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- using UnityEngine;
-
- namespace Svelto.Context
- {
- public interface IUnityContextHierarchyChangedListener
- {
- void OnMonobehaviourAdded(MonoBehaviour component);
- void OnMonobehaviourRemoved(MonoBehaviour component);
-
- void OnGameObjectAdded(GameObject entity);
- void OnGameObjectRemoved(GameObject entity);
- }
- }
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