Mirror of Svelto.ECS because we're a fan of it
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EnginesRoot.Submission.cs 28KB

Svelto.ECS 2.9 changes (random order of importance): New Serialization framework more thorough disposing of the EnginesRoot an EnginesRoot reference should never be held, unless it’s a weak reference. The code changed to stick to this rule IReactOnAddAndRemove callbacks are now guaranteed to be called after all the entity structs generated by the same entity have been added and before any is removed. both functions pass the EGID of the analysing entity by parameter now, so that the entity struct won’t need to implement INeedEGID for this sole purpose. The IReactOnSwap MovedFrom method has been removed, it is now redundant. Entities built or removed during the IReactOnAddAndRemove callbacks are now added and removed immediately and not on the next submission like used to happen. This avoid some awkward checks that were previously needed inside engines. EntityStreams can get (optionally) the EGID of the entity published, so that the EntityStruct won’t need an INeedEGID for this sole purpose. Groups are not trimmed anymore when they are emptied to avoid allocations. Removed a bunch of run-time allocations that weren’t supposed to happen in Release and/or when the Profile define is used in editor (for debugging reasons Svelto.ECS may need to use strings at run-time, but Svelto.ECS is allocation zero in Release and when the Profile keyword is used) A improved the DynamicEntityDescriptor and ExtendibleEntityDescriptor code and more notably, introduced the new method ExtendedWith<> to facilitate the writing of modular and reusable entity descriptors. Several minor code design improvements/optimisations
5 years ago
Svelto.ECS 2.9 changes (random order of importance): New Serialization framework more thorough disposing of the EnginesRoot an EnginesRoot reference should never be held, unless it’s a weak reference. The code changed to stick to this rule IReactOnAddAndRemove callbacks are now guaranteed to be called after all the entity structs generated by the same entity have been added and before any is removed. both functions pass the EGID of the analysing entity by parameter now, so that the entity struct won’t need to implement INeedEGID for this sole purpose. The IReactOnSwap MovedFrom method has been removed, it is now redundant. Entities built or removed during the IReactOnAddAndRemove callbacks are now added and removed immediately and not on the next submission like used to happen. This avoid some awkward checks that were previously needed inside engines. EntityStreams can get (optionally) the EGID of the entity published, so that the EntityStruct won’t need an INeedEGID for this sole purpose. Groups are not trimmed anymore when they are emptied to avoid allocations. Removed a bunch of run-time allocations that weren’t supposed to happen in Release and/or when the Profile define is used in editor (for debugging reasons Svelto.ECS may need to use strings at run-time, but Svelto.ECS is allocation zero in Release and when the Profile keyword is used) A improved the DynamicEntityDescriptor and ExtendibleEntityDescriptor code and more notably, introduced the new method ExtendedWith<> to facilitate the writing of modular and reusable entity descriptors. Several minor code design improvements/optimisations
5 years ago
Svelto.ECS 2.9 changes (random order of importance): New Serialization framework more thorough disposing of the EnginesRoot an EnginesRoot reference should never be held, unless it’s a weak reference. The code changed to stick to this rule IReactOnAddAndRemove callbacks are now guaranteed to be called after all the entity structs generated by the same entity have been added and before any is removed. both functions pass the EGID of the analysing entity by parameter now, so that the entity struct won’t need to implement INeedEGID for this sole purpose. The IReactOnSwap MovedFrom method has been removed, it is now redundant. Entities built or removed during the IReactOnAddAndRemove callbacks are now added and removed immediately and not on the next submission like used to happen. This avoid some awkward checks that were previously needed inside engines. EntityStreams can get (optionally) the EGID of the entity published, so that the EntityStruct won’t need an INeedEGID for this sole purpose. Groups are not trimmed anymore when they are emptied to avoid allocations. Removed a bunch of run-time allocations that weren’t supposed to happen in Release and/or when the Profile define is used in editor (for debugging reasons Svelto.ECS may need to use strings at run-time, but Svelto.ECS is allocation zero in Release and when the Profile keyword is used) A improved the DynamicEntityDescriptor and ExtendibleEntityDescriptor code and more notably, introduced the new method ExtendedWith<> to facilitate the writing of modular and reusable entity descriptors. Several minor code design improvements/optimisations
