value.ExecuteEnginesRemoveCallbacks_Group(
  352. _reactiveEnginesRemove, _reactiveEnginesRemoveEx, groupID, profiler);
  353. }
  354. foreach (var dictionaryOfEntities in dictionariesOfEntities)
  355. {
  356. dictionaryOfEntities.value.Clear();
  357. _groupsPerEntity[dictionaryOfEntities.key][groupID].Clear();
  358. }
  359. }
  360. }
  361. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  362. void SwapEntitiesBetweenGroups(ExclusiveGroupStruct fromGroupId, ExclusiveGroupStruct toGroupId, PlatformProfiler platformProfiler)
  363. {
  364. FasterDictionary<ComponentID, ITypeSafeDictionary> fromGroup = GetDBGroup(fromGroupId);
  365. FasterDictionary<ComponentID, ITypeSafeDictionary> toGroup = GetOrAddDBGroup(toGroupId);
  366. _entityLocator.UpdateAllGroupReferenceLocators(fromGroupId, toGroupId);
  367. //remove entities from dictionaries
  368. foreach (var dictionaryOfEntities in fromGroup)
  369. {
  370. var refWrapperType = dictionaryOfEntities.key;
  371. ITypeSafeDictionary fromDictionary = dictionaryOfEntities.value;
  372. ITypeSafeDictionary toDictionary = GetOrAddTypeSafeDictionary(toGroupId, toGroup, refWrapperType, fromDictionary);
  373. fromDictionary.AddEntitiesToDictionary(
  374. toDictionary, toGroupId
  375. #if SLOW_SVELTO_SUBMISSION
  376. , entityLocator
  377. #endif
  378. );
  379. }
  380. //Call all the callbacks
  381. foreach (var dictionaryOfEntities in fromGroup)
  382. {
  383. var refWrapperType = dictionaryOfEntities.key;
  384. ITypeSafeDictionary fromDictionary = dictionaryOfEntities.value;
  385. ITypeSafeDictionary toDictionary = GetTypeSafeDictionary(toGroupId, toGroup, refWrapperType);
  386. //SwapEX happens inside
  387. fromDictionary.ExecuteEnginesSwapCallbacks_Group(
  388. _reactiveEnginesSwap, _reactiveEnginesSwapEx, toDictionary,
  389. fromGroupId, toGroupId, platformProfiler);
  390. }
  391. //remove entities from dictionaries
  392. foreach (var dictionaryOfEntities in fromGroup)
  393. {
  394. dictionaryOfEntities.value.Clear();
  395. _groupsPerEntity[dictionaryOfEntities.key][fromGroupId].Clear();
  396. }
  397. }
  398. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  399. ITypeSafeDictionary GetOrAddTypeSafeDictionary(ExclusiveGroupStruct groupId,
  400. FasterDictionary<ComponentID, ITypeSafeDictionary> groupPerComponentType, ComponentID typeID,
  401. ITypeSafeDictionary fromDictionary)
  402. {
  403. //be sure that the TypeSafeDictionary for the entity Type exists
  404. if (groupPerComponentType.TryGetValue(typeID, out ITypeSafeDictionary toEntitiesDictionary) == false)
  405. {
  406. toEntitiesDictionary = fromDictionary.Create();
  407. groupPerComponentType.Add(typeID, toEntitiesDictionary);
  408. }
  409. {
  410. //update GroupsPerEntity
  411. if (_groupsPerEntity.TryGetValue(typeID, out var groupedGroup) == false)
  412. groupedGroup = _groupsPerEntity[typeID] =
  413. new FasterDictionary<ExclusiveGroupStruct, ITypeSafeDictionary>();
  414. groupedGroup[groupId] = toEntitiesDictionary;
  415. }
  416. return toEntitiesDictionary;
  417. }
  418. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  419. static ITypeSafeDictionary GetTypeSafeDictionary(ExclusiveGroupStruct groupID,
  420. FasterDictionary<ComponentID, ITypeSafeDictionary> @group, ComponentID refWrapper)
  421. {
  422. if (@group.TryGetValue(refWrapper, out ITypeSafeDictionary fromTypeSafeDictionary) == false)
  423. {
  424. throw new ECSException("no group found: ".FastConcat(groupID.ToName()));
  425. }
  426. return fromTypeSafeDictionary;
  427. }
  428. readonly DoubleBufferedEntitiesToAdd _groupedEntityToAdd;
  429. readonly EntitiesOperations _entitiesOperations;
  430. //transient caches>>>>>>>>>>>>>>>>>>>>>
  431. readonly FasterList<(uint, uint)> _cachedRangeOfSubmittedIndices;
  432. readonly FasterDictionary<uint, uint> _transientEntityIDsAffectedByRemoveAtSwapBack;
  433. //<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  434. static readonly
  435. Action<FasterDictionary<ExclusiveGroupStruct, FasterDictionary<ComponentID,
  436. FasterDictionary<ExclusiveGroupStruct, FasterDictionary<uint, SwapInfo>>>>, FasterDictionary<EGID, (EGID, EGID)>,
  437. EnginesRoot> _swapEntities;
  438. static readonly Action<
  439. FasterDictionary<ExclusiveGroupStruct, FasterDictionary<ComponentID, FasterList<(uint, string)>>>,
  440. FasterList<EGID>, EnginesRoot> _removeEntities;
  441. static readonly Action<ExclusiveGroupStruct, EnginesRoot> _removeGroup;
  442. static readonly Action<ExclusiveGroupStruct, ExclusiveGroupStruct, EnginesRoot> _swapGroup;
  443. }
  444. }