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Svelto Entity Component System for Unity |
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Real Entity-Component-System for c# and Unity (it can be adapted for other c# platforms too). Enables to write encapsulated, uncoupled, highly-performant, data oriented, cache friendly, multi-threaded, code without pain. |
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Real Entity-Component-System for c# and Unity (it can be adapted for other c# platforms too). Enables to write encapsulated, uncoupled, highly efficient, data oriented, cache friendly, multi-threaded, code without pain. |
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you can find a working example to learn how to use the framework here: |
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