5 years ago
Svelto.ECS 2.9 changes (random order of importance): New Serialization framework more thorough disposing of the EnginesRoot an EnginesRoot reference should never be held, unless it’s a weak reference. The code changed to stick to this rule IReactOnAddAndRemove callbacks are now guaranteed to be called after all the entity structs generated by the same entity have been added and before any is removed. both functions pass the EGID of the analysing entity by parameter now, so that the entity struct won’t need to implement INeedEGID for this sole purpose. The IReactOnSwap MovedFrom method has been removed, it is now redundant. Entities built or removed during the IReactOnAddAndRemove callbacks are now added and removed immediately and not on the next submission like used to happen. This avoid some awkward checks that were previously needed inside engines. EntityStreams can get (optionally) the EGID of the entity published, so that the EntityStruct won’t need an INeedEGID for this sole purpose. Groups are not trimmed anymore when they are emptied to avoid allocations. Removed a bunch of run-time allocations that weren’t supposed to happen in Release and/or when the Profile define is used in editor (for debugging reasons Svelto.ECS may need to use strings at run-time, but Svelto.ECS is allocation zero in Release and when the Profile keyword is used) A improved the DynamicEntityDescriptor and ExtendibleEntityDescriptor code and more notably, introduced the new method ExtendedWith<> to facilitate the writing of modular and reusable entity descriptors. Several minor code design improvements/optimisations
5 years ago
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  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using Svelto.Common;
  4. using Svelto.DataStructures;
  5. using Svelto.ECS.Internal;
  6. namespace Svelto.ECS
  7. {
  8. public partial class EnginesRoot
  9. {
  10. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  11. void SingleSubmission(PlatformProfiler profiler)
  12. {
  13. _entitiesOperations.ExecuteRemoveAndSwappingOperations(
  14. _swapEntities,
  15. _removeEntities,
  16. _removeGroup,
  17. _swapGroup,
  18. this);
  19. AddEntities(profiler);
  20. ClearDebugChecks(); //this must be done first as I need the carry the last states after the submission
  21. }
  22. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  23. static void RemoveGroup(ExclusiveGroupStruct groupID, EnginesRoot enginesRoot)
  24. {
  25. using (var sampler = new PlatformProfiler("remove whole group"))
  26. {
  27. enginesRoot.RemoveEntitiesFromGroup(groupID, sampler);
  28. }
  29. }
  30. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  31. static void SwapGroup(ExclusiveGroupStruct fromGroupID, ExclusiveGroupStruct toGroupID, EnginesRoot enginesRoot)
  32. {
  33. using (var sampler = new PlatformProfiler("swap whole group"))
  34. {
  35. enginesRoot.SwapEntitiesBetweenGroups(fromGroupID, toGroupID, sampler);
  36. }
  37. }
  38. static void RemoveEntities(
  39. FasterDictionary<ExclusiveGroupStruct, FasterDictionary<RefWrapperType, FasterList<(uint, string)>>>
  40. removeOperations, FasterList<EGID> entitiesRemoved, EnginesRoot enginesRoot)
  41. {
  42. using (var sampler = new PlatformProfiler("remove Entities"))
  43. {
  44. using (sampler.Sample("Remove Entity References"))
  45. {
  46. var count = entitiesRemoved.count;
  47. for (int i = 0; i < count; i++)
  48. {
  49. enginesRoot._entityLocator.RemoveEntityReference(entitiesRemoved[i]);
  50. }
  51. }
  52. using (sampler.Sample("Execute remove callbacks and remove entities"))
  53. {
  54. foreach (var entitiesToRemove in removeOperations)
  55. {
  56. ExclusiveGroupStruct group = entitiesToRemove.key;
  57. var fromGroupDictionary = enginesRoot.GetDBGroup(group);
  58. foreach (var groupedEntitiesToRemove in entitiesToRemove.value)
  59. {
  60. var componentType = groupedEntitiesToRemove.key;
