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Sebastiano Mandalà GitHub 6 years ago
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Svelto Entity Component System for Unity
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Real Entity-Component-System for c# and Unity (it can be adapted for other c# platforms too). Enables to write encapsulated, uncoupled, highly-performant, data oriented, cache friendly, multi-threaded, code without pain.
Real Entity-Component-System for c# and Unity (it can be adapted for other c# platforms too). Enables to write encapsulated, uncoupled, highly efficient, data oriented, cache friendly, multi-threaded, code without pain.

you can find a working example to learn how to use the framework here:



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