  61. ITypeSafeDictionary fromComponentsDictionary = fromGroupDictionary[componentType];
  62. FasterList<(uint, string)> infosToProcess = groupedEntitiesToRemove.value;
  63. fromComponentsDictionary.ExecuteEnginesRemoveCallbacks(
  64. infosToProcess,
  65. enginesRoot._reactiveEnginesRemove,
  66. group,
  67. in sampler);
  68. }
  69. }
  70. }
  71. using (sampler.Sample("Remove Entities"))
  72. {
  73. enginesRoot._cachedRangeOfSubmittedIndices.Clear();
  74. foreach (var entitiesToRemove in removeOperations)
  75. {
  76. ExclusiveGroupStruct fromGroup = entitiesToRemove.key;
  77. var fromGroupDictionary = enginesRoot.GetDBGroup(fromGroup);
  78. foreach (var groupedEntitiesToRemove in entitiesToRemove.value)
  79. {
  80. RefWrapperType componentType = groupedEntitiesToRemove.key;
  81. ITypeSafeDictionary fromComponentsDictionary = fromGroupDictionary[componentType];
  82. FasterList<(uint, string)> entityIDsToRemove = groupedEntitiesToRemove.value;
  83. enginesRoot._transientEntityIDsLeftAndAffectedByRemoval.Clear();
  84. fromComponentsDictionary.RemoveEntitiesFromDictionary(
  85. entityIDsToRemove,
  86. enginesRoot._transientEntityIDsLeftAndAffectedByRemoval);
  87. //important: remove from the filter must happen after remove from the dictionary
  88. //as we need to read the new indices linked to entities after the removal
  89. enginesRoot.RemoveEntitiesFromPersistentFilters(
  90. entityIDsToRemove,
  91. fromGroup,
  92. componentType,
  93. fromComponentsDictionary,
  94. enginesRoot._transientEntityIDsLeftAndAffectedByRemoval);
  95. //store new database count after the entities are removed from the datatabase, plus the number of entities removed
  96. enginesRoot._cachedRangeOfSubmittedIndices.Add(
  97. ((uint, uint))(fromComponentsDictionary.count,
  98. fromComponentsDictionary.count + entityIDsToRemove.count));
  99. }
  100. }
  101. }
  102. var rangeEnumerator = enginesRoot._cachedRangeOfSubmittedIndices.GetEnumerator();
  103. //Note, very important: This is exploiting a trick of the removal operation (RemoveEntitiesFromDictionary)
  104. //You may wonder: how can the remove callbacks iterate entities that have been just removed
  105. //from the database? This works just because during a remove, entities are put at the end of the
  106. //array and not actually removed. The entities are not iterated anymore in future just because
  107. //the count of the array decreases. This means that at the end of the array, after the remove
  108. //operations, we will find the collection of entities just removed. The remove callbacks are
  109. //going to iterate the array from the new count to the new count + the number of entities removed
  110. using (sampler.Sample("Execute remove Callbacks Fast"))
  111. {
  112. foreach (var entitiesToRemove in removeOperations)
  113. {
  114. ExclusiveGroupStruct group = entitiesToRemove.key;
  115. var fromGroupDictionary = enginesRoot.GetDBGroup(group);
  116. foreach (var groupedEntitiesToRemove in entitiesToRemove.value)
  117. {
  118. rangeEnumerator.MoveNext();
  119. var componentType = groupedEntitiesToRemove.key;
  120. ITypeSafeDictionary fromComponentsDictionary = fromGroupDictionary[componentType];
  121. //get all the engines linked to TValue
  122. if (!enginesRoot._reactiveEnginesRemoveEx.TryGetValue(
  123. componentType,
  124. out var entityComponentsEngines))
  125. continue;
  126. fromComponentsDictionary.ExecuteEnginesRemoveCallbacksFast(
  127. entityComponentsEngines,
  128. group,
  129. rangeEnumerator.Current,
  130. in sampler);
  131. }
  132. }
  133. }
  134. }
  135. }
  136. static void SwapEntities(FasterDictionary<ExclusiveGroupStruct, FasterDictionary<RefWrapperType,
  137. FasterDictionary<ExclusiveGroupStruct, FasterList<(uint, uint, string)>>>> swapEntitiesOperations,
  138. FasterList<(EGID, EGID)> entitiesIDSwaps, EnginesRoot enginesRoot)
  139. {
  140. using (var sampler = new PlatformProfiler("Swap entities between groups"))
  141. {
  142. using (sampler.Sample("Update Entity References"))
  143. {
  144. var count = entitiesIDSwaps.count;
  145. for (int i = 0; i < count; i++)
  146. {
  147. var (fromEntityGid, toEntityGid) = entitiesIDSwaps[i];
  148. enginesRoot._entityLocator.UpdateEntityReference(fromEntityGid, toEntityGid);
  149. }
  150. }
  151. using (sampler.Sample("Swap Entities"))
  152. {
  153. enginesRoot._cachedRangeOfSubmittedIndices.Clear();
  154. //Entities to swap are organised in order to minimise the amount of dictionary lookups.
  155. //swapEntitiesOperations iterations happen in the following order:
  156. //for each fromGroup, get all the entities to swap for each component type.
  157. //then get the list of IDs for each ToGroup.
  158. //now swap the set of FromGroup -> ToGroup entities per ID.
  159. foreach (var entitiesToSwap in swapEntitiesOperations)
  160. {
  161. ExclusiveGroupStruct fromGroup = entitiesToSwap.key;
  162. var fromGroupDictionary = enginesRoot.GetDBGroup(fromGroup);
  163. //iterate all the fromgroups
  164. foreach (var groupedEntitiesToSwap in entitiesToSwap.value)
  165. {
  166. var componentType = groupedEntitiesToSwap.key;
  167. ITypeSafeDictionary fromComponentsDictionaryDB = fromGroupDictionary[componentType];
  168. //get the subset of togroups that come from from group
  169. foreach (var entitiesInfoToSwap in groupedEntitiesToSwap.value)
  170. {
  171. ExclusiveGroupStruct toGroup = entitiesInfoToSwap.key;
  172. ITypeSafeDictionary toComponentsDictionaryDB = enginesRoot.GetOrAddTypeSafeDictionary(
  173. toGroup,
  174. enginesRoot.GetOrAddDBGroup(toGroup),
  175. componentType,
  176. fromComponentsDictionaryDB);
  177. DBC.ECS.Check.Assert(
  178. toComponentsDictionaryDB != null,
  179. "something went wrong with the creation of dictionaries");
  180. //this list represents the set of entities that come from fromGroup and need
  181. //to be swapped to toGroup. Most of the times will be 1 of few units.
  182. FasterList<(uint, uint, string)> fromEntityToEntityIDs = entitiesInfoToSwap.value;
  183. //ensure that to dictionary has enough room to store the new entities
  184. toComponentsDictionaryDB.EnsureCapacity(
  185. (uint)(toComponentsDictionaryDB.count + (uint)fromEntityToEntityIDs.count));
  186. //fortunately swap means that entities are added at the end of each destination
  187. //dictionary list, so we can just iterate the list using the indices ranges added in the
  188. //_cachedIndices
  189. enginesRoot._cachedRangeOfSubmittedIndices.Add(
  190. ((uint, uint))(toComponentsDictionaryDB.count,
  191. toComponentsDictionaryDB.count + fromEntityToEntityIDs.count));
  192. enginesRoot._transientEntityIDsLeftAndAffectedByRemoval.Clear();
  193. fromComponentsDictionaryDB.SwapEntitiesBetweenDictionaries(
  194. fromEntityToEntityIDs,
  195. fromGroup,
  196. toGroup,
  197. toComponentsDictionaryDB,
  198. enginesRoot._transientEntityIDsLeftAndAffectedByRemoval);
  199. //important: this must happen after the entities are swapped in the database
  200. enginesRoot.SwapEntityBetweenPersistentFilters(
  201. fromEntityToEntityIDs,
  202. fromComponentsDictionaryDB,
  203. toComponentsDictionaryDB,
  204. fromGroup,
  205. toGroup,
  206. componentType,
  207. enginesRoot._transientEntityIDsLeftAndAffectedByRemoval);
  208. }
  209. }
  210. }
  211. }
  212. using (sampler.Sample("Execute Swap Callbacks"))
  213. {
  214. foreach (var entitiesToSwap in swapEntitiesOperations)
  215. {
  216. ExclusiveGroupStruct fromGroup = entitiesToSwap.key;
  217. foreach (var groupedEntitiesToSwap in entitiesToSwap.value)
  218. {
  219. var componentType = groupedEntitiesToSwap.key;
  220. //get all the engines linked to TValue
  221. if (!enginesRoot._reactiveEnginesSwap.TryGetValue(
  222. new RefWrapperType(componentType),
  223. out var entityComponentsEngines))
  224. continue;
  225. foreach (var entitiesInfoToSwap in groupedEntitiesToSwap.value)
  226. {
  227. ExclusiveGroupStruct toGroup = entitiesInfoToSwap.key;
  228. ITypeSafeDictionary toComponentsDictionary = GetTypeSafeDictionary(
  229. toGroup,
  230. enginesRoot.GetDBGroup(toGroup),
  231. componentType);
  232. var infosToProcess = entitiesInfoToSwap.value;
  233. toComponentsDictionary.ExecuteEnginesSwapCallbacks(
  234. infosToProcess,
  235. entityComponentsEngines,
  236. fromGroup,
  237. toGroup,
  238. in sampler);
  239. }
  240. }
  241. }
  242. }
  243. var rangeEnumerator = enginesRoot._cachedRangeOfSubmittedIndices.GetEnumerator();
  244. using (sampler.Sample("Execute Swap Callbacks Fast"))
  245. {
  246. foreach (var entitiesToSwap in swapEntitiesOperations)
  247. {
  248. ExclusiveGroupStruct fromGroup = entitiesToSwap.key;
  249. foreach (var groupedEntitiesToSwap in entitiesToSwap.value)
  250. {
  251. var componentType = groupedEntitiesToSwap.key;
  252. foreach (var entitiesInfoToSwap in groupedEntitiesToSwap.value)
  253. {
  254. rangeEnumerator.MoveNext();
  255. //get all the engines linked to TValue
  256. if (!enginesRoot._reactiveEnginesSwapEx.TryGetValue(
  257. new RefWrapperType(componentType),
  258. out var entityComponentsEngines))
  259. continue;
  260. ExclusiveGroupStruct toGroup = entitiesInfoToSwap.key;
  261. ITypeSafeDictionary toComponentsDictionary = GetTypeSafeDictionary(
  262. toGroup,
  263. enginesRoot.GetDBGroup(toGroup),
  264. componentType);
  265. toComponentsDictionary.ExecuteEnginesSwapCallbacksFast(
  266. entityComponentsEngines,
  267. fromGroup,
  268. toGroup,
  269. rangeEnumerator.Current,
  270. in sampler);
  271. }
  272. }
  273. }
  274. }
  275. }
  276. }
  277. void AddEntities(PlatformProfiler sampler)
  278. {
  279. //current buffer becomes other, and other becomes current
  280. _groupedEntityToAdd.Swap();
  281. //I need to iterate the previous current, which is now other
  282. if (_groupedEntityToAdd.AnyPreviousEntityCreated())
  283. {
  284. _cachedRangeOfSubmittedIndices.Clear();
  285. using (sampler.Sample("Add operations"))
  286. {
  287. try
  288. {
  289. using (sampler.Sample("Add entities to database"))
  290. {
  291. //each group is indexed by entity view type. for each type there is a dictionary indexed
  292. //by entityID
  293. foreach (var groupToSubmit in _groupedEntityToAdd)
  294. {
  295. var groupID = groupToSubmit.@group;
  296. var groupDB = GetOrAddDBGroup(groupID);
  297. //add the entityComponents in the group
  298. foreach (var entityComponentsToSubmit in groupToSubmit.components)
  299. {
  300. var type = entityComponentsToSubmit.key;
  301. var fromDictionary = entityComponentsToSubmit.value;
  302. var wrapper = new RefWrapperType(type);
  303. var toDictionary = GetOrAddTypeSafeDictionary(groupID, groupDB, wrapper, fromDictionary);
  304. //all the new entities are added at the end of each dictionary list, so we can
  305. //just iterate the list using the indices ranges added in the _cachedIndices
  306. _cachedRangeOfSubmittedIndices.Add(
  307. ((uint, uint))(toDictionary.count, toDictionary.count + fromDictionary.count));
  308. //Fill the DB with the entity components generated this frame.
  309. fromDictionary.AddEntitiesToDictionary(toDictionary, groupID
  310. #if SLOW_SVELTO_SUBMISSION
  311. , entityLocator
  312. #endif
  313. );
  314. }
  315. }
  316. }
  317. //then submit everything in the engines, so that the DB is up to date with all the entity components
  318. //created by the entity built
  319. var enumerator = _cachedRangeOfSubmittedIndices.GetEnumerator();
  320. using (sampler.Sample("Add entities to engines fast"))
  321. {
  322. foreach (GroupInfo groupToSubmit in _groupedEntityToAdd)
  323. {
  324. var groupID = groupToSubmit.@group;
  325. var groupDB = GetDBGroup(groupID);
  326. foreach (var entityComponentsToSubmit in groupToSubmit.components)
  327. {
  328. var type = entityComponentsToSubmit.key;
  329. var wrapper = new RefWrapperType(type);
  330. var toDictionary = GetTypeSafeDictionary(groupID, groupDB, wrapper);
  331. enumerator.MoveNext();
  332. toDictionary.ExecuteEnginesAddEntityCallbacksFast(_reactiveEnginesAddEx, groupID, enumerator.Current, in sampler);
  333. }
  334. }
  335. }
  336. //then submit everything in the engines, so that the DB is up to date with all the entity components
  337. //created by the entity built
  338. using (sampler.Sample("Add entities to engines"))
  339. {
  340. foreach (GroupInfo groupToSubmit in _groupedEntityToAdd)
  341. {
  342. var groupID = groupToSubmit.@group;
  343. var groupDB = GetDBGroup(groupID);
  344. //This loop iterates again all the entity components that have been just submitted to call
  345. //the Add Callbacks on them. Note that I am iterating the transient buffer of the just
  346. //added components, but calling the callback on the entities just added in the real buffer
  347. //Note: it's OK to add new entities while this happens because of the double buffer
  348. //design of the transient buffer of added entities.
  349. foreach (var entityComponentsToSubmit in groupToSubmit.components)
  350. {
  351. var type = entityComponentsToSubmit.key;
  352. var fromDictionary = entityComponentsToSubmit.value;
  353. //this contains the total number of components ever submitted in the DB
  354. ITypeSafeDictionary toDictionary = GetTypeSafeDictionary(groupID, groupDB, type);
  355. fromDictionary.ExecuteEnginesAddCallbacks(
  356. _reactiveEnginesAdd, toDictionary, groupID, in sampler);
  357. }
  358. }
  359. }
  360. }
  361. finally
  362. {
  363. using (sampler.Sample("clear double buffering"))
  364. {
  365. //other can be cleared now, but let's avoid deleting the dictionary every time
  366. _groupedEntityToAdd.ClearLastAddOperations();
  367. }
  368. }
  369. }
  370. }
  371. }
  372. bool HasMadeNewStructuralChangesInThisIteration()
  373. {
  374. return _groupedEntityToAdd.AnyEntityCreated() || _entitiesOperations.AnyOperationQueued();
  375. }
  376. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  377. void RemoveEntitiesFromGroup(ExclusiveGroupStruct groupID, in PlatformProfiler profiler)
  378. {
  379. _entityLocator.RemoveAllGroupReferenceLocators(groupID);
  380. if (_groupEntityComponentsDB.TryGetValue(groupID, out var dictionariesOfEntities))
  381. {
  382. foreach (var dictionaryOfEntities in dictionariesOfEntities)
  383. {
  384. //RemoveEX happens inside
  385. dictionaryOfEntities.value.ExecuteEnginesRemoveCallbacks_Group(
  386. _reactiveEnginesRemove, _reactiveEnginesRemoveEx, groupID, profiler);
  387. }
  388. foreach (var dictionaryOfEntities in dictionariesOfEntities)
  389. {
  390. dictionaryOfEntities.value.Clear();
  391. _groupsPerEntity[dictionaryOfEntities.key][groupID].Clear();
  392. }
  393. }
  394. }
  395. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  396. void SwapEntitiesBetweenGroups(ExclusiveGroupStruct fromGroupId, ExclusiveGroupStruct toGroupId, PlatformProfiler platformProfiler)
  397. {
  398. FasterDictionary<RefWrapperType, ITypeSafeDictionary> fromGroup = GetDBGroup(fromGroupId);
  399. FasterDictionary<RefWrapperType, ITypeSafeDictionary> toGroup = GetOrAddDBGroup(toGroupId);
  400. _entityLocator.UpdateAllGroupReferenceLocators(fromGroupId, toGroupId);
  401. //remove entities from dictionaries
  402. foreach (var dictionaryOfEntities in fromGroup)
  403. {
  404. RefWrapperType refWrapperType = dictionaryOfEntities.key;
  405. ITypeSafeDictionary fromDictionary = dictionaryOfEntities.value;
  406. ITypeSafeDictionary toDictionary = GetOrAddTypeSafeDictionary(toGroupId, toGroup, refWrapperType, fromDictionary);
  407. fromDictionary.AddEntitiesToDictionary(toDictionary, toGroupId
  408. #if SLOW_SVELTO_SUBMISSION
  409. , this.entityLocator
  410. #endif
  411. );
  412. }
  413. //Call all the callbacks
  414. foreach (var dictionaryOfEntities in fromGroup)
  415. {
  416. RefWrapperType refWrapperType = dictionaryOfEntities.key;
  417. ITypeSafeDictionary fromDictionary = dictionaryOfEntities.value;
  418. ITypeSafeDictionary toDictionary = GetTypeSafeDictionary(toGroupId, toGroup, refWrapperType);
  419. //SwapEX happens inside
  420. fromDictionary.ExecuteEnginesSwapCallbacks_Group(_reactiveEnginesSwap, _reactiveEnginesSwapEx, toDictionary,
  421. fromGroupId, toGroupId, platformProfiler);
  422. }
  423. //remove entities from dictionaries
  424. foreach (var dictionaryOfEntities in fromGroup)
  425. {
  426. dictionaryOfEntities.value.Clear();
  427. _groupsPerEntity[dictionaryOfEntities.key][fromGroupId].Clear();
  428. }
  429. }
  430. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  431. ITypeSafeDictionary GetOrAddTypeSafeDictionary(ExclusiveGroupStruct groupId,
  432. FasterDictionary<RefWrapperType, ITypeSafeDictionary> groupPerComponentType, RefWrapperType type,
  433. ITypeSafeDictionary fromDictionary)
  434. {
  435. //be sure that the TypeSafeDictionary for the entity Type exists
  436. if (groupPerComponentType.TryGetValue(type, out ITypeSafeDictionary toEntitiesDictionary) == false)
  437. {
  438. toEntitiesDictionary = fromDictionary.Create();
  439. groupPerComponentType.Add(type, toEntitiesDictionary);
  440. }
  441. {
  442. //update GroupsPerEntity
  443. if (_groupsPerEntity.TryGetValue(type, out var groupedGroup) == false)
  444. groupedGroup = _groupsPerEntity[type] =
  445. new FasterDictionary<ExclusiveGroupStruct, ITypeSafeDictionary>();
  446. groupedGroup[groupId] = toEntitiesDictionary;
  447. }
  448. return toEntitiesDictionary;
  449. }
  450. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  451. static ITypeSafeDictionary GetTypeSafeDictionary(ExclusiveGroupStruct groupID,
  452. FasterDictionary<RefWrapperType, ITypeSafeDictionary> @group, RefWrapperType refWrapper)
  453. {
  454. if (@group.TryGetValue(refWrapper, out ITypeSafeDictionary fromTypeSafeDictionary) == false)
  455. {
  456. throw new ECSException("no group found: ".FastConcat(groupID.ToName()));
  457. }
  458. return fromTypeSafeDictionary;
  459. }
  460. readonly DoubleBufferedEntitiesToAdd _groupedEntityToAdd;
  461. readonly EntitiesOperations _entitiesOperations;
  462. //transient caches>>>>>>>>>>>>>>>>>>>>>
  463. readonly FasterList<(uint, uint)> _cachedRangeOfSubmittedIndices;
  464. readonly FasterDictionary<uint, int> _transientEntityIDsLeftWithoutDuplicates;
  465. readonly FasterList<uint> _transientEntityIDsLeftAndAffectedByRemoval;
  466. //<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  467. static readonly
  468. Action<FasterDictionary<ExclusiveGroupStruct, FasterDictionary<RefWrapperType,
  469. FasterDictionary<ExclusiveGroupStruct, FasterList<(uint, uint, string)>>>>, FasterList<(EGID, EGID)>
  470. , EnginesRoot> _swapEntities;
  471. static readonly Action<
  472. FasterDictionary<ExclusiveGroupStruct, FasterDictionary<RefWrapperType, FasterList<(uint, string)>>>,
  473. FasterList<EGID>, EnginesRoot> _removeEntities;
  474. static readonly Action<ExclusiveGroupStruct, EnginesRoot> _removeGroup;
  475. static readonly Action<ExclusiveGroupStruct, ExclusiveGroupStruct, EnginesRoot> _swapGroup;
  476. }
  477